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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 58,901
    08.01.16 10:47 Go to last post
  1. New Building - A fortress to house all the generals all in one place.

    I was wondering if it would be possible to introduce a new building that houses all the generals in one place. From this point they can travel to...

    Started by Cedrick3, 31.01.21 18:44
    adventures, buildings, generals, island
    • Replies: 9
    • Views: 767
    02.03.21 08:37 Go to last post
  2. Easter Concert Hall

    Many of us weren't able to login during Christmas event due to software failures. ::bomb:: Therefore some of us weren't able to get Concert Hall...

    Started by Sandycat, 28.02.21 16:13
    • Replies: 0
    • Views: 111
    28.02.21 16:13 Go to last post
  3. New buildings

    It would probably be a good idea to stop making new buildings that take up unneeded spots.. Snack stand,Spring Park,Scout Post,Obs,Oil Mill,Oil...

    Started by cheethamhill, 22.02.21 23:03
    • Replies: 8
    • Views: 443
    26.02.21 10:14 Go to last post
  4. General troop select

    Hi, i would like to have an option for generals, were you can click on 4 -5 different preset troops for certain camps. it would benefit troop...

    Started by Max_turtle, 14.02.21 11:14
    • Replies: 2
    • Views: 172
    16.02.21 08:59 Go to last post
  5. New Quest

    Please, give me a chanse to to stop or inactivate the "new quest reminder".

    Started by kyparenbw, 29.01.21 16:25
    • Replies: 1
    • Views: 206
    14.02.21 07:32 Go to last post
  6. Sophisticated Pillager

    any chance this could be updated or lined up with player's level? also, the icon and the lack of description is misleading. skilled a handful of...

    Started by JohnRo79, 28.01.21 09:40
    • Replies: 0
    • Views: 166
    28.01.21 09:40 Go to last post
  7. Add one more mountain removal explosive to merchant

    As we now have endless coal mines it would be nice if I could place a storehouse in the spot where there's a removable maintain to get the max...

    Started by Steve1077, 14.12.18 23:25
    2 Pages
    1 2
    • Replies: 16
    • Views: 7,568
    27.01.21 16:45 Go to last post
  8. Change how to send explorers

    The number of explorers are increasing over time. And, sending them one by one will become more and more arduous. Thus, I suggest to make a new...

    Started by Syltom1, 22.03.19 14:27
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 71,547
    26.01.21 09:19 Go to last post
  9. Junk Star Menu

    Some of us or more likely many of us need a Junk Star Menu. A menu where we can put away everything from the Star Menu not needed right away, like...

    Started by Gamlejeg, 13.01.21 13:11
    • Replies: 3
    • Views: 546
    26.01.21 09:18 Go to last post
  10. 1 day a year to freely (without costs) move your buildings

    a lot of people have been in this game from the beginning and have their buildings positioned, after some time you realise that some or most of the...

    Started by tigerpete, 17.01.21 11:13
    buildings, move buildings
    • Replies: 1
    • Views: 282
    17.01.21 12:47 Go to last post
  11. Celebrating this Unity milestone

    i would really like to have this player level increased with the beta testing of Unity if possible this way you'll have a lot more players...

    Started by JohnRo79, 11.01.21 13:15
    • Replies: 0
    • Views: 238
    11.01.21 13:15 Go to last post
  12. Client

    A year has gone and what is happent to this buged game??? Flash was going a way and a client come.......... But does it work??? No, it is still...

    Started by Xantia, 10.01.21 13:07
    • Replies: 1
    • Views: 312
    10.01.21 21:23 Go to last post
  13. Roads/paths and their role in the game

    Hello everyone :) I am well aware that there have been a number of threads about roads/paths and there functionality - or, more accurately, their...

    Started by poppiee, 15.02.13 17:04
    • Replies: 4
    • Views: 20,915
    29.12.20 18:36 Go to last post
  14. Collectibles Finder Friend's Buff

    Hi, Even though a certain extension used to collect collectables was clearly forbidden, it is amazing the amount of players recently asking in...

    Started by Elco, 22.12.20 21:58
    • Replies: 9
    • Views: 839
    25.12.20 01:45 Go to last post
  15. The neverending topic of the Collectibles

    BB, just feedback cause I rarely give feedback and eight years has passed. I don't mind collectibles, trying to find them should be a task but there...

    Started by Rowadian, 20.12.20 07:07
    • Replies: 3
    • Views: 455
    20.12.20 17:17 Go to last post
  16. Angry Roll back

    Flash will work right through til 12th January. Roll back the game and let all the Mac users, Linux users and Win 32 players to play the xmas...

    Started by Jim_B, 18.12.20 16:05
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,139
    19.12.20 22:54 Go to last post
  17. Adding Mahogany wood to Woodyard

    Basicly what the headline says :D Adding the option to mill magogany logs in the woodyard

    Started by Max_turtle, 08.12.20 12:23
    • Replies: 1
    • Views: 533
    08.12.20 15:47 Go to last post
  18. Add Tremble to shop or a pack

    I didnt have the gems mainly because of the future of the game was in question at the anniversary event so couldnt grab several tremble gens

    Started by hades8840, 05.12.20 23:03
    • Replies: 7
    • Views: 1,045
    07.12.20 11:40 Go to last post
  19. Explorer sounds

    Could the sound for an explorer starting or returning be limited to one of each per minute, regardless of how many explorers start or return in that...

    Started by PaulLG, 25.11.20 19:31
    • Replies: 0
    • Views: 742
    25.11.20 19:31 Go to last post
  20. Guild stores

    It would be great to be able to move things freely around your star menu- create seperate stacks in neccesary, and have a tab that can be seen by...

    Started by ccborg, 16.11.20 06:59
    • Replies: 3
    • Views: 599
    16.11.20 18:05 Go to last post

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