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BB_Saqui
28.11.24, 13:47
Please feel free to leave your thoughts and comments on the [Dev Diary] Guild Fest.

The original post can be found here (https://forum.thesettlersonline.com/threads/39655-Dev-Diary-Guild-Fest).

Happy commenting!
BB_Saqui

Schipperke
28.11.24, 20:48
Please fix the game before bringing in new events. It can take hours to get into the game, only to have "general error" and have to try all over again. It's just frustrating to try to do an event when the game is so unstable.

Nogbad
29.11.24, 04:48
+1, just look at what happened to Sandycove over Halloween, an event that has been running for 13 years. If your server problems wouldn't let us complete that, why put us through more torture?

Sandycat
29.11.24, 13:21
Please fix the game before bringing in new events. It can take hours to get into the game, only to have "general error" and have to try all over again. It's just frustrating to try to do an event when the game is so unstable.

Game isn't working for me.

One of the things I like from TSO is the little or almost none peer presure. I don't like this competiton idea

BB_Saqui
29.11.24, 16:18
Hello folks just a quick update:

We've discovered an issue whereas the buildings on the Event Island are incorrectly using up Building Permits. However, I can confirm that these permits will be restored when the event ends; you will automatically receive them back.

Nevertheless, this bug will be resolved in a future update.

Cylancer
30.11.24, 15:58
What is the point of adding new stuff if game doesn't work properly? It is like painting a car that is falling apart.

Event only works in Unity, and it is way to buggy to play. Tried today. Game crashed after fey minutes, and could not login again for some time. When I managed to start the game, the pined quest text was all messed up. Still is. Only first task is displayed, and in place of others first task repeats. There are many more bugs, but without starting the game, can't tell which ones are still not fixed.

Tried to login again, maintenance. Halloween Déjà vu. Lost a lot of time frustrating over the game only to lost countless pumpkins at the end. I might try few times, but now I know there is no point. It seems that this event is about how many players can play in which guild.

And since BB is occupied with another non working content, we can expect to skip Christmas event too because there will be no time to fix the game.

BB_Kumakun
01.12.24, 08:01
What is the point of adding new stuff if game doesn't work properly? It is like painting a car that is falling apart.

Event only works in Unity, and it is way to buggy to play. Tried today. Game crashed after fey minutes, and could not login again for some time. When I managed to start the game, the pined quest text was all messed up. Still is. Only first task is displayed, and in place of others first task repeats. There are many more bugs, but without starting the game, can't tell which ones are still not fixed.

Tried to login again, maintenance. Halloween Déjà vu. Lost a lot of time frustrating over the game only to lost countless pumpkins at the end. I might try few times, but now I know there is no point. It seems that this event is about how many players can play in which guild.

And since BB is occupied with another non working content, we can expect to skip Christmas event too because there will be no time to fix the game.

Could you send us Screenshots of the issues you reported here for the guildfest?

Precicely from the following things you mentioned:
• the pined quest text was all messed up
• Only first task is displayed, and in place of others first task repeats.
• Many more bugs

Urd123
01.12.24, 16:11
I think this event is a nice idea. It would have been great to have 10 years ago - and maybe repeated every 6 month or so. Problem now that for many guilds this came far too late.
Most guilds are more or less dead. Some come to live a little during events, but as this came unexpected- people are not back to do it.

For this to work again, we need to reorganize players in active guilds. That is really hard when there are so few active players left.
We have not been able to use the guild list for a long time. I stopped even looking at it, as for ages you could only see first page.

Guilds stop updating forum page ages ago, so the info there is outdated. How to find a guild that is active and fits what you wants from the game, is near impossible.

Only way I think guilds are recruiting these day, is against the rules. Whenever a newbie says anything in chat - they get invites. That may be fine, or that may be bad, as there is no way they can know if it is the right guild for them.
I do not have any great ideas how to fix this - maybe it is all to late and the game is simply dead.
I do not see any BB staff being interested in what players want or need, or what goes on, on the non German servers, or even giving a dam what people writing on this forum. - so not even sure why I bother type this.
Greetings Urd.

Cylancer
01.12.24, 19:41
Could you send us Screenshots of the issues you reported here for the guildfest?

