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Forum: Buildings

  1. Sticky Thread Sticky: Buildings

    Start building Mayor's House Basic buildings Pinewood Cutter Pinewood Sawmill Pinewood Forester Tavern

    Started by peck_ed, 27.01.13 14:45
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 693,675
    04.02.16 16:40 Go to last post
  1. Common Pumpkin Sematary

    Description Common Pumpkin Sematary containing 80 pumpkins. Please note: Should you knock these down, they will not go back into your star menu ...

    Started by peck_ed, 12.10.13 21:10
    • Replies: 0
    • Views: 14,556
    12.10.13 21:10 Go to last post
  2. Noble Pumpkin Sematary

    Description Noble Pumpkin Sematary containing 100 pumpkins. Please note: Should you knock these down, they will not go back into your star menu ...

    Started by peck_ed, 12.10.13 21:13
    • Replies: 0
    • Views: 18,425
    12.10.13 21:13 Go to last post
  3. Frozen Manor

    Description This building increases your population limit by 140 Settlers. The Frozen Manor is a reward from "The Invasion of the Nords" aka "Nords...

    Started by Fexno, 19.12.13 22:47
    • Replies: 1
    • Views: 54,101
    19.12.13 22:50 Go to last post
  4. Wheatfield

    Description The wheatfield contains wheat for the Farm to consume Building Unlock Level 13 Building Costs 20 5 Building Licence Used

    Started by peck_ed, 27.01.13 14:48
    • Replies: 1
    • Views: 25,813
    06.03.13 22:30 Go to last post
  5. Finesmith

    Description The Finesmith allows you to produce Nibs, which can in turn be used to create books for your Geologists Science Tree Building Unlock...

    Started by peck_ed, 09.06.13 10:31
    • Replies: 1
    • Views: 22,015
    09.06.13 14:24 Go to last post
  6. Intermediate Papermill

    Description The Intermediate Papermill allows you to produce Intermediate Paper, which can in turn be used to create books for your Geologists...

    Started by peck_ed, 09.06.13 10:32
    • Replies: 1
    • Views: 24,184
    09.06.13 14:24 Go to last post
  7. Lettersmith

    Description The Lettersmith allows you to produce Letters, which can in turn be used to create books for your Geologists Science Tree Building...

    Started by peck_ed, 09.06.13 10:32
    • Replies: 1
    • Views: 19,448
    09.06.13 14:24 Go to last post
  8. Advanced Papermill

    Description The Advanced Papermill allows you to produce Advanced Paper, which can in turn be used to create books for your Geologists Science Tree...

    Started by peck_ed, 09.06.13 10:32
    • Replies: 1
    • Views: 30,655
    09.06.13 14:24 Go to last post
  9. Storehouse

    Description The closest Storehouse will give work yards a place to deposit their goods, the closer the shorter the time, they also help increase...

    Started by peck_ed, 04.03.13 12:34
    • Replies: 1
    • Views: 37,915
    06.03.13 22:29 Go to last post
  10. Medium Wheatfield

    Description The wheatfield contains wheat for the Farm to consume Building Unlock Level 21 Building Costs 20 5 Building Licence Used

    Started by peck_ed, 04.03.13 12:48
    • Replies: 1
    • Views: 23,288
    06.03.13 22:27 Go to last post
  11. Damascene Weaponsmith

    Description The Damascene Weaponsmith produces Damascene Swords for use in the Barracks to help produce Elite Soldiers Building Unlock Level 41...

    Started by peck_ed, 04.03.13 13:01
    • Replies: 1
    • Views: 22,754
    06.03.13 22:26 Go to last post
  12. Wheelmaker

    Description The Wheelmaker helps produce Wheels for the Carpenter Building Unlock Level 42 Building Costs 6,400 1,600 8,000 Building...

    Started by peck_ed, 04.03.13 13:02
    • Replies: 1
    • Views: 28,366
    06.03.13 22:26 Go to last post
  13. Carpenter

    Description The Carpenter produces Carriages to be used by the Cannon Forge in order to build Cannons Building Unlock Level 43 Building Costs...

    Started by peck_ed, 04.03.13 13:02
    • Replies: 1
    • Views: 26,198
    06.03.13 22:26 Go to last post
  14. Cannon Forge

    Description The Cannon Forge produces Cannons so you can make Cannoneers in the Barracks Building Unlock Level 48 Building Costs 9,500 ...

    Started by peck_ed, 04.03.13 13:02
    • Replies: 1
    • Views: 34,831
    06.03.13 22:26 Go to last post
  15. Watermill

    Description The Watermill allows you to produce unlimited Water Building Costs 895 Gems Building Licence Used No Tradable

    Started by peck_ed, 04.03.13 13:17
    • Replies: 1
    • Views: 46,045
    06.03.13 22:26 Go to last post
  16. Recycling Manufactory

    Description The Recycling Manufactory produces Coal without the need of any resource Building Costs 990 Gems Building Licence Used No ...

    Started by peck_ed, 04.03.13 13:18
    • Replies: 1
    • Views: 48,532
    06.03.13 22:25 Go to last post
  17. Deerstalker Hut

    Description The Deerstalker Hut produces Meat with no resources required Building Costs 1,995 Gems Building Licence Used No Tradable

    Started by peck_ed, 04.03.13 13:18
    • Replies: 1
    • Views: 34,408
    06.03.13 22:25 Go to last post
  18. Easter Wheatfield

    Description Easter Bunnies love hiding in wheat fields…don’t ask us why. This field contains a total of 6,000 wheat units to stop you from finding...

    Started by peck_ed, 09.03.13 15:51
    • Replies: 2
    • Views: 22,559
    21.03.13 12:16 Go to last post
  19. Tavern

    Description The Tavern is used to purchasing Generals, Geologists and Explorers Building Unlock Level 4 Building Costs 100 150 Building...

    Started by peck_ed, 04.03.13 12:42
    • Replies: 2
    • Views: 45,232
    27.04.13 22:13 Go to last post
  20. Deep Well

    Description The Deep Well contains water which is extracted, this contains 1,500 water! Building Unlock Level 19 Building Costs 10 15 ...

    Started by peck_ed, 04.03.13 12:47
    • Replies: 2
    • Views: 21,569
    02.05.13 20:31 Go to last post

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