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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 82,551
    08.01.16 10:47 Go to last post
  1. Make adventures more challenging

    Perhaps an idea to make adventures more challenging or at least to increase the variety in playing them. Grant extra loot if a player cleared all...

    Started by MrBranch, 22.06.13 00:01
    adventures challenging
    • Replies: 0
    • Views: 3,248
    22.06.13 00:01 Go to last post
  2. License to be a Merchant

    Hello. Maybe it's very wild and unrealistic idea and I must admit I haven't thought about it very deep and long, but here it goes: How about...

    Started by Nordavind, 20.06.13 22:32
    • Replies: 4
    • Views: 11,766
    21.06.13 15:14 Go to last post
  3. Delete all mail items

    Hello, delete all mail items with comfrimation (yes/no). Function should filter out mails that can not be deleted (trades gifts etc.) :)

    Started by EvgeniyDragunov, 21.06.13 13:48
    • Replies: 0
    • Views: 6,384
    21.06.13 13:48 Go to last post
  4. Disband units

    It would be good if you could disband unwanted units, ie bowmen, instead of just sending them out to be killed and then having to wait for more...

    Started by Sir_Sidney, 21.06.13 10:13
    • Replies: 0
    • Views: 10,982
    21.06.13 10:13 Go to last post
  5. Button to cancel a buff

    Hi, I would like it if there was a button to cancel a running buff. Sometimes a friend will buff me, thinking they are helping. However, a coinage...

    Started by Garth2079, 01.06.13 08:33
    buff, cancel
    • Replies: 6
    • Views: 24,998
    20.06.13 03:57 Go to last post
  6. Remove Filter in Trade Office when selling

    Hi, Please can the filter be removed each time I select an item to sell? For example - if I want to sell 1000 Tools for 500 Fish: I click on...

    Started by Garth2079, 20.06.13 03:48
    • Replies: 0
    • Views: 8,567
    20.06.13 03:48 Go to last post
  7. Make endless coppermine moovable

    The idea is in the title.... It is not the resources that it will take again to make it lvl 5 as much as th3 8+ days of no production! Driller7

    Started by Driller7, 18.06.13 00:04
    • Replies: 6
    • Views: 8,167
    18.06.13 21:39 Go to last post
  8. More interesting skill trees

    The geologist skill tree was a bit disappointing. Level requirement (50) for an ability to find 8% bigger deposits is pretty dull. In game...

    Started by Herr_Pannenkoek, 18.06.13 10:19
    • Replies: 2
    • Views: 14,065
    18.06.13 13:49 Go to last post
  9. More Search Options for TO

    Hello, I have a couple suggestions for searching in the TO. I would like to by able to search by "Type" of the economy menu (for instance for...

    Started by Paula_Ravenhawk, 18.06.13 04:50
    • Replies: 1
    • Views: 9,776
    18.06.13 08:38 Go to last post
  10. General names and graphics

    I think the generals would be much more fun in multiplayer if they didn't all look identical. We can already name them, so why not display the name...

    Started by Juhana_III, 13.06.13 11:11
    • Replies: 6
    • Views: 17,096
    17.06.13 21:42 Go to last post
  11. Locking the guild building so no accidently destroy happenes.

    It is easy to destroy the Guild building,almost to easy,been many time i accidently click and the only thing there is to destroy. Can it be an...

    Started by Astraldimension, 17.06.13 21:10
    • Replies: 0
    • Views: 9,414
    17.06.13 21:10 Go to last post
  12. More copper ore deposits

    Hey, I feel like there should be more copper ore deposits, considering the new science building additions to the game. Moreover, there should...

    Started by Blandibah, 17.06.13 07:30
    • Replies: 1
    • Views: 8,735
    17.06.13 19:15 Go to last post
  13. Get Trade Reciept in Mail when making friend/guild trade would be nice.

    I made a wrong trade yesterday,glad it sorted out fine though. Would really apreciate if we get a mail (receipt who the trade went to) when we make...

    Started by Astraldimension, 17.06.13 13:32
    • Replies: 0
    • Views: 19,050
    17.06.13 13:32 Go to last post
  14. New residence, more interesting way

    With the new residence already in the previews, it made me think it would be nice if it was more interesting than just yet another passive block of...

    Started by Borotaur, 14.06.13 09:02
    • Replies: 1
    • Views: 4,848
    16.06.13 17:49 Go to last post
  15. Provision house

    I see that the provision house has a chimminey but never see any animation to show its working I'm sure this is the same for some other buildings...

    Started by Fabioanovis, 16.06.13 05:03
    • Replies: 0
    • Views: 12,483
    16.06.13 05:03 Go to last post
  16. Star menu

    I would like an easier way to empty star menu. Could be that things got stacked together so you did not have 10 small stacks of map fragments but...

    Started by Sansa, 15.06.13 20:34
    • Replies: 1
    • Views: 10,062
    15.06.13 22:09 Go to last post
  17. Lightbulb Trade office: filter on resource you want to sell

    Sometimes I want to search in the Trade Office if someone is offering things for a certain resource or item. E.g. I do own a certain adventure 5...

    Started by MrBranch, 14.06.13 22:17
    trade office filter sell
    • Replies: 4
    • Views: 15,955
    15.06.13 09:59 Go to last post
  18. 2 New Provision House buffs --- 2 new building too

    Okay, I thought I'd make my contribution to the list of suggestions. I have tried to search a similar thread but the list didn't bring anything....

    Started by stefanceltare, 14.06.13 07:01
    buffs, provision house, suggestion
    • Replies: 4
    • Views: 29,156
    14.06.13 09:36 Go to last post
  19. Guild House could use some love

    Guild House is pretty, quite expensive and... mostly useless. So, a little tweak suggestion: give it a production cycle. Cycle: 18:00 minutes (+...

    Started by Borotaur, 14.06.13 09:30
    • Replies: 0
    • Views: 4,727
    14.06.13 09:30 Go to last post
  20. Trustee function

    Ok, so you made some friends in the game, and probably guildies too. I'd like to take it 1 step further, and add trustee's. Those that you add...

    Started by MsMacbeth, 02.03.13 16:07
    2 Pages
    1 2
    • Replies: 13
    • Views: 152,225
    14.06.13 06:34 Go to last post

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