Precicely from the following things you mentioned:
• the pined quest text was all messed up
• Only first task is displayed, and in place of others first task repeats.
• Many more bugs

I could if there is some sane way to post images here. But let me try.
https://disk.yandex.com/i/GAfFc-xwXdyYGg

Edit: another one. I cannot confirm completion, button is greyed out.
https://disk.yandex.com/i/FNW_R6FwWQX_7Q

Slind
01.12.24, 20:39
Let me see: we donate 240 000 resources per 24 hours per building, which is 960 000 resources per 24 hours for 10 days, that equals 9.6M resources except I forgot the buffs. So this event is a huge resource sink, bigger than the weekly missions and all we get is probably the explorer? You have got to be kidding. The idea is good but rewards are not worth it. But of course I have to do it for my guild mates. Well played.

First_Lord
02.12.24, 14:52
BB, did you check the achievements for this rubbish? Jokers, you been asked multiple times not to rush rubbish buggish stuff out. Math must been very hard for you in school, wonders how you did it into something like IT/games, and 100s cheers on player itself and double on guildies? lol.

Edit: and ofc, no work on sorting out your general, yeah mean general ERROR, that lands on island of Maintenance, not allowing game start for some time, and poor connection and server performance of the whole game.

First_Lord
02.12.24, 15:49
Comment to design, one more BR in a row and will give up, very booooooring, complete BR, 1000 points, complete BR, 1000 points, complete BR, complete BR, complete BR, complete BR, complete wooot? BR.

OK, my fault, apparently is any coop, just hidden in 3 dots, was told by someone. But boring, we have coop events on already, still plenty of addies not included in any events. Not on good loots anyway.

First_Lord
02.12.24, 21:33
Btw, BB, you gave us Guild Fest, but guild market is broken for some time again, incl. vote. big laugh on you.

Morgwyn
03.12.24, 07:35
May the big guilds win.
Basicly this event will just make it even harder to get new players if you are a small guild.

This event is utterly boring and brings nothing new, just the same old "do adventures". I think we had enough of that concept by now.

You also bring it unannounced, in the midst of all kinds of connection problems. I wonder if BB has any clue on how to run this game.
We do not see you in the forums anymore, not even mods.
There are hardly any real responses here on the forums, most complaints/feedback are just ignored.

Have a good day.

Urd123
03.12.24, 13:57
I did post above - but have some more comments - I do hope this time, the server is not dead when I click post - like it did yesterday.

1- This might be a nice idea- Would have loved this 6 years ago, when I was in an active guild. I do not know if we have any such left- or how to spot them.

2 - No one sane will pay 600 coins for a buff or for adventures - you did put in too many zeros when you put in the prices in the merchant. New players don't have 600 coins to use for 1 adventure, old players have 100 of each adv already.

3 The requirements for the ach - are way out - no way we have time or buffs enough to get that high in buffing token production buildings. The rewards - well I am not jumping up and down in excitement. New players might like the guild coins - but to high level players - not really anything to use them on, and the numbers here - compared to merchant prices - not that generous.

4. On an ideal server with lots of active guilds, this could be fun, but it would be more fun if we could see where we are on the rankings list. Not much fun when this is over - then where is the competition.

5 Guilds - guild descriptions and the way guild recruits, need a makeover. I would bet that most new guild members are recruited in chat - even though that is against the rules.

6 At this stage - it would have been nice, if it was fun - not just for the very few active guilds left, but for all players.- That could be achieved by improving the achievements and the rewards for those.

Cylancer
03.12.24, 14:42
2 - No one sane will pay 600 coins for a buff or for adventures - you did put in too many zeros when you put in the prices in the merchant. New players don't have 600 coins to use for 1 adventure, old players have 100 of each adv already.



You only need 350 cheers and 350 cheer harder to complete achievements. It it is just 420 000 gc. That's cheap. It is barely over 100 Recyclers.

Urd123
03.12.24, 14:45
You only need 350 cheers and 350 cheer harder to complete achievements. It it is just 420 000 gc. That's cheap. It is barely over 100 Recyclers.

Well - I dont have that many - and why would I get them - when the number of guild coins I get in reward are smaller than what I use to get the reward?
I only have 3-4 active guild members - I would need to buff 35 times a day to be able to meet the ach -so I would run out of buildings to buff pretty fast.

First_Lord
03.12.24, 14:45
Another thing, they want to burn resources, from star and such, dunno if lower lvls have different burn rates, but as they set it, 2-3 events and even high lvls with plenty will run out, if burning for guild whole time, its like 250k cannon or titan for a day, its correct over years we amassed millions of those, but that rates they put in for points, depletion will occur prob. over first year if they run it 4-6t. So bad design again.

