Post New Thread
Page 39 of 90 FirstFirst ... 29 37 38 39 40 41 49 89 ... LastLast
Threads 761 to 780 of 1793

Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 97,611
    08.01.16 10:47 Go to last post
  1. Events items convertion inside provision house!

    We still have like 4 events items conversion inside normal provision house: Golden Egg: for stripy eggs to coins Old Present Collection: For...

    Started by TheVictorious, 15.02.17 09:01
    • Replies: 3
    • Views: 4,394
    15.02.17 16:51 Go to last post
  2. Alternate Fairytale

    Use the Excelsior to create an alternate timeline for the tailor quests. The king comes to you and tells you about a tailor who has made a belt which...

    Started by Karskin3963, 11.02.17 07:08
    • Replies: 7
    • Views: 6,002
    15.02.17 11:54 Go to last post
  3. Speedy walk for gen.

    Long walk is booring. A boost for that would be nice. or teleport?

    Started by ytan, 01.02.17 19:00
    2 Pages
    1 2
    • Replies: 14
    • Views: 54,435
    13.02.17 21:43 Go to last post
  4. Crop circles!!!

    I was trotting about my island fixing things when the idea struck me: Crop circles! I mean alien/UFO crop circles in our wheat fields. I clapped my...

    Started by woowoowoo, 05.02.17 22:20
    2 Pages
    1 2
    • Replies: 15
    • Views: 24,016
    13.02.17 14:14 Go to last post
  5. combat preview option-useless(step counter instead)

    general has this option(combat preview) and i don't remember ever using it, maybe in the begining until i found simulators .. it gives you vague...

    Started by BrownGuy, 12.02.17 21:54
    • Replies: 5
    • Views: 3,970
    13.02.17 12:19 Go to last post
  6. Adventure of the week

    After seeing others feedback asking for more adventures to be made appealing, it seems that the best way to do this is to increase rewards for a...

    Started by Peajay, 06.02.17 15:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 20,102
    12.02.17 22:04 Go to last post
  7. New Temporary Islands

    Hi all I know this may seem strange and we all were very grateful for the new island space previously and for the increased levels... And while...

    Started by Rebloom, 08.02.17 11:02
    • Replies: 8
    • Views: 48,840
    12.02.17 18:50 Go to last post
  8. Api

    Hi, I hope this is the right sections. I wonder if there will be/are an open API were you can use for build small apps, like get what is your...

    Started by Muhola, 08.12.11 11:57
    2 Pages
    1 2
    • Replies: 18
    • Views: 320,881
    12.02.17 15:21 Go to last post
  9. Gens dropping troops

    Could we have attacking generals, drop troops after they have finished attacks. Thus avoiding laborious waits for them to return to camp to be...

    Started by chelseamick, 07.02.17 15:04
    • Replies: 8
    • Views: 31,322
    12.02.17 15:16 Go to last post
  10. Turnable improved storehouse

    Make improved storehouse turnable when built so it fits the same space like a normal watermill too. The game needs more flexibility regarding...

    Started by Gamlejeg, 08.02.17 19:16
    • Replies: 9
    • Views: 26,675
    12.02.17 15:13 Go to last post
  11. Spacious Storehouse

    There will be a chance to get this building again? As a loot chance, maybe for gems or in any future event? I know the store limit is not a big...

    Started by TabulaRasa, 09.02.17 23:52
    • Replies: 2
    • Views: 40,319
    12.02.17 15:06 Go to last post
  12. Guild Upgrades

    There's 2 benefits of joining a guild... 1, Getting a guild quest daily and receiving guild coins for completing the quest and 2, guildies helping...

    Started by Mrs_Smith, 10.02.17 12:21
    building, guild
    • Replies: 3
    • Views: 32,313
    12.02.17 14:58 Go to last post
  13. Combat Summary Reports (email)

    Hi BB, The current animated battle reports are very useful when starting the game to learn about the different types of initiatives, but once...

    Started by RooWrestler, 09.04.14 08:02
    combat summary
    • Replies: 3
    • Views: 15,132
    11.02.17 19:23 Go to last post
  14. Succession Order - please change the UI

    This has to be the clunkiest, hardest to use interface in the whole game. Since the number of guild leaders is low compared to the number of players...

    Started by Jim_B, 10.02.17 10:52
    • Replies: 0
    • Views: 5,907
    10.02.17 10:52 Go to last post
  15. Mage/Healer Unit

    I've played every version of Settlers since its inception back in the early 90's and love TSOL. One thing I'd love to see which was in Settlers 3 is...

    Started by tads2110, 08.02.17 05:07
    • Replies: 4
    • Views: 18,602
    09.02.17 05:14 Go to last post
  16. Recalling Explorers/Geos

    What about the option to recall your Explorers and Geos. On the condition that they return as long as they have been away, maybe. For example, if you...

    Started by Trigintiljon, 06.02.17 14:39
    explorer
    • Replies: 4
    • Views: 11,023
    07.02.17 12:37 Go to last post
  17. Crisis Achievments

    There is just one thing missing from the Crisis Quest, no achievements. What I'm thinking of is something like the event achievements but I don't...

    Started by Dorotheus, 04.02.17 00:43
    • Replies: 2
    • Views: 5,006
    04.02.17 12:52 Go to last post
  18. Potential general skills

    The general skill trees I am sure are imminently being released ;) but maybe we could see - Sword recovery, reclaim % of swords lost in battle,...

    Started by Sir_Killemall, 20.11.14 13:10
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 236,925
    03.02.17 19:52 Go to last post
  19. the rise of the co-ops

    I think co ops are fun. many people are scared too get stuck in them. think the reward for the risk should be higher. i think for examplae it...

    Started by ytan, 01.02.17 19:06
    • Replies: 6
    • Views: 19,029
    03.02.17 19:06 Go to last post
  20. Number input for Barracks

    It's a bit tiring when I want to make a specific number of troops, I have to calculate how many stacks of 25 units, and how many of the rest, then...

    Started by Syltom1, 02.02.17 23:08
    • Replies: 1
    • Views: 2,613
    03.02.17 17:22 Go to last post

Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 1500 views
Hot thread with unread posts
More than 30 replies or 1500 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.