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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 47,138
    08.01.16 10:47 Go to last post
  1. Some entertainment building

    Perhaps, we need some entertainment facility for settlers 1. Amphitheater (landmark) - Access after reaching certain level and clearing specific...

    Started by LordDeimos444, 19.01.20 10:32
    • Replies: 1
    • Views: 277
    18.02.20 15:34 Go to last post
  2. excelsior quests

    Can we have a option to select a number of letter-, travel guides- or bookparts so we don't have to click 100 times or so ? Just a menu where we can...

    Started by Gekke-Gerrit, 18.02.20 15:11
    • Replies: 0
    • Views: 52
    18.02.20 15:11 Go to last post
  3. Big Unassign Troops Button

    Can I have a big button to unassign all troops when they get back from adventures please? Just saves lots of time wandering around islands looking...

    Started by Blueyonder, 24.01.20 08:19
    • Replies: 6
    • Views: 446
    17.02.20 20:00 Go to last post
  4. Change how to send explorers

    The number of explorers are increasing over time. And, sending them one by one will become more and more arduous. Thus, I suggest to make a new...

    Started by Syltom1, 22.03.19 14:27
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 22,726
    21.01.20 06:52 Go to last post
  5. New colony types that would activate ppl playing pvp parts

    Now as bb has introduced oil and advtools to gaw wich prodrates are kinda limited might be good idea to make newtypes colonies to pvp wich would...

    Started by Umine, 20.01.20 16:10
    • Replies: 3
    • Views: 254
    21.01.20 02:20 Go to last post
  6. Prison (Buff building by capturing enemy from adventure/mission)

    Only killing enemies in adventure/ mission is quite boring, can add a building like Prison to imprison defeated minion or mini-boss? Perhaps. A...

    Started by LordDeimos444, 10.01.20 14:54
    • Replies: 2
    • Views: 432
    13.01.20 11:44 Go to last post
  7. Snowy Island expansions for Home Zone

    Seeing snow covered buildings in my nice green home island gave me an idea. Snow covered islands expansions for our home zones, perhaps to the...

    Started by EwanBlackmane, 10.01.20 12:26
    • Replies: 0
    • Views: 179
    10.01.20 12:26 Go to last post
  8. decoration for new skin

    Hi devs, any new skin (decoration) for Guild hall, Harbour, Bookbinder, Tavern and Trade office for Christmas/Halloween/Classic style? Would...

    Started by LordDeimos444, 09.01.20 15:03
    • Replies: 1
    • Views: 193
    09.01.20 15:06 Go to last post
  9. Implementation removing buffs

    Hello Dear settlers I struggle with the look of my buff menu, many times we need to make them and we make more than we needed and then they...

    Started by Dragonwood, 31.12.19 09:34
    buffing, suggestion
    • Replies: 2
    • Views: 482
    01.01.20 11:55 Go to last post
  10. Lightbulb Customizable resource-bar

    How about if you could customize the resource-bar. Not everyone wants to see tools coints woods etc. perhaps someone is very intrested in the...

    Started by Todilo, 15.12.11 15:57
    5 Pages
    1 2 3 ... 5
    customise, new idea, resource, top-bar
    • Replies: 48
    • Views: 44,198
    31.12.19 20:35 Go to last post
  11. Post Convert Star Coins to XP

    Would like to be able to convert star coins into XP instead of buying shop items. Could this be something implemented into the RPH? Thoughts...

    Started by noxidjkram, 29.12.19 15:17
    • Replies: 1
    • Views: 367
    29.12.19 16:49 Go to last post
  12. rocks in S2

    There are many removable rocks and mountains on mainland, but none in first two sectors. Those rocks in south-west part of sector 2 should be...

    Started by Cylancer, 27.12.19 16:39
    • Replies: 2
    • Views: 295
    29.12.19 11:53 Go to last post
  13. Moving Day

    At about Level 60, a long, hard and arduous quest chain, perhaps relating to estate agents, surveyors, solicitors and conveyancers, grants you one...

    Started by Kistelek, 04.05.18 13:45
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 19,999
    24.12.19 15:34 Go to last post
  14. Please extend the SEND ARMY window

    The way it looks now: Since the names of the generals aren't listed, the only way to decide between which ones to send is the army they have...

    Started by FishSmell, 16.08.15 06:18
    8 Pages
    1 2 3 ... 8
    game, generals
    • Replies: 72
    • Views: 69,068
    21.12.19 13:58 Go to last post
  15. Xmas Market and the cooldown period (add another market to merchant for gems)

    Even with 4 Xmas Markets, the split with the cooldown doesn't realistically allow me to manage 2 fully upgraded markets. The split being 5 hours 14...

    Started by Thejollyone, 19.12.19 12:39
    • Replies: 2
    • Views: 1,252
    21.12.19 13:57 Go to last post
  16. New performance modifications

    I already use - half textures - disabled walk animals - disabled walk settlers - disabled legacy smokes I would like more options. - I...

    Started by LittleP, 20.12.19 13:38
    • Replies: 1
    • Views: 498
    21.12.19 13:54 Go to last post
  17. Thumbs up Adventures Bookbinder - Contribute to Quest

    Hi, i suggest that if you have to make a codex for a Quest (e.g. Guild Quest or letters) that books from the Advanture Bookbinder should count...

    Started by Max_turtle, 02.12.19 13:31
    • Replies: 4
    • Views: 1,074
    19.12.19 14:28 Go to last post
  18. Guild Buff And Adventure Buff

    Guild Buff: Each guild able to select a buff, weekly. Every guild member gets extra quest daily. Every guild member gets 1 random adventure...

    Started by LeaderOfCastle, 16.12.19 17:23
    • Replies: 5
    • Views: 803
    18.12.19 07:32 Go to last post
  19. Smile population

    I think it would be a good ide to pu the population buildings in some kind of economical view. to see whats upgraded and how much pop it contains and...

    Started by knau, 14.12.19 11:36
    • Replies: 8
    • Views: 889
    15.12.19 06:09 Go to last post
  20. Harbour

    Please bring the harbour back use to love that building when one had the right to have it

    Started by ericthegreat, 22.12.15 03:49
    • Replies: 4
    • Views: 5,927
    13.12.19 19:14 Go to last post

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