BB_Kumakun
03.12.24, 15:42
Thank you so much for your value feedback. I will forward it to the team.

However, in regards to the newest game version, would you please be so kind and tell me if you started to experience more "ingame issues".
Especially "Game crashes" without or with an error code or getting stuck in the postbox, if you click on messages (hour glass stuck).

Cylancer
03.12.24, 16:53
Well - I dont have that many - and why would I get them - when the number of guild coins I get in reward are smaller than what I use to get the reward?
I only have 3-4 active guild members - I would need to buff 35 times a day to be able to meet the ach -so I would run out of buildings to buff pretty fast.

Well, you should get them. If you have guild of 100 members, and you all finish the Guild Quest, you get 284gc daily. You need only 1479 days to acquire that amount. That is only 4 years.
Or simpler. You need to do Guild Quest with 99 other members of the guild twice in order to buy a buff that lasts 1 hour as friend buff.

Morgwyn
03.12.24, 18:02
5 Guilds - guild descriptions and the way guild recruits, need a makeover. I would bet that most new guild members are recruited in chat - even though that is against the rules.


This!
New players don't come to the forum.

I used to play a certain browser game long ago, where new players randomly spawned in a guild. I think that would be a good system for this game as wel. They have access right away to help and advice that way. Ofcourse, only let them spawn in a guild that had an active member in the last 24h, so they do not end up in dead guilds.
This increases the changes of new players sticking around, and it gives all guilds (small and big, with and without no-lifers that are in chat all day to pick up new players) an equal chance to get new players.

Morgwyn
03.12.24, 18:06
Thank you so much for your value feedback. I will forward it to the team.

However, in regards to the newest game version, would you please be so kind and tell me if you started to experience more "ingame issues".
Especially "Game crashes" without or with an error code or getting stuck in the postbox, if you click on messages (hour glass stuck).

This has been going on for like a month or so now. We get booted from the game, sometimes you get in right away again, sometimes it can take up to half an hour.
It has not improved so far as far as I can tell. Just happens randomly.
Personally I think it has to do with the Ubisoft account, it feels like a session expiration, or login validation that goes wrong.

First_Lord
03.12.24, 18:12
Morgwyn, not good idea, esp. if ggc and quests are from 10 members (they might be assign into small one and be missing out), but not big fan of guilds anyway.

Kumakun, if you mean your changes of auto-restart browser, well, still had general ERROR sending me to island of MAINTENANCE on guild fest active, noticed auto restart first time yesterday, was away for bit, so started to be really online Sunday. Would say autorestart was triggered in about 30-50% of cases, dunno what error it should sort out.
But very necessary to say, that solution is not a solution at all, instead of finding the bug adding auto restart is cheap plaster on deep cut instead of stiches or ducttape replacing broken screw instead of buying new one. Might cause even more problems in future if bugs are not found and sorted out.
As for number of occurrences, would say depends on how many players are online, so was more often on Sunday (weekend) a bit less Monday, but also noticed a lot of event only players didn't show up on this one yet, so not so bad, as they dont know about event. lol.

Edit: Just had one caused by your auth server wanting login again after 8h, auto restart browser ofc didnt work, wasted my time writing post, coz ofc new login caused problem for forum server to crash after hitting save button, and your change of code made login page not to remember login details, so player has to type them every frieking time in again and again, so for me worse and wrong direction.

sparkz
03.12.24, 18:28
I wouldnt expect this to be helpful because its a lousy solution, but are you trying different browsers ?

As surprised as I am, since I have the worst opinion on the quality of this game in general, I have been using Edge since the release of Starfall, which is separate from Chrome I normally use, and I had literaly zero problems since, which, much to my surprise, is better than it was before when I last played around 2017.

Theres alot of technical things like session storage that can potentially make those issues limited to specific browsers/ browser engines. Not to say they're backend issues for BB to solve, obviously.

Morgwyn
03.12.24, 18:28
Morgwyn, not good idea, esp. if ggc and quests are from 10 members (they might be assign into small one and be missing out), but not big fan of guilds anyway.


