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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 79,537
    08.01.16 10:47 Go to last post
  1. buildings and production

    i would welcome in a game if the menu for various types of buildings also contain information about how many of each you have already built. I think...

    Started by Fizzibubalah, 09.12.11 18:26
    • Replies: 0
    • Views: 19,610
    09.12.11 18:26 Go to last post
  2. More guild rank because we want it :)

    i would be nice to have some more guildrank because then we can do some more guild stuff and we wil have more fun :o:o:o:o:p

    Started by Gompy, 10.12.11 17:09
    • Replies: 0
    • Views: 5,154
    10.12.11 17:09 Go to last post
  3. Flood protection change

    SERVER: You have to wait 5 seconds before sending another message. Can this be changes to something less restrictive please? I'm not a super...

    Started by XAngelz, 10.12.11 21:01
    • Replies: 0
    • Views: 5,443
    10.12.11 21:01 Go to last post
  4. Battlefield command

    Can it be possible to have a better influence on a battlefield in example, very simplistic version on what we can find in Heroes Of Might And Magic?

    Started by Edosh, 12.12.11 15:19
    • Replies: 0
    • Views: 3,871
    12.12.11 15:19 Go to last post
  5. A couple of minor suggestions and quirks

    Farms don't use the field closest (shortest walking distance) to them. I like the colour scheme in general but the red text on a light brown...

    Started by Sable, 12.12.11 18:33
    • Replies: 0
    • Views: 8,825
    12.12.11 18:33 Go to last post
  6. Text chatbox not easy to control with that smal arrow...

    Im having a hard time sometimes controlling the text box, if i hit the arrows wrong, the text "puuufst" up and fill the most of the screen in top,...

    Started by Shadowsound, 13.12.11 01:57
    • Replies: 0
    • Views: 5,326
    13.12.11 01:57 Go to last post
  7. Suggestion - resource usage

    when I used to play settlers II there was a screen that you could prioritise what resources were used for, so that as they ran low the more important...

    Started by Jools, 02.12.11 08:19
    • Replies: 0
    • Views: 11,495
    02.12.11 08:19 Go to last post
  8. [Suggestions] A small list of my findings and suggestions

    After playing the game for a week now I've compiled a small list that would make the game for me even better. 1) Increased 'cookie-time' / website...

    Started by BoudewijnJ, 02.12.11 09:49
    • Replies: 0
    • Views: 13,950
    02.12.11 09:49 Go to last post
  9. Building Grid

    Hi, I would like to suggest a building grid that would help players experience a much finer utility in building placement. I am struggling with...

    Started by Funny_Grandpa, 16.12.11 23:10
    • Replies: 0
    • Views: 30,078
    16.12.11 23:10 Go to last post
  10. [Suggestion] Buff/Other timer window

    Is it possible to have a timer window near the building que that features time to completion of things like Buffs created and Geos/Explorers/etc...

    Started by Kremlik, 17.12.11 02:50
    • Replies: 0
    • Views: 6,512
    17.12.11 02:50 Go to last post
  11. Cautious ability and dogs 'trample'

    Having some discusions with players on help tab. It would be helpful to have a note explaining that the cautious ability doesnt work against...

    Started by psh23, 17.12.11 23:56
    • Replies: 0
    • Views: 4,033
    17.12.11 23:56 Go to last post
  12. Lightbulb Build on threes

    It's pretty annoying that you can't rely on trees pulled away. Because I don't have much more building space. Can this be changed?

    Started by DoomDutch, 04.12.11 21:51
    building, trees
    • Replies: 0
    • Views: 7,717
    04.12.11 21:51 Go to last post
  13. totaly clearing an area

    i miss an erreaser (bomber), to clean an area for boardelinies, wood-stubbles and bushes, so i can structure my building plans. If there has to a...

    Started by Barbit, 21.12.11 01:12
    • Replies: 0
    • Views: 17,066
    21.12.11 01:12 Go to last post
  14. Explorers finds

    How about adding lost explorers or dropped building licenses to the things explorers might find when they are off exploring? Could have different...

    Started by unlucky, 22.12.11 19:47
    • Replies: 0
    • Views: 8,601
    22.12.11 19:47 Go to last post
  15. Android app

    I use android tablet and it would be really cool if I could use this on my tablet. As it is the browsers don't like using the browser based game

    Started by tomas4G, 08.12.11 01:07
    android
    • Replies: 0
    • Views: 20,052
    08.12.11 01:07 Go to last post
  16. Trade tab suggestions including sort order remember, 2xtrades and similar

    1. Please could you remember my previous sort order used on the trade tab when I click update. Its only a little thing but just makes it slightly...

    Started by Thuggery, 08.12.11 11:18
    • Replies: 0
    • Views: 8,645
    08.12.11 11:18 Go to last post
  17. Building respawn

    Hi, please add an option inside each building for automatically respawn... (like wells, wheatFields, mines, fisherman or hunters hut etc.)... ...

    Started by Energyman, 26.12.11 13:44
    • Replies: 0
    • Views: 5,160
    26.12.11 13:44 Go to last post
  18. Give us trade channel

    Please do give us global trade channel, where you can offer your trades instead of posting them up without any advertising. This will save alot of...

    Started by Habis, 08.12.11 16:37
    • Replies: 0
    • Views: 7,780
    08.12.11 16:37 Go to last post
  19. Lightbulb [Suggestion] Trade History

    If possible I would like to be able to see a list (history) of all my trades that have been accepted and declined and with who I traded. I would not...

    Started by SeanAero, 08.12.11 19:09
    history, suggestion, trade
    • Replies: 0
    • Views: 7,759
    08.12.11 19:09 Go to last post
  20. Suggestions: Clock - Time Server | ingame profile text

    Clock with the hour of the server on screen, with the possibility to change the time zone UTC. It can also change the description of the duration...

    Started by sayunu, 09.12.11 00:07
    • Replies: 0
    • Views: 8,574
    09.12.11 00:07 Go to last post

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