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Forum: Game Suggestions

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  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 80,285
    08.01.16 10:47 Go to last post
  1. Lightbulb Guild Suggestions

    After a lengthy discussion in our guild, which was spurned on due to a senior guild officer leaving the guild, I have a few suggestions to make....

    Started by ddakka, 17.10.13 01:15
    guild, guild coins, guild quest
    • Replies: 0
    • Views: 3,340
    17.10.13 01:15 Go to last post
  2. A short List of Suggestions

    Hello everyone, I've been playing this game for a while now and there are a few features I would like to see implemented. Here's a brief of a few:...

    Started by Nimurian, 31.05.13 15:49
    2 Pages
    1 2
    improvements, list, suggestions
    • Replies: 16
    • Views: 27,483
    16.10.13 12:19 Go to last post
  3. Poll Poll: New Roads

    Ok the new roads look nice although very *solid*, they will only work if our little people use them :) otherwise whats the point in having a road if...

    Started by Cabbage, 27.03.12 19:22
    2 Pages
    1 2
    • Replies: 18
    • Views: 119,161
    16.10.13 11:13 Go to last post
  4. what i dont like with settler online anymore... i start to hate the game..Grrrrrr

    it seem then you get some level, production is tiny... way to much micromanagement fishfood muskdeer i so feed up with nothing happen and forum...

    Started by Mantakno, 28.09.13 11:15
    2 Pages
    1 2
    • Replies: 13
    • Views: 37,133
    15.10.13 23:59 Go to last post
  5. Poll Poll: Time to resurface the old "longer buffs" suggestion.

    I see that a lot of people want buff queues. I am one of them. At the same time I see that it would seriously change todays buff economy, unless we...

    Started by Saraptheold, 10.10.13 03:39
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 34,061
    14.10.13 17:05 Go to last post
  6. Moved: New skills for generals.

    Do we know anything yet?:confused:

    Started by Wreckless-, 17.05.17 13:46
    • Replies: -
    • Views: -
    12.10.13 23:24 Go to last post
  7. agriculture before hunting?

    Haha, yes. So I just wondered because it doesn't make sense that our little settlers first learn agriculture, and hunting only comes afterwards. And...

    Started by FishSmell, 08.10.13 06:40
    • Replies: 7
    • Views: 19,753
    12.10.13 13:16 Go to last post
  8. Guild coins to buy new guild members slots and not gold coins.

    Hi All, I have been online as a guild leader for over a year now. When I started there were no guild coins and it made sense that you needed to...

    Started by Simpleton, 30.09.13 06:49
    • Replies: 2
    • Views: 11,965
    11.10.13 13:35 Go to last post
  9. Home islands

    These islands would be a good place for a settlers hq/castles/magnificent residence/gold tower and would free up building plots. Gheers webfoot

    Started by webfoot, 10.10.13 11:38
    • Replies: 2
    • Views: 10,744
    11.10.13 10:50 Go to last post
  10. wood production

    is there any way that you developers can make arboretums one for pine wood and one for hard wood so instead of hunting all over the place to get pine...

    Started by Nightdancer, 09.10.13 22:05
    • Replies: 1
    • Views: 5,351
    10.10.13 23:47 Go to last post
  11. Resource Bar

    Is there any way the resource bar could be opened up for customisation? I would like to choose what resources are displayed up there...

    Started by Metalback, 25.09.13 09:56
    • Replies: 6
    • Views: 10,845
    10.10.13 23:44 Go to last post
  12. Be able to buy settlers

    Right now I buy lotsa stacks of bread and turn them into settlers. Because I have a waiting list for several days now in my PH I prefer that it would...

    Started by AmnesiaX, 30.09.13 02:51
    • Replies: 9
    • Views: 68,308
    10.10.13 23:18 Go to last post
  13. Highest level

    What is the highest level that can be achieved?

    Started by Masentaja74, 09.10.13 19:41
    • Replies: 3
    • Views: 4,883
    10.10.13 12:20 Go to last post
  14. Please remove this idiotic quest!

    The quest is as follows: Pay 100 coins from your storage. Reward 200 steel swords and 100 sausages. This is not a quest, but a big waste of coin....

    Started by Saraptheold, 30.09.13 02:39
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 138,836
    10.10.13 09:26 Go to last post
  15. Second island..or maybe more

    Hi, I didn't found this idea yet, so don't kill me if i missed it. It would be great if it was possible that you could keep the islands you have...

    Started by gatchina, 03.10.13 14:32
    • Replies: 6
    • Views: 19,130
    09.10.13 14:19 Go to last post
  16. Halloween Storehouse

    Would it be possible to change it from a building too an upgrade? Players would still build the normal storehouse and put the upgrade on top of...

    Started by DaveyDent, 13.09.13 15:41
    2 Pages
    1 2
    • Replies: 17
    • Views: 9,712
    09.10.13 11:43 Go to last post
  17. trade - scrollbar jumps too many units at once

    When I want to sell something for 50 gc, I practically have to click 49 times because if I try to set the bar to 50, I'd have to drag the mouse...

    Started by FishSmell, 08.10.13 06:47
    • Replies: 2
    • Views: 6,598
    08.10.13 14:38 Go to last post
  18. A collection of UI changes

    Of TSO's flaws, the most egregious are probably the UI issues. The game is littered with horrible design choices that force players to click way more...

    Started by EctoRune, 04.10.13 11:44
    2 Pages
    1 2
    • Replies: 14
    • Views: 75,811
    08.10.13 07:20 Go to last post
  19. Bookbinder - remove the limit of one per person

    There are a lot of rants and raves (mostly rants) about the bookbinder; lack of queue, escalating book costs, strange production times of support...

    Started by Tripi, 26.09.13 17:52
    2 Pages
    1 2
    • Replies: 14
    • Views: 22,762
    07.10.13 15:26 Go to last post
  20. addition to prov house

    I can make iron swords from bronze swords in provisional house :D, maybe it would also be good to make steel swords from iron swords. ::E::

    Started by fisho1, 03.10.13 02:14
    • Replies: 1
    • Views: 2,450
    07.10.13 09:02 Go to last post

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