Believe me it is. Just get rid of that silly 8 member rule to be able to get guild coins. And most new members are not interested in that right away anyways.
If they keep this guild fest thing, then you need a wide variety of larger guilds, otherwise it will always be the same guild(s) winning. Where is the fun in that?
That aside from the current concept being boring. :)

The current system of recruiting just is no good. New players do not go to the dedicated thread on the forum (which is understandable), and as soon as one player without a guild tag pops up in chat, everybody jumps on it. It is not a good concept. I have seen in work in other games.
Starting in a guild is way better than starting solo. And let the player make the choice to go to another guild by himself eventually if he really misses out. I do not think many will, and eventually with this system, all guilds will grow larger, so it is a temporary problem.

Urd123
03.12.24, 18:34
Well, you should get them. If you have guild of 100 members, and you all finish the Guild Quest, you get 284gc daily. You need only 1479 days to acquire that amount. That is only 4 years.
Or simpler. You need to do Guild Quest with 99 other members of the guild twice in order to buy a buff that lasts 1 hour as friend buff.

I know that many guilds looks like they have 100 members, some might have. I really doubt that they have 100 members that are online every day - maybe 10 years ago ,- but not now. From the activity in global and trade - my guess no.
My own guild have 22 members, and less than half are active - a few active only during event.
Cant say that it has been very high on my list to do the guild quest, as I really have not have anything useful to do with them, besides donating some to a new guildie now and then.

First_Lord
03.12.24, 18:37
sparkz, even MS went with chromium core, so only some cosmetics are different, but browser cores are all from google those days. they need to watch for changes, test the impact of updates on game, and as they didnt go to HTML5, which is native support for browser games, but for Unity, they depend on them(BB on Unity) to upkeep their side (bet not many customers there and Unity focus is on other parts of it.). And bet Unity doesnt invest a lot in that part BB uses, which is obsolete.

EDIT: Urd on Sandy, only one did kinda prepared and lurked all newbies, rest of 100 is like up to 30 active, some of them only 10 dailies, guilds keep dead folks around in case someone switches and they are scared to go under 10, or hope for some that left coz of BB performance to come back. lol.

sparkz
03.12.24, 18:44
even MS went with chromium core, so only some cosmetics are different, but browser cores are all from google those days

got it, my experience with those is from somewhere around 2012, so you seem to know more than me.

lordloocan
03.12.24, 19:01
A little tweak for BB to consider. How about taking the total guild score for the event and dividing that score by the number in each guild so that the winning guild is the one with the best performance per player rather than the bigger guilds dominating the event simply as more players means more adventures get done. My way a medium size guild with active players still has a chance to win. No vested interest as I am in one of the guilds racing each other for 1st spot, I just think the smaller guilds need a chance too.

Urd123
03.12.24, 20:04
A little tweak for BB to consider. How about taking the total guild score for the event and dividing that score by the number in each guild so that the winning guild is the one with the best performance per player rather than the bigger guilds dominating the event simply as more players means more adventures get done. My way a medium size guild with active players still has a chance to win. No vested interest as I am in one of the guilds racing each other for 1st spot, I just think the smaller guilds need a chance too.

That is a nice idea. All in all I would have liked to know more about how the whole score works here.

Cylancer
04.12.24, 03:15
got it, my experience with those is from somewhere around 2012, so you seem to know more than me.
Claims that all cores are from google. No he doesn't.

DorotheusII
04.12.24, 08:53
Many years ago one of the BB's on the test forum said the redesign of the trade system a couple of years previously had lead to how players now use the star menu had resulted in a unintended and unwanted result. A brief dialog with the players on that forum was started on ways to solve the problem was unfortunately terminated by BB.

Instead of giving us more ways to use resources all you have done over the intervening years is ways to produce and gain more resources. You have unbalanced the economy more and more over the years. You have quite literally tried to fix the problem of too much money in the economy by printing even more money and giving yourselves a pat on the back for your brilliance.

Finally you give us this Guild Fest to fix the problem. Within a day into the event it's quite clear that you failed to define what the problem was and that you have also failed to ask yourself can the players defeat our solution. Basically the smart ones will be converting their assets into assets not used into this event and the dumb ones will be shifting them to offshore accounts.

You have also failed to allow that voting the cemetery will skew the results.

First_Lord
04.12.24, 13:45
Cylancer, most used are, where its edge, chrome, opera, some that use them as base, they use chromium core. Ofc, if you look, you will find some that still develop the core, question is penetration in user base.
Its kinda like Linux vs. Windows, Linux might have nice functions and such, but penetration its too slow/low. So on Windows PC, chromium is say 80-90%. Maybe you will dispute a bit less, but defo most use browsers based on chromium core.

