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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 98,064
    08.01.16 10:47 Go to last post
  1. Empty event tabe for Mayor's house

    I think after the latest version of this game, this tab must be empty always after events, so I don't see it is necessary to keep it empty like this,...

    Started by TheVictorious, 15.02.17 08:54
    • Replies: 5
    • Views: 3,264
    16.02.17 21:44 Go to last post
  2. Platinum chain and mahogany chains always yellow!

    I'm not sure is it a bug or a suggestion, but n side economy overview, the chains that connected to mahogany wood or platinum ore are always a...

    Started by TheVictorious, 15.02.17 08:48
    • Replies: 4
    • Views: 9,591
    16.02.17 12:41 Go to last post
  3. New trade rule

    For those that do not know ...as it was not made part of the notification process, and did not show up as new post when it was amended...naughty...

    Started by Larili, 04.02.17 12:51
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 64,468
    16.02.17 10:27 Go to last post
  4. Events items convertion inside provision house!

    We still have like 4 events items conversion inside normal provision house: Golden Egg: for stripy eggs to coins Old Present Collection: For...

    Started by TheVictorious, 15.02.17 09:01
    • Replies: 3
    • Views: 4,423
    15.02.17 16:51 Go to last post
  5. Alternate Fairytale

    Use the Excelsior to create an alternate timeline for the tailor quests. The king comes to you and tells you about a tailor who has made a belt which...

    Started by Karskin3963, 11.02.17 07:08
    • Replies: 7
    • Views: 6,059
    15.02.17 11:54 Go to last post
  6. Speedy walk for gen.

    Long walk is booring. A boost for that would be nice. or teleport?

    Started by ytan, 01.02.17 19:00
    2 Pages
    1 2
    • Replies: 14
    • Views: 54,541
    13.02.17 21:43 Go to last post
  7. Crop circles!!!

    I was trotting about my island fixing things when the idea struck me: Crop circles! I mean alien/UFO crop circles in our wheat fields. I clapped my...

    Started by woowoowoo, 05.02.17 22:20
    2 Pages
    1 2
    • Replies: 15
    • Views: 24,126
    13.02.17 14:14 Go to last post
  8. combat preview option-useless(step counter instead)

    general has this option(combat preview) and i don't remember ever using it, maybe in the begining until i found simulators .. it gives you vague...

    Started by BrownGuy, 12.02.17 21:54
    • Replies: 5
    • Views: 4,009
    13.02.17 12:19 Go to last post
  9. Adventure of the week

    After seeing others feedback asking for more adventures to be made appealing, it seems that the best way to do this is to increase rewards for a...

    Started by Peajay, 06.02.17 15:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 20,212
    12.02.17 22:04 Go to last post
  10. New Temporary Islands

    Hi all I know this may seem strange and we all were very grateful for the new island space previously and for the increased levels... And while...

    Started by Rebloom, 08.02.17 11:02
    • Replies: 8
    • Views: 48,924
    12.02.17 18:50 Go to last post
  11. Api

    Hi, I hope this is the right sections. I wonder if there will be/are an open API were you can use for build small apps, like get what is your...

    Started by Muhola, 08.12.11 11:57
    2 Pages
    1 2
    • Replies: 18
    • Views: 321,050
    12.02.17 15:21 Go to last post
  12. Gens dropping troops

    Could we have attacking generals, drop troops after they have finished attacks. Thus avoiding laborious waits for them to return to camp to be...

    Started by chelseamick, 07.02.17 15:04
    • Replies: 8
    • Views: 31,407
    12.02.17 15:16 Go to last post
  13. Turnable improved storehouse

    Make improved storehouse turnable when built so it fits the same space like a normal watermill too. The game needs more flexibility regarding...

    Started by Gamlejeg, 08.02.17 19:16
    • Replies: 9
    • Views: 26,770
    12.02.17 15:13 Go to last post
  14. Spacious Storehouse

    There will be a chance to get this building again? As a loot chance, maybe for gems or in any future event? I know the store limit is not a big...

    Started by TabulaRasa, 09.02.17 23:52
    • Replies: 2
    • Views: 40,356
    12.02.17 15:06 Go to last post
  15. Guild Upgrades

    There's 2 benefits of joining a guild... 1, Getting a guild quest daily and receiving guild coins for completing the quest and 2, guildies helping...

    Started by Mrs_Smith, 10.02.17 12:21
    building, guild
    • Replies: 3
    • Views: 32,528
    12.02.17 14:58 Go to last post
  16. Combat Summary Reports (email)

    Hi BB, The current animated battle reports are very useful when starting the game to learn about the different types of initiatives, but once...

    Started by RooWrestler, 09.04.14 08:02
    combat summary
    • Replies: 3
    • Views: 15,171
    11.02.17 19:23 Go to last post
  17. Succession Order - please change the UI

    This has to be the clunkiest, hardest to use interface in the whole game. Since the number of guild leaders is low compared to the number of players...

    Started by Jim_B, 10.02.17 10:52
    • Replies: 0
    • Views: 5,937
    10.02.17 10:52 Go to last post
  18. Mage/Healer Unit

    I've played every version of Settlers since its inception back in the early 90's and love TSOL. One thing I'd love to see which was in Settlers 3 is...

    Started by tads2110, 08.02.17 05:07
    • Replies: 4
    • Views: 18,639
    09.02.17 05:14 Go to last post
  19. Recalling Explorers/Geos

    What about the option to recall your Explorers and Geos. On the condition that they return as long as they have been away, maybe. For example, if you...

    Started by Trigintiljon, 06.02.17 14:39
    explorer
    • Replies: 4
    • Views: 11,135
    07.02.17 12:37 Go to last post
  20. Crisis Achievments

    There is just one thing missing from the Crisis Quest, no achievements. What I'm thinking of is something like the event achievements but I don't...

    Started by Dorotheus, 04.02.17 00:43
    • Replies: 2
    • Views: 5,037
    04.02.17 12:52 Go to last post

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