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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 52,435
    08.01.16 10:47 Go to last post
  1. idea

    hello, not sure if this is the right place to write. had an idea to improve the game: it would be helpful to have access to a list of how many...

    Started by tallyw, 15.07.13 16:12
    • Replies: 6
    • Views: 1,673
    16.07.13 11:49 Go to last post
  2. RSS Feed for TSO

    I would like to propose an RSS Feed for The Settlers Online. I feel that this would be useful especially for Events when many people have the same...

    Started by Sto_Helit, 15.07.13 09:22
    • Replies: 4
    • Views: 2,125
    15.07.13 20:17 Go to last post
  3. Stretch Chat Box

    stretch chat box move it around even shrink completely

    Started by WomblePaul, 15.07.13 01:28
    • Replies: 3
    • Views: 1,125
    15.07.13 09:10 Go to last post
  4. Star Menu Sorting Button

    how about a button in the Star that would group every similar resource you had there ?? I play the game to have fun, not to get bored to death every...

    Started by wolfmith, 15.07.13 07:48
    • Replies: 1
    • Views: 1,650
    15.07.13 08:33 Go to last post
  5. Trade - Selling Screen

    Hi there, wouldn't it be better if we could type the amount of goods rather than sliding the bar ? :rolleyes:

    Started by goodgaming, 14.07.13 17:03
    • Replies: 2
    • Views: 4,371
    14.07.13 17:08 Go to last post
  6. Option to remove laurel (hovering graphic) on increased deposits

    Found my first 15% larger copper deposit today which was cool, the 6 hovering graphics I now have on my map are less cool. Can we have a option to...

    Started by EternalPink, 18.06.13 17:12
    • Replies: 6
    • Views: 3,520
    14.07.13 11:46 Go to last post
  7. Building Upgrades

    Hi, I would like to suggest that when you upgrade a building, that the progress of that building is displayed in details as often some are hidden...

    Started by NinjaDog, 07.05.13 22:27
    2 Pages
    1 2
    • Replies: 16
    • Views: 7,645
    14.07.13 11:40 Go to last post
  8. Lending out geologs, explorer and building slots

    It could be nice if it was possible to lend out a working force (assuming build slot is actually just a construction team with a number of tasks to...

    Started by KarstenL, 09.07.13 13:36
    • Replies: 5
    • Views: 2,489
    14.07.13 08:28 Go to last post
  9. New Fisherman

    I was happy as a pig in mud when we got the deerhunters hut, and have bought enough of those that I never need to worry about refilling meat deposits...

    Started by Dragavon, 18.06.13 21:01
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,258
    13.07.13 21:18 Go to last post
  10. Auto buff sistem

    my suggestion is to make some kind improvent for building to make possible for us to automatic buff buildings option for this is -every...

    Started by H0wD0Y0uD0, 08.07.13 16:15
    • Replies: 8
    • Views: 13,213
    13.07.13 21:11 Go to last post
  11. list the top 10 balloon donors per server?

    first of these events have a fun side, but not everyone is as motivated as the German and Polish servers that clearly stand a chance. so how about...

    Started by NightEye, 05.07.13 21:48
    • Replies: 6
    • Views: 67,219
    13.07.13 08:26 Go to last post
  12. special guild trade

    I make more than I can use of one or more items/ressources. So do many of my guildmates....and these are at any given point in time/level/building...

    Started by fritte, 12.07.13 17:27
    • Replies: 2
    • Views: 13,086
    12.07.13 23:06 Go to last post
  13. Lightbulb Guild improvement, need ideas!!!

    To all of you, please improve my ideas with yours! I have a few suggestions to improve the working of guilds. We all know the problem of inactive...

    Started by Gravnak, 03.06.13 20:16
    • Replies: 1
    • Views: 1,871
    12.07.13 00:27 Go to last post
  14. Angel Gate

    It looks very nice but it would be more useful if it gave some population increase:) 100-200 would be fair i think!!!

    Started by Driller7, 11.07.13 19:45
    • Replies: 3
    • Views: 15,346
    11.07.13 21:00 Go to last post
  15. bookbinder interface

    can you please change the bookbinder interface, I don't understand why I shouldn't see what is needed for other (next books) whilst one production is...

    Started by prema, 09.07.13 21:32
    • Replies: 5
    • Views: 2,269
    11.07.13 17:44 Go to last post
  16. Epic Single Player Adventures

    Hello, I do a lot of adventuring, and I always do it alone (easier, simpler, fits my work/play schedule). I also like to mainly do the...

    Started by TotoMok, 10.07.13 06:37
    • Replies: 2
    • Views: 11,890
    10.07.13 18:13 Go to last post
  17. Missing

    I have noticed that when trying to sell goods in the trade section, if no one buys, they simply vanish without trace, losing the goods and trade...

    Started by Valentina, 26.06.12 04:10
    • Replies: 2
    • Views: 45,490
    09.07.13 19:07 Go to last post
  18. Travelling time for Generals

    I think it would be nice to have a General's travelling time reflect how many troops he was marshalling. So, if you are carrying 200 or 250 troops...

    Started by normankirk, 09.07.13 06:30
    generals, travelling time, troops
    • Replies: 2
    • Views: 10,460
    09.07.13 11:51 Go to last post
  19. exotic fruit -> exotic baskets

    Would be nice if high end adventures, epic or those fairy tale adventures, gave stuff to make better buffs, like exotic fruit for exotic baskets. Not...

    Started by opasni_, 24.06.13 13:58
    • Replies: 1
    • Views: 4,826
    09.07.13 10:56 Go to last post
  20. Hey we celibrating

    Andy Murry, Nords2, 220 general, nuff said

    Started by Dorotheus, 08.07.13 18:47
    • Replies: 3
    • Views: 1,045
    08.07.13 21:07 Go to last post

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