Edit: did have some look, so Firefox and whats based on it is not chromium, thats about 7% of users, then Safari Mac only, ofc Apple ecosystem was not what I was talking about.

Edit2: you can have a look here: https://gs.statcounter.com/browser-market-share/desktop/worldwide
so counting in safari 80%+ on chromium.

Cylancer
04.12.24, 16:02
thats about 7% of users

USA has less than 5% of the world population. Does that mean that they do not exist.
Even if Statcounter is valid source (it is not, it doesn't differentiate bots, AVs, crawlers etc. from users; and sample is too small) it says that Safari (which uses WebKit) has 18%. Also, there is no private browsers based on chromium and most of them are not taken in account.
TSO uses Unity, so the browser engine is not important. Game works (or not) same on Blink, Gecko, Goana and WebKit (didn't try it).

First_Lord
04.12.24, 17:21
Lol, so you changed from desktop to world to point out safari on 18, which includes mobiles, that BB decided to ignore anyway, if you know about IT, you should know no big players care about optimization on anything that's minor, so 2-5% or less of use, that's not normal user, pointless, have seen plenty of IT folks with good products and yours argument, that couldn't get into them, that simple, for example, normal non-IT user wont compile, wants simple installer, and when it comes to minor browser, devs not optimizing code for good proper run on them.
Even BB asking players to enter dev console in browser to delete DB should not be done and they losing common users. BB decided not to be mobile, and most of desktop is chromium. There might be 25+ browsers out there, but if most basic users have chrome, thats it. Regular folk goes on facebook not by writing facebook.com into browser, but by googling facebook and then clicking on first result, every good dev should have that in mind.
You work for users, not them for you, esp. if you want to have nice income and big base.
For your pointy picking argument, there are other options, but in this case, you optimize for chromium, and it has to be done not only by BB, but by Unity as well, and that part BB uses, is just minor part of their software with Unity team focus on other tech used by more wealthy customers.

Cylancer
04.12.24, 17:59
I was in the minority that wasn't able to play during the Halloween event. No one cared about us, and you are justifying that. I couldn't use the game using any of browsers.
FYI: TSO works on mobile devices (when it works at all).
https://disk.yandex.com/i/luOKQ99Fch2-dA
Topic here is the event, not your point of view that minority that has problem with game should shut up and abandon the game. If 99% players can play, it doesn't help us that cannot. Different browser engine does not fix game login (crash) problems nor game bugs, no matter how many people use it.

Urd123
04.12.24, 19:47
This has been going on for like a month or so now. We get booted from the game, sometimes you get in right away again, sometimes it can take up to half an hour.
It has not improved so far as far as I can tell. Just happens randomly.
Personally I think it has to do with the Ubisoft account, it feels like a session expiration, or login validation that goes wrong.

Most I have talked to have this problem. We are kicked from the game - by a message saying "an error has occurred. Most of the time when we then try to log back in - the homepage will not load. We then maybe get a partly loaded homepage - with green background color and German text.
Sometimes this is when we try to open page before we log in. Normally if we wait ½ an hour or so- the problems is resolved.

As far as I remember this started around the time of the Halloween event. But we have had similar problems as far back as I can remember, just not as bad as it has been recently.
You cant really expect players to keep reporting it - for the last at least 6 month - no one in support or reading this forum seems to care. If that has changed then that is great. It is in the hope of that, that I post this.
Greetings Urd.

