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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 87,369
    08.01.16 10:47 Go to last post
  1. Suggestion for combat; Commanders reputation

    Hi, I do not really post that often so apologies for any in-correctness. Just a suggestion; how about some reputation based value for a general...

    Started by Itsakinda, 20.01.12 15:44
    • Replies: 4
    • Views: 11,368
    22.01.12 14:46 Go to last post
  2. Resource surplus/deficit

    I think it would be smart to have a menu where you can see how many resources and gain/use every hour. It will help you to find the balance between...

    Started by Boombalar, 21.01.12 16:48
    • Replies: 2
    • Views: 9,008
    21.01.12 19:05 Go to last post
  3. Increase rate !!

    Is it possible to show increase rate by goods in store or mayor house ? For example if I stop mouse on firwood - game will tootlip to me how much...

    Started by Corw, 21.01.12 12:24
    • Replies: 3
    • Views: 22,511
    21.01.12 13:28 Go to last post
  4. About hot keys

    The hot keys in the game is convenient, like "H" key pops out the House's menu so that I can see the resources list and it really helps me a lot,...

    Started by SunShakes, 21.01.12 02:58
    hot key
    • Replies: 0
    • Views: 12,524
    21.01.12 02:58 Go to last post
  5. timers

    there are somethings that sort of irritate me, not much but a little, and that is, there arent like timers on resurses(like if hovering mouse above...

    Started by Mivdyr, 20.01.12 23:06
    better time-management, building, interface, resurces, time
    • Replies: 1
    • Views: 9,511
    21.01.12 00:52 Go to last post
  6. Custom Avatars

    Well, not much to add. Just wondering if there is any chance that the in-game avatars that you choose when you register could be customised? So you...

    Started by FIMLightningDash, 20.01.12 13:38
    • Replies: 3
    • Views: 5,317
    20.01.12 14:05 Go to last post
  7. change items from resource bar

    right now you see: tools gold fir wood planks hardwood planks stones marble if you're say.. collecting swords it would be nice to have them...

    Started by Gloruna, 18.01.12 18:52
    layout, mänagement, resource
    • Replies: 4
    • Views: 17,779
    20.01.12 13:31 Go to last post
  8. Battle, Combat [how I want it look like]

    There was many browser games which I have tried, but only one game did really surprised me with it combat system, and that game was Sid Meier's...

    Started by Ermerter, 19.01.12 23:54
    • Replies: 0
    • Views: 9,555
    19.01.12 23:54 Go to last post
  9. tracking buildings

    I think there should be a way of finding how many buildings you have ie:how many sawmills,woodcutters etc etc. just a thought. savvy

    Started by savvy, 17.01.12 21:15
    • Replies: 1
    • Views: 7,692
    19.01.12 21:46 Go to last post
  10. A new Guild goal

    people ask alway what can you do in a clan, why isn't here war? i though maybe a guildwar, and war betwean normal players. then does this game have a...

    Started by stingerhead, 19.01.12 13:37
    • Replies: 1
    • Views: 4,417
    19.01.12 21:21 Go to last post
  11. Mailbox show outgoing mail

    right now if you click on "view mail window" you see your inbox. Would it be possible to make a second tab there where your out box is shown. ...

    Started by Gloruna, 18.01.12 18:56
    communication, mail, mänagement, message, social
    • Replies: 0
    • Views: 8,289
    18.01.12 18:56 Go to last post
  12. Deposit details & Wheat Field Graphic

    Can we get an information box when either hovering over a deposit or clicking on it (which ever is easiest) to show how many workers there are on...

    Started by Figrin, 18.01.12 09:41
    • Replies: 3
    • Views: 12,512
    18.01.12 17:29 Go to last post
  13. Ability to ring fence resources

    It would be great if you could build a farm and wheatfield and the produce can be directed to a particular area such as stables to provide solely for...

    Started by timbo, 18.01.12 14:05
    • Replies: 1
    • Views: 5,316
    18.01.12 16:22 Go to last post
  14. A Harbour

    A whole new idea: the harbour, here you could explore more island parts and you could go on more adventure. there could be a specialist for that....

    Started by stingerhead, 18.01.12 16:17
    • Replies: 0
    • Views: 17,669
    18.01.12 16:17 Go to last post
  15. Suggestions/ Feedback after some days of playing

    Hi all, developers/ fellow gamers ;) Assuming there are developers of the game reading this forum i figured it might be usefull to share my 2...

    Started by Galahad, 18.01.12 13:00
    • Replies: 2
    • Views: 2,897
    18.01.12 14:45 Go to last post
  16. reset

    wish it was possible to reset my account

    Started by marie, 18.01.12 00:53
    • Replies: 2
    • Views: 33,375
    18.01.12 08:35 Go to last post
  17. Where are the Flag Posts????

    kk i've been playing the game for a few days now and there doesn't appear to be any flag posts. I like flagposts and like to see resources get ...

    Started by Jimidy, 17.01.12 23:16
    • Replies: 0
    • Views: 17,234
    17.01.12 23:16 Go to last post
  18. Poll Poll: Game economics & player specializations

    Hi all, when I play this awesome MMORTS, I prefer trading and well optimized economy. But there are few things I really miss: When you reach...

    Started by nufrix, 16.01.12 16:14
    • Replies: 8
    • Views: 50,024
    17.01.12 20:00 Go to last post
  19. Storage full, return items via mail

    Hi, I traded someone for 50 coins, when I went to pick them up from my mailbox... I discovered my storehouse was full meaning the 50 coins I...

    Started by Nessa, 16.01.12 20:35
    • Replies: 2
    • Views: 13,737
    17.01.12 13:32 Go to last post
  20. Lightbulb Overviews suggestion

    As you build up it's really hard to keep up with how much of one resource you need and how much you are producing. Production times differ a lot ,...

    Started by Bluntoze, 14.01.12 12:48
    overview, production, resource
    • Replies: 2
    • Views: 4,611
    17.01.12 07:07 Go to last post

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