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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 80,194
    08.01.16 10:47 Go to last post
  1. 2 small buttons

    1 - Attack button on Combat Preview report. I would like it so that once I check a battle with the combat preview I have the option of clicking...

    Started by Diz416, 03.10.13 17:20
    2 Pages
    1 2
    • Replies: 10
    • Views: 19,409
    06.10.13 01:50 Go to last post
  2. Allow chatting when rest of screen is disabled

    The most irritating place this happens is the economy overview. Why the hell can't you use chat while you have it open? Messages is also annoying....

    Started by Hazgod, 02.10.13 19:16
    • Replies: 4
    • Views: 9,980
    03.10.13 05:42 Go to last post
  3. Guild vault

    i propose a guild vault that all players can add to (24 hr retrieval of items using a cancel option) that only the guild admins and higher have...

    Started by mirandu, 02.10.13 19:50
    • Replies: 3
    • Views: 15,347
    02.10.13 22:11 Go to last post
  4. Guild leaders' group?

    Just wondering, do we have a group set up for guild leaders? I've just succeeded to the leadership of EVOlution - forgive me if it's been going...

    Started by Vervain, 16.09.13 22:51
    2 Pages
    1 2
    • Replies: 11
    • Views: 12,022
    02.10.13 20:53 Go to last post
  5. Lightbulb Scrap guild coins & star coins

    First we had gems and gold coins. And that made sense. You could earn gems, or buy them. Now he have gems, gold coins, guild coins and star coins....

    Started by Wreckless-, 02.10.13 09:20
    • Replies: 3
    • Views: 36,862
    02.10.13 17:01 Go to last post
  6. Building mouse hover

    When you're zoomed right out the building level tag is ridiculously small. It should remain the same size like the text does so it's actually...

    Started by Hazgod, 01.10.13 14:57
    • Replies: 0
    • Views: 2,718
    01.10.13 14:57 Go to last post
  7. Lightbulb Petards ~ New Battle Unit

    I've had a vague idea for a new type of military unit, "The Petardier" The basic idea is this: he's a one-shot, disposable bomber. Hit Points:...

    Started by Hairy, 27.08.13 20:04
    • Replies: 3
    • Views: 6,133
    01.10.13 02:48 Go to last post
  8. New black market expert: "rationalist"

    The new expert is very good at making things efficient. Therefore he is able to cram 500 troops on a boat that is sailing to adventure. This is no...

    Started by KarstenL, 26.09.13 12:37
    • Replies: 9
    • Views: 34,778
    01.10.13 02:44 Go to last post
  9. An un-train option for obsolete troop units

    An "un-train" option in the barracks would be nice for units that are no longer required . example - i have recently reached level 48 and as a result...

    Started by mirandu, 21.09.13 12:09
    2 Pages
    1 2
    • Replies: 11
    • Views: 38,912
    01.10.13 02:41 Go to last post
  10. fairytale advents for level 50+

    just a thought, and I maybe wrong, :confused: that fairy tale advents were bought into the game for those sitting around on level +50. so that they...

    Started by fisho1, 28.09.13 03:38
    • Replies: 6
    • Views: 70,980
    29.09.13 20:21 Go to last post
  11. New Bookbinder reset buff

    How about a buff that will reset the costs of the bookbinder to the original base production? Obviously it would need to be very rare buff for...

    Started by Jim_B, 28.09.13 16:23
    • Replies: 3
    • Views: 3,302
    29.09.13 15:59 Go to last post
  12. Trade lots for adventures

    Please add trade lots for adventures so that we could trade more than one adventure at a time.

    Started by Durin_d, 29.09.13 08:25
    • Replies: 5
    • Views: 19,971
    29.09.13 15:12 Go to last post
  13. Provision house/barracks

    Can you make it so we can only order everything 1 at a time (e.g. 1 fish food, 1 recruit) and remove the queue. I want the provision house and...

    Started by Hazgod, 26.09.13 12:18
    • Replies: 8
    • Views: 9,598
    27.09.13 09:42 Go to last post
  14. new building: Potion master

    In a building shaped like a potion flask, the potion master makes two potions: 1) Speed : This will make the general travel twice as fast (like...

    Started by KarstenL, 26.09.13 12:19
    • Replies: 4
    • Views: 46,574
    26.09.13 20:06 Go to last post
  15. Landscape toon (classic gardener) from settlers IV

    Sup players a simple idea.. is a sector clear option... of annoying things that get in the way... with these new 4 space buildings... that would...

    Started by fodballz, 09.08.13 22:03
    gardener toon, landscape, tool
    • Replies: 1
    • Views: 15,546
    25.09.13 17:30 Go to last post
  16. New general type/skill for lootspots

    Sometimes I see a nice lootspot offered in trade just when I feel I'm done with all other stuff to do. Should I decide to take the offer I'll be...

    Started by King-Fero, 30.05.13 07:22
    general, loot, science, transfer
    • Replies: 2
    • Views: 16,805
    24.09.13 15:50 Go to last post
  17. Provisions House build order

    Would be nice to be able to change the build order in ther provisions house. I started multiple batched of Fish Platters and then realised i...

    Started by FazCraig, 09.12.11 08:30
    2 Pages
    1 2
    • Replies: 16
    • Views: 102,468
    24.09.13 13:24 Go to last post
  18. Armourer

    To increase survivability, especially needed for the fairy tale adventures, troops need to have better armour. This new building would give the...

    Started by Peajay, 23.09.13 17:35
    • Replies: 0
    • Views: 4,536
    23.09.13 17:35 Go to last post
  19. Babysitting accounts

    Many of us have tried to come back after even just a few days of not playing, to see everything has stopped on the island. My suggestion is to be...

    Started by FlyHard, 20.09.13 17:08
    • Replies: 8
    • Views: 88,003
    22.09.13 14:25 Go to last post
  20. lvl5 upgrade - 1 week sleep :S

    Hi! The lvl5 upgrade is 1 week sleep. My suggestion is during the 1 week upgrading the building produce half product (50% productivity). Of...

    Started by Pretenza, 20.09.13 06:24
    • Replies: 5
    • Views: 14,030
    22.09.13 08:56 Go to last post

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