First_Lord
04.12.24, 22:02
Cylancer, you didn't get it, what I`m pointing out for long time is BB should have gone not with Unity, coz that part they use exists, but is minority (BB might be one of 2 customers there. lol.), was on Unity webpage today, and they are shifting business away from games only by look on it. By major companies HTML5 was set as standard for those, there are trend setters (big companies) and trend followers, as BB, Ubi are not trend setters, they should follow practices dictated by setters, not finding "easy" workarounds, coz it kicks back. ;)
And I said changing browser wont sort problems, coz those BB has are not so much on browser side. What will folks try when you tell them try other browser? switch from chrome to edge or opera or vice versa? still on chromium anyway. some small % might try firefox switch, or some Apple folks (forgetting about those as not apple ever here) can try switch to chrome from Safari, if option there, dunno, on Win they prob wont try Safari, coz apple stopped some years ago, only old nonpatched version out there. Switching browser not really point, and most will be on similar anyway. Trying to find some small browser where it will work its kinda pointless. Maybe old version of something that was around when Unity folks were in full compliance with their webgame unity part that BB uses would work, but it would be unsafe, as old not patched. Back in 2020 when BB did the switch you could even find the name of that part of Unity on main page, now its not even there, only 3D, cloud and such content. So question is how long will Unity support it.
I`m saying BB should test their game on major browsers, as good practice is. Players (customers) should not care about clearing browser cache/cookies, db over dev console as their support suggests, when they put new version on the server, there should be code that does that, if its necessary.
And any way/possibility on how to play game on mobile, tablet, if it requires guide done by players, will be just ignored by majority. those are for hardcore only. Kinda same as running games on Linux in Wine or such. If you want to have big audience, you must go major way all know.
If you run over my past posts, I always say its not players fault, its BBs and they should sort out the mess. Stop with workarounds and excuses. I even often mention stop bringing new stuff, sort out the mess first.

First_Lord
05.12.24, 00:49
Back to what BB wants to know, today, amount of autorefreshes after general ERROR visited me has increased, not so many visits to island of MAINTENANCE. As I was here on forum, so has the amount of times unable to refresh, do something on forum due to DB error.
Still, if you dont sort out the cause for it, even with auto refreshes, it will be annoying, coz some of them happened on addy filling in gen with army, or sending attack, prob something happened on island, coz on return had quests completed in questbook (still beyond me, how text quests can crash the game, or expl. returning, or collies spawning).
Edit: or this game cannot recover when being minimalized when doing something else in other browser.

sparkz
05.12.24, 07:00
I`m saying BB should test their game

period.


stop bringing new stuff, sort out the mess first.

If they had an actual team doing actual work, this wouldnt have to be mutually exclusive.

Also its not like they're adding alot of new stuff that requires actual work outside of what should be reusing existing code. What they do and how they do it heavily hints they dont even have 1 person working on this game full time.

Innit
06.12.24, 16:22
Terrible event. Throw it away.

FIX THE GAME INSTEAD. Servers and code. Fix your broken organisation while you're at it.

Max_turtle
07.12.24, 09:32
Comment to design, one more BR in a row and will give up, very booooooring, complete BR, 1000 points, complete BR, 1000 points, complete BR, complete BR, complete BR, complete BR, complete wooot? BR.

OK, my fault, apparently is any coop, just hidden in 3 dots, was told by someone. But boring, we have coop events on already, still plenty of addies not included in any events. Not on good loots anyway.

i agree - it should state - do any co-op



Btw, BB, you gave us Guild Fest, but guild market is broken for some time again, incl. vote. big laugh on you.

voting is working for me


May the big guilds win.
Basicly this event will just make it even harder to get new players if you are a small guild.

This event is utterly boring and brings nothing new, just the same old "do adventures". I think we had enough of that concept by now.

You also bring it unannounced, in the midst of all kinds of connection problems. I wonder if BB has any clue on how to run this game.
We do not see you in the forums anymore, not even mods.
There are hardly any real responses here on the forums, most complaints/feedback are just ignored.

Have a good day.

having to run same co-ops over and over - it is very tiring for me, because most co-ops you have to wait on other players to open gates/fences so you can proced and if the connection of the other player(s) are unstable you are hold there for ever or you have to use buffs to finish both sides



...
2 - No one sane will pay 600 coins for a buff or for adventures - you did put in too many zeros when you put in the prices in the merchant. New players don't have 600 coins to use for 1 adventure, old players have 100 of each adv already. ...

very inconsistend because some addies are for sale much cheeper in the addy section of the merchend or the guildmarket (if it works)


Thank you so much for your value feedback. I will forward it to the team.

However, in regards to the newest game version, would you please be so kind and tell me if you started to experience more "ingame issues".
Especially "Game crashes" without or with an error code or getting stuck in the postbox, if you click on messages (hour glass stuck).

i get reloades if i go back to home island or switch addies - a fun feature if you like it - I DON'T

First_Lord
07.12.24, 13:24
They, most prob. manually pushed next vote, but it happened after that post, its ok for last couple of days, but voting was frozen again for about a month or so.

hurricane60
07.12.24, 15:55
Hello, I think this Event is a really good idea but, the costs are too high, The cost of the adventures are too high, the cost of the rewards to buy with Guild quest Commendations are too high. The cost for the Cushy Guild fest Accommodation is too high and it should be permanent and not removed as we have to pay for it.

