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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 79,866
    08.01.16 10:47 Go to last post
  1. Moved: Expedition Water Castle

    Id find the castle a lot more use if it wasn't just a decorative item...So how about using it as a population booster too ??

    Started by MaelstromJ, 24.04.17 12:45
    • Replies: -
    • Views: -
    12.03.16 18:09 Go to last post
  2. Time for More Land

    Forget I even posted.

    Started by MaelstromJ, 03.05.21 14:10
    • Replies: 3
    • Views: 1,979
    04.05.21 10:17 Go to last post
  3. New land

    The game is becoming tedious and needs something to boost....new land and colonisation need to be introduced instead of the same old games which keep...

    Started by MaelstromJ, 16.08.22 16:01
    • Replies: 1
    • Views: 6,537
    16.08.22 22:47 Go to last post
  4. Troop demobilisation, retraining , pontoons, titanium supply.

    Please can we have a system whereby currently useless pvp troops can be either demobilised or retrained . Id prepared for a massive pvp campaign and...

    Started by MaelstromJ, 18.08.22 13:45
    • Replies: 3
    • Views: 2,999
    16.10.22 07:56 Go to last post
  5. Disappointing Rarity abd Artifact searches.

    When I worked my explorers to the point when they could do rarity and artefact searches I was expecting better returns that a few beans or the most...

    Started by MaelstromJ, 02.03.20 16:25
    • Replies: 5
    • Views: 6,078
    02.03.20 21:28 Go to last post
  6. New Islands and ships

    Ive been playing over a year and in that time have filled my island completely with buildings and used all my licences. A few floating houses dont...

    Started by MaelstromJ, 14.04.13 17:33
    • Replies: 4
    • Views: 18,985
    19.04.13 02:25 Go to last post
  7. A few more suggestions/comments - general garrisons return positions/enemy ambushes.

    First being able to set a default position for generals garrisons..I want them to reappear back in my land where I set a place without having to move...

    Started by MaelstromJ, 16.04.13 11:36
    • Replies: 0
    • Views: 2,481
    16.04.13 11:36 Go to last post
  8. Can UK folks get a Union Jack Please ??

    Hi I notice looking at the ratings tables for expeditions that while lots of players have their nations flag that instead of a Union Jack or English...

    Started by MaelstromJ, 19.06.21 21:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,657
    22.07.21 19:09 Go to last post
  9. Demolishing buildings

    Every so often it becomes necessary to demolish a building even if youve upgraded it a few levels ...as upgrading can be costly in money and resource...

    Started by MaelstromJ, 16.04.13 19:27
    • Replies: 1
    • Views: 6,565
    19.04.13 22:40 Go to last post
  10. Dutch channel for the dutch players

    Dear mod and leaders of settlers why would you begin a dutch chat channel for the dutch people who play the game ik think there is enough people who...

    Started by mafketel070, 20.03.12 08:28
    • Replies: 4
    • Views: 11,954
    22.03.12 03:44 Go to last post
  11. Notes in the Mail with personal trades

    Hey :) Just a thought - I see a lot of ppl are now sending buffs through trade, so that a friend can use them without having to 'swap' buffs. ...

    Started by MagicThighs, 21.10.12 09:15
    • Replies: 1
    • Views: 9,637
    22.10.12 01:43 Go to last post
  12. Guild-Quest Rewards

    Hi all, I feel that the rewards system for guild quests could use some tweaking. I know that this has been looked at before, but there are still...

    Started by MagicThighs, 25.03.13 19:48
    guild coins, guild quest, reward
    • Replies: 9
    • Views: 76,890
    12.06.13 10:30 Go to last post
  13. Trade Office - Search Options

    Hi, I am a regular in the Trade Office and when searching for items it would be a really nice feature to include the abbreviation search feature....

    Started by Magnusthered, 28.10.13 16:22
    2 Pages
    1 2
    • Replies: 10
    • Views: 18,435
    29.10.13 15:21 Go to last post
  14. new tab for Adventures

    Hello BB, I propose you to think adding a new tab for adventures. When i was adventuring a lot since i play this game i m missing tab for...

    Started by Maigrey, 16.09.13 15:04
    • Replies: 4
    • Views: 3,929
    18.09.13 10:48 Go to last post
  15. Exclamation Tree stumps and the right mouse button.

    Although the game is so slow it sometimes seems to operate to a geological time-scale it's well designed and great fun. I've been wittering on in...

    Started by Majikrider, 05.03.12 17:45
    • Replies: 1
    • Views: 38,155
    08.03.12 12:58 Go to last post
  16. Stop accidental upgrades - add a cancel/continue button

    This has been my main gripe for a long time now, and lots of other players say the same. As you climb higher through the ranks and gain more and more...

    Started by Majikrider, 06.07.12 18:19
    • Replies: 1
    • Views: 11,167
    06.07.12 19:26 Go to last post
  17. Road style selection

    Greetgs, Purely cosmetic and unimportant suggestion here, i was wondering if it's possible for us to have an option to select what kind of road we...

    Started by Makedon, 24.10.12 23:27
    • Replies: 2
    • Views: 10,577
    27.10.12 11:13 Go to last post
  18. High Tier production

    So i 've come to realise that most of the end tier buildings and materials are at the moment a little superfluous really... Do you plan on: 1-...

    Started by Makedon, 13.11.12 19:57
    • Replies: 0
    • Views: 6,859
    13.11.12 19:57 Go to last post
  19. Guild Chat

    Remove the 5 second chat rule for guild chats. Or give the leader an option to disable/enable it. Simple and no big deal!

    Started by Makedon, 19.10.12 11:29
    • Replies: 5
    • Views: 11,733
    29.11.12 08:13 Go to last post
  20. Co-op play: How to reinforce it in advs.

    Greetings devs and people, First of all let me start by saying i'm a fairly new player (just lvl 32) and have a very difficult taste when it comes...

    Started by Makedon, 07.08.12 11:35
    • Replies: 4
    • Views: 6,880
    12.08.12 17:23 Go to last post

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