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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 80,201
    08.01.16 10:47 Go to last post
  1. Managing Guilds

    Hi there, can you give us more information as guild leaders about our members? I am struggling to identify people in guild who are playing the...

    Started by TheNemcik, 24.11.12 12:54
    • Replies: 7
    • Views: 13,590
    27.11.12 06:43 Go to last post
  2. Manual assign deposit for mason

    I think it would be great to be able to manually assign a specific deposit spot for masons to gather. That way you could micromanage so the mason...

    Started by ZkilfinG, 04.09.12 17:27
    mason
    • Replies: 1
    • Views: 7,360
    08.09.12 09:41 Go to last post
  3. Manually Controlled War/Attacks

    its just an other sugestion ... but it would be more fun and more stratigic of the war/attacks can be controlled manually, just like when we start an...

    Started by NullFactor, 09.03.13 19:20
    • Replies: 0
    • Views: 4,351
    09.03.13 19:20 Go to last post
  4. Many Ideas Pooled

    I had a forum post under general discussions and many ideas were put up on it. I have taken many of them and put them hereunder Adventure...

    Started by Rebloom, 02.03.16 15:53
    • Replies: 2
    • Views: 2,889
    04.03.16 17:45 Go to last post
  5. Map fragment

    please sell more adventures for map fragments I'm not Lv36 so I can't use them. I need more adventures for level up

    Started by RoDer, 20.02.12 10:42
    • Replies