The quest should say " do any coop " The leaderboard should be bigger as in to be able to scroll down to find more Guilds.

As to the previously mentioned way of scoring by dividing by the number of members, I would say active members, we do not want to kick out every inactive member as some may be ill, on holiday or not able to temporarily play for a number of reasons, I had one chap come back after 6 months inactivity due to a life saving operation.

This idea sounds better than it is but may seem to be fairer actually, I would like to congratulate (on Newfoundland) the Guild presently in 9th place only has 24 members, they must be working their socks off :) what an effort :)

First_Lord
07.12.24, 17:19
@hurricane, no surprise there, coz a lot of guilds with big Nr in list are just full of dead, we are 4-5 active from 13 and even not on scoreboard top 10, easy stable gold not far behind. As I said, they destroyed it down to 200-300 players per server out of event, 500-1k over big events max (edit, talking about our 3 sandy, north and dunno the name, I dont play on germans to guess players there). If they managed inactives, game would be faster, and they would have less probs on server with DB. Why do you think other games scrub them out?
They could temp move 3-6m to 1y and older to other place, but again, dont have manpower to do that. With say option for 25e/25usd for admin to move data back. But not doable for them, coz they will need to do it over batches in maint. windows and with ongoing system, well.
That with active only divided, as for points per active players, idea is good, but for BB to program it: Well, you ask for 1000s bugs. lol.

Urd123
07.12.24, 21:39
Now the event is on its last day - I have a few remarks and suggestions

Overall I think that the Guild quest is a nice idea. It brings focus to the guilds and it gives players something to do. For this to work - you do need to do something to revive the guilds and you do need to revise the guild recruiting process. Maybe change the guild page, to put in more information, like language spoken i guild chat , etc.,- so that it can be used for players to find the right guild. Force the guild leaders to revise the info on that page now and then. Either find a way that works or approve the way that it is done now - and that is in that chat - even though that is against the rules. And you no longer have anyone that makes sure that anyone keeps those rules anyway.

1 - you need to change who wins this quest- change it from max tokens to average tokens pr player, as it does not make any sense to compare a 20 player guild with a 100 player guild.

2. Revise the achievements and make them at least possible to do, and make rewards that make sense instead of a very small number of guild coins. It also makes sense that the number in the text of the achievement match the counter. But no way people can do 200 cheers on own and friends island in 10 days.

3. Make more achievements on number of different co-op adventures. why not have - a do 2 of each kind and a do 2 of each kind? - It makes players do different kind of co-ops instead of just doing tomb raiders over and over, and that makes it more fun. It makes it easier for players to find partners to do different co-ops and that is a very good thing. But do make some rewards that make sense - there is really nothing a high end player can get from these guild coins at the moment

4. Remember that the average age of players in this game is not 7,- though it is pegi 7 approved- and lose those skins as reward. I have not have the luck to talk to one single player that appreciate them. I think those skins is for kids - this game is mostly played by grown ups.

Wuselwirbel
08.12.24, 12:11
The achievements seem to have been reset - I completed many and now they are almost all shown as not yet done. What happened here, BB?

Max_turtle
08.12.24, 13:36
currently the "authentification process" takes to long ~ 3-4 minutes to load the homepage + ~3-4 to log in + more time to load the game
german page's bookmark clicked and bang it is there

Cylancer
08.12.24, 13:39
1 - you need to change who wins this quest- change it from max tokens to average tokens pr player, as it does not make any sense to compare a 20 player guild with a 100 player guild.



That would be the end of guilds. Every player that is above guild average has better chance alone. Or if there is the minimum (ie. 5 members), then top (5) players would abandon the guild and found their own. And players like myself and few other (top) players in my guild should be kicked out since we have problems logging in.

hurricane60
08.12.24, 20:07
I forgot to say in my previous post above: 10 days making tokens is too long, 7 would be about right with 3 days to spend.

Though with the logging in problems maybe 3 weeks to spend lol

Urd123
09.12.24, 13:04
Well, you should get them. If you have guild of 100 members, and you all finish the Guild Quest, you get 284gc daily. You need only 1479 days to acquire that amount. That is only 4 years.
Or simpler. You need to do Guild Quest with 99 other members of the guild twice in order to buy a buff that lasts 1 hour as friend buff.

