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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 79,078
    08.01.16 10:47 Go to last post
  1. wood production

    is there any way that you developers can make arboretums one for pine wood and one for hard wood so instead of hunting all over the place to get pine...

    Started by Nightdancer, 09.10.13 22:05
    • Replies: 1
    • Views: 5,226
    10.10.13 23:47 Go to last post
  2. Resource Bar

    Is there any way the resource bar could be opened up for customisation? I would like to choose what resources are displayed up there...

    Started by Metalback, 25.09.13 09:56
    • Replies: 6
    • Views: 10,460
    10.10.13 23:44 Go to last post
  3. Be able to buy settlers

    Right now I buy lotsa stacks of bread and turn them into settlers. Because I have a waiting list for several days now in my PH I prefer that it would...

    Started by AmnesiaX, 30.09.13 02:51
    • Replies: 9
    • Views: 66,954
    10.10.13 23:18 Go to last post
  4. Highest level

    What is the highest level that can be achieved?

    Started by Masentaja74, 09.10.13 19:41
    • Replies: 3
    • Views: 4,787
    10.10.13 12:20 Go to last post
  5. Please remove this idiotic quest!

    The quest is as follows: Pay 100 coins from your storage. Reward 200 steel swords and 100 sausages. This is not a quest, but a big waste of coin....

    Started by Saraptheold, 30.09.13 02:39
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 136,440
    10.10.13 09:26 Go to last post
  6. Second island..or maybe more

    Hi, I didn't found this idea yet, so don't kill me if i missed it. It would be great if it was possible that you could keep the islands you have...

    Started by gatchina, 03.10.13 14:32
    • Replies: 6
    • Views: 18,460
    09.10.13 14:19 Go to last post
  7. Halloween Storehouse

    Would it be possible to change it from a building too an upgrade? Players would still build the normal storehouse and put the upgrade on top of...

    Started by DaveyDent, 13.09.13 15:41
    2 Pages
    1 2
    • Replies: 17
    • Views: 9,435
    09.10.13 11:43 Go to last post
  8. trade - scrollbar jumps too many units at once

    When I want to sell something for 50 gc, I practically have to click 49 times because if I try to set the bar to 50, I'd have to drag the mouse...

    Started by FishSmell, 08.10.13 06:47
    • Replies: 2
    • Views: 6,434
    08.10.13 14:38 Go to last post
  9. A collection of UI changes

    Of TSO's flaws, the most egregious are probably the UI issues. The game is littered with horrible design choices that force players to click way more...

    Started by EctoRune, 04.10.13 11:44
    2 Pages
    1 2
    • Replies: 14
    • Views: 74,206
    08.10.13 07:20 Go to last post
  10. Bookbinder - remove the limit of one per person

    There are a lot of rants and raves (mostly rants) about the bookbinder; lack of queue, escalating book costs, strange production times of support...

    Started by Tripi, 26.09.13 17:52
    2 Pages
    1 2
    • Replies: 14
    • Views: 21,617
    07.10.13 15:26 Go to last post
  11. addition to prov house

    I can make iron swords from bronze swords in provisional house :D, maybe it would also be good to make steel swords from iron swords. ::E::

    Started by fisho1, 03.10.13 02:14
    • Replies: 1
    • Views: 2,401
    07.10.13 09:02 Go to last post
  12. game improvement

    hello, in an adventure i always have difficulties to get back to my island. i was thinking, on the right side of the screen you have always the...

    Started by general1, 04.10.13 16:31
    • Replies: 3
    • Views: 4,545
    07.10.13 08:59 Go to last post
  13. Let Generals patrol or 'look for' collectibles

    I have a nice suggestion in light of the new collectibles feature. It can be difficult to find these collectibles, they can be well hidden. And,...

    Started by DutchZji, 05.10.13 13:18
    • Replies: 7
    • Views: 7,969
    06.10.13 07:47 Go to last post
  14. 2 small buttons

    1 - Attack button on Combat Preview report. I would like it so that once I check a battle with the combat preview I have the option of clicking...

    Started by Diz416, 03.10.13 17:20
    2 Pages
    1 2
    • Replies: 10
    • Views: 19,016
    06.10.13 01:50 Go to last post
  15. Allow chatting when rest of screen is disabled

    The most irritating place this happens is the economy overview. Why the hell can't you use chat while you have it open? Messages is also annoying....

    Started by Hazgod, 02.10.13 19:16
    • Replies: 4
    • Views: 9,691
    03.10.13 05:42 Go to last post
  16. Guild vault

    i propose a guild vault that all players can add to (24 hr retrieval of items using a cancel option) that only the guild admins and higher have...

    Started by mirandu, 02.10.13 19:50
    • Replies: 3
    • Views: 15,324
    02.10.13 22:11 Go to last post
  17. Guild leaders' group?

    Just wondering, do we have a group set up for guild leaders? I've just succeeded to the leadership of EVOlution - forgive me if it's been going...

    Started by Vervain, 16.09.13 22:51
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,621
    02.10.13 20:53 Go to last post
  18. Lightbulb Scrap guild coins & star coins

    First we had gems and gold coins. And that made sense. You could earn gems, or buy them. Now he have gems, gold coins, guild coins and star coins....

    Started by Wreckless-, 02.10.13 09:20
    • Replies: 3
    • Views: 36,213
    02.10.13 17:01 Go to last post
  19. Building mouse hover

    When you're zoomed right out the building level tag is ridiculously small. It should remain the same size like the text does so it's actually...

    Started by Hazgod, 01.10.13 14:57
    • Replies: 0
    • Views: 2,680
    01.10.13 14:57 Go to last post
  20. Lightbulb Petards ~ New Battle Unit

    I've had a vague idea for a new type of military unit, "The Petardier" The basic idea is this: he's a one-shot, disposable bomber. Hit Points:...

    Started by Hairy, 27.08.13 20:04
    • Replies: 3
    • Views: 5,947
    01.10.13 02:48 Go to last post

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