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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 6,124
    08.01.16 10:47 Go to last post
  1. tradable setllers

    HI team thanks for jogging and shoes. very nice for us that like some speed. Rec soldiers are tradable. why dont everything tradable? i guess...

    Started by ytan, Yesterday 12:13
    • Replies: 2
    • Views: 68
    Yesterday 13:09 Go to last post
  2. Final Battle Report

    We have reports in our mail regarding each battle that takes place. This is helpful for a number of reasons. I think it would be a good idea if we...

    Started by PELIAS, 30.10.17 12:21
    • Replies: 5
    • Views: 316
    Yesterday 12:06 Go to last post
  3. General island?

    Could we please have a new island set solely for generals to be placed on. Many of us now have a high number of generals and they are taking up a...

    Started by wobblybobby, 06.12.17 15:07
    • Replies: 6
    • Views: 168
    Yesterday 02:55 Go to last post
  4. Star Menu

    I suggest a separate tab be added for Generals only. At the moment, Generals, Explorers and Geologists are all in one tab. My suggestion is to take...

    Started by DreySA, 09.12.17 16:48
    star menu
    • Replies: 4
    • Views: 127
    10.12.17 17:35 Go to last post
  5. Medium Adventure Searches Bringing Back Too Many Co-op Adv's

    If there is a way to redo the ratio of how many Co-ops are returned by explorers - please do that. I don't play them, and the majority of people that...

    Started by JohnnyStiletto, 07.03.17 22:40
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,485
    09.12.17 15:24 Go to last post
  6. Buff Fusion

    The ability to combine existing buffs to form new ones. This would bring all those buffs which have accumulated through searches back to life...

    Started by Solzar, 09.12.17 00:31
    buffing, buffs
    • Replies: 0
    • Views: 68
    09.12.17 00:31 Go to last post
  7. Moved: Guild Vote

    the new voting system looks good although the items on offer certainly do not. Maybe this is just a sample or maybe bb r having another april fool...

    Started by vigabrand, 06.12.17 15:24
    • Replies: -
    • Views: -
    06.12.17 15:14 Go to last post
  8. Moved: [Feedback] Dev Diary - Guild Market Vote!

    Started by BB_Saqui, 24.11.17 12:58
    • Replies: -
    • Views: -
    06.12.17 15:14 Go to last post
  9. Lightbulb Time to see the new fisherman

    Dear Mr BB, i wish to see a fisherman that has no need of fish refills and fish pools. :cool: Can't you make one that goes into the deep sea with...

    Started by Fuger, 20.07.14 15:27
    2 Pages
    1 2
    new building, new fisherman
    • Replies: 13
    • Views: 2,640
    06.12.17 14:20 Go to last post
  10. Free skills reset event !

    It will be nice if you give players a chance to reset skills unlimited times or for a few times without gems for a few days, especially after the...

    Started by TheVictorious, 29.10.16 10:31
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 6,348
    06.12.17 12:39 Go to last post
  11. Improvements to help in moving buildings

    Moving buildings is normally an important/necessary part of the game, and I have thought of some ways it would be easier for me to manage. ...

    Started by Xibor, 29.11.17 21:03
    • Replies: 3
    • Views: 184
    05.12.17 02:22 Go to last post
  12. Lightbulb Display multiple chattabs

    Hi, As a user I want to be able to follow (read) 2 chat tabs at the same time. I often am watching the trade channel waiting for that delicious...

    Started by Opper, 30.11.17 20:42
    chat, tabs
    • Replies: 0
    • Views: 59
    30.11.17 20:42 Go to last post
  13. Question Which Server to Play On?

    Would it be possible to have a server selection option when new players create an account? Currently Sandycove is the default for new accounts,...

    Started by HunyBun, 28.11.17 12:05
    • Replies: 8
    • Views: 182
    30.11.17 14:34 Go to last post
  14. Loot spot general

    I think it would be really useful if we could get an event general that is really fast like 2 min to and from adventures can attack, but it can carry...

    Started by sslewster, 29.07.16 14:15
    2 Pages
    1 2
    • Replies: 18
    • Views: 2,438
    30.11.17 10:57 Go to last post
  15. Moved: Email system

    First, most disturbing for me...i can't delete chunk of emails, only if i select them in check boxes. When buffing is in place, that is mixed 250+...

    Started by ikimiaca, 30.11.17 09:31
    • Replies: -
    • Views: -
    29.11.17 16:53 Go to last post
  16. mail improvements

    Hi, I know I gave a lot of suggestions today :) But why not :) I think will be nice if you just add a little helpful feature for mail...

    Started by TheVictorious, 03.11.15 20:37
    4 Pages
    1 2 3 ... 4
    mail ingame players, suggestion
    • Replies: 34
    • Views: 5,850
    29.11.17 16:53 Go to last post
  17. additional checkbox in TO's filter menu that unchecks all groups of items.

    i like trading on TO, frequently need to view all items of specific kind in filter menu of Trade Office (for example, buffs only). every time i...

    Started by Carnivorman, 21.11.17 21:25
    checkbox, filter, menĂ¼, trade office
    • Replies: 4
    • Views: 162
    29.11.17 10:48 Go to last post
  18. static generals please

    I am unsure if this has been asked before but here goes... Can we please have the send to adventure generals preset and searchable like they do...

    Started by Nightdancer, 19.11.17 02:07
    • Replies: 5
    • Views: 300
    28.11.17 16:45 Go to last post
  19. Lightbulb Master Trader

    The trade office is cumbersome. The huge spreads (= difference between selling and buying prices for the same goods combination) show that it is also...

    Started by Wuselwirbel, 11.11.17 10:00
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 1,033
    23.11.17 03:06 Go to last post
  20. storehouses in menu

    is there any way we can see the storehouses both improved / island / storehouses in the economy overview, it would be a great advantage to see what...

    Started by Nightdancer, 14.05.17 20:49
    • Replies: 7
    • Views: 836
    21.11.17 10:13 Go to last post

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