My guild have 22 members I did not read anywhere that this event was for 100 member guilds only

Urd123
09.12.24, 13:07
That would be the end of guilds. Every player that is above guild average has better chance alone. Or if there is the minimum (ie. 5 members), then top (5) players would abandon the guild and found their own. And players like myself and few other (top) players in my guild should be kicked out since we have problems logging in.

Why - no rule says that a guild needs to have 100 members. But if you are to compare the guilds in a guild fest - you cant use total tokens donated. You can have a guild ad play at the level you please - but if you are not active during an event like this - then your guild suffers- that does not mean that you have to close the guild,

First_Lord
09.12.24, 16:00
Urd and others, dont ask for new stuff, dont post ideas, those ... cannot program anything new w/out bugs, average bug sorting time is well over year.
yes, I`m screeeming:
NOTHING CRAPPY NEW UNTIL YOU FIX STUFF, CODE AND SERVERS ALIKE!!!!!!!!!!!

And ofc, first attempt to post this failed, due to some error.

Urd123
09.12.24, 16:27
Strange things happens in this game. The log in issues - the time outs ..
and now this :-D
https://prnt.sc/AvLIJ3e55HmQ
Guild fest grounds producing buffs for the twins

First_Lord
09.12.24, 17:45
Bugged, Doro on Sandy just said in chat, his offers oil production. Prob. not working.

Edit: it offers production of last of cultural/PH you visited, but if you try to enable, at least mine crashed game. ;)

Cylancer
11.12.24, 14:46
Why - no rule says that a guild needs to have 100 members. But if you are to compare the guilds in a guild fest - you cant use total tokens donated. You can have a guild ad play at the level you please - but if you are not active during an event like this - then your guild suffers- that does not mean that you have to close the guild,

Neither did I. But if more players finish guild quest, they get more coins each, up to 100.

I think I have to explain better. If you use average instead of total. Guild that has only 5 players and all of them are active would rank higher than guild of 100 with 50 active players. So, if you are in a guild that has inactive players, you leave and start a new guild with minimum number of players. Even 1 inactive player in guild of 100 would lower them below a guild with minimum number of active players.

Urd123
12.12.24, 13:15
Why would people leave a god functioning guild for 1 event? - Besides you need 8 guild members to be able to get guild coins,- you can also make a limit for how many you need to be to take part in the guild fest. You could fine some compromise on how to calculatem or just have different categories that compete.
say
10- 25
25-40
40- 65
65- 100

just an example I am sure someone can figure out a way to make it more fair, than have a 20 member guild compete with a 100 member guild for total number of tokens.

JohnRo79
12.12.24, 14:00
too many guilds might be more stress on the hamster

this event cleared off a lot of STAR stuff.
in the future, maybe they'll clear off dead wood too , for a smoother experience for the ones who stayed in it so far

all together, every event has crap performance, technically speaking.

Qualan
12.12.24, 14:09
Why would people leave a god functioning guild for 1 event? - Besides you need 8 guild members to be able to get guild coins,- you can also make a limit for how many you need to be to take part in the guild fest. You could fine some compromise on how to calculatem or just have different categories that compete.
say
10- 25
25-40
40- 65
65- 100

just an example I am sure someone can figure out a way to make it more fair, than have a 20 member guild compete with a 100 member guild for total number of tokens.

shrug, depends on definitions of fair

I can see hard core number 1 wannabee's doing exactly that - join forces for event to max out on average participation/points per person if you can do this with limited amount of guildmembers -

Of course, you have to wonder how it would go down with the previous guildies that you bail to get a prize and then return for social guild stuff

As soon as you go on averages and such, u get guilds that will also ruthlessly cull low participation/inactives

So any scenario that sets guild against guild will have unwanted side effects, esp with a game on the decline when this might drive more people away from the game

JohnRo79
13.12.24, 04:42
well, well, well done BB
your master planning broke my gem streak . thanks a lot

LouiseM
13.12.24, 07:15
** Caution ** I was opening the last 3 of my guild fest goody bags and got a pop up window stating that the "Server Zone Crashed" "An error was detected on this zone. Please try again" with a check mark box, which takes you back to the main log on screen.

Don't open any remaining guild fest goody bags - think there is an issue with the loot table tied to them, causing the server crash window and getting kicked out. You can't get back in for hours....