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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 79,096
    08.01.16 10:47 Go to last post
  1. Status dot colours changing

    We have only green dot if we are logged in. It would be nice if it change colour if we are logged in, but inactive. For example it turns yellow if...

    Started by Yoonooz, 20.10.13 18:07
    • Replies: 6
    • Views: 4,873
    22.10.13 17:39 Go to last post
  2. Current stock tooltip in trade window

    Hello, One of the key factors that influences my decision whether to buy or sell an item in the trade office is what is my current stock of that...

    Started by vensa, 24.12.12 17:58
    • Replies: 3
    • Views: 11,644
    22.10.13 01:23 Go to last post
  3. Quest text

    Can you please change the quest text that says "have a production value of at least 0 for every 12 hours" to a much simpler have positive production...

    Started by EternalPink, 22.01.13 02:10
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 109,479
    21.10.13 15:34 Go to last post
  4. clearing rocks in adventures

    Hi all What do you think about clearing some rocks in adventures so that you can have new paths? Or better yet To have adventure where you had to...

    Started by Mrnjaooo, 20.10.13 14:09
    • Replies: 2
    • Views: 9,949
    21.10.13 05:08 Go to last post
  5. Remove this silly...

    ... PICK UP ITEM thing... on Bookbinding maybe. Just do a plain list, or if you dont want to have a building queu, just make it complete & ready...

    Started by Deorum, 11.10.13 14:53
    • Replies: 6
    • Views: 17,794
    21.10.13 04:53 Go to last post
  6. Cool Holiday General

    Instead of every event being able to buy the same 200 General (Grim Reaper and so on) would it be possible to upgrade the General to a 250 or 270 the...

    Started by Etesan, 19.10.13 19:12
    general, halloween event, merchant
    • Replies: 2
    • Views: 5,947
    20.10.13 13:23 Go to last post
  7. Disable wild animals and other stuff

    Some of us play on slower computers and this game is pretty demanding. It might help a bit if we could disable some decorative stuff like wild...

    Started by Lopdo, 17.10.13 18:40
    • Replies: 8
    • Views: 30,587
    20.10.13 09:14 Go to last post
  8. Chat options

    I think that being able to see several chat options at once would be better than toggleing between several. hve it so you can turn on the chat...

    Started by Raif, 20.10.13 08:44
    • Replies: 0
    • Views: 13,332
    20.10.13 08:44 Go to last post
  9. Level 6+ buildings

    Even after we get the extra bit of space on the island from removeable rocks it'll soon fill up in no time. I was thinking maybe we should be looking...

    Started by terghi, 09.10.13 19:16
    • Replies: 4
    • Views: 15,334
    19.10.13 19:18 Go to last post
  10. Improvment to the generals.

    hey i would love a box for troopamount, so i can just type how many of each troop i want to assign instead of having to use the sliders all the time,...

    Started by affen, 18.10.13 12:52
    • Replies: 1
    • Views: 1,771
    18.10.13 13:29 Go to last post
  11. Music and volume settings

    I really like the Halloween music :) and I do wanna hear it; but on the other hand, it's rather loud... The only way to turn it down is to use the...

    Started by vveerraak, 17.10.13 16:17
    • Replies: 3
    • Views: 9,107
    17.10.13 23:35 Go to last post
  12. Lightbulb Guild Suggestions

    After a lengthy discussion in our guild, which was spurned on due to a senior guild officer leaving the guild, I have a few suggestions to make....

    Started by ddakka, 17.10.13 01:15
    guild, guild coins, guild quest
    • Replies: 0
    • Views: 3,273
    17.10.13 01:15 Go to last post
  13. A short List of Suggestions

    Hello everyone, I've been playing this game for a while now and there are a few features I would like to see implemented. Here's a brief of a few:...

    Started by Nimurian, 31.05.13 15:49
    2 Pages
    1 2
    improvements, list, suggestions
    • Replies: 16
    • Views: 26,583
    16.10.13 12:19 Go to last post
  14. Poll Poll: New Roads

    Ok the new roads look nice although very *solid*, they will only work if our little people use them :) otherwise whats the point in having a road if...

    Started by Cabbage, 27.03.12 19:22
    2 Pages
    1 2
    • Replies: 18
    • Views: 115,916
    16.10.13 11:13 Go to last post
  15. what i dont like with settler online anymore... i start to hate the game..Grrrrrr

    it seem then you get some level, production is tiny... way to much micromanagement fishfood muskdeer i so feed up with nothing happen and forum...

    Started by Mantakno, 28.09.13 11:15
    2 Pages
    1 2
    • Replies: 13
    • Views: 35,614
    15.10.13 23:59 Go to last post
  16. Poll Poll: Time to resurface the old "longer buffs" suggestion.

    I see that a lot of people want buff queues. I am one of them. At the same time I see that it would seriously change todays buff economy, unless we...

    Started by Saraptheold, 10.10.13 03:39
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 32,721
    14.10.13 17:05 Go to last post
  17. Moved: New skills for generals.

    Do we know anything yet?:confused:

    Started by Wreckless-, 17.05.17 13:46
    • Replies: -
    • Views: -
    12.10.13 23:24 Go to last post
  18. agriculture before hunting?

    Haha, yes. So I just wondered because it doesn't make sense that our little settlers first learn agriculture, and hunting only comes afterwards. And...

    Started by FishSmell, 08.10.13 06:40
    • Replies: 7
    • Views: 19,687
    12.10.13 13:16 Go to last post
  19. Guild coins to buy new guild members slots and not gold coins.

    Hi All, I have been online as a guild leader for over a year now. When I started there were no guild coins and it made sense that you needed to...

    Started by Simpleton, 30.09.13 06:49
    • Replies: 2
    • Views: 11,599
    11.10.13 13:35 Go to last post
  20. Home islands

    These islands would be a good place for a settlers hq/castles/magnificent residence/gold tower and would free up building plots. Gheers webfoot

    Started by webfoot, 10.10.13 11:38
    • Replies: 2
    • Views: 10,612
    11.10.13 10:50 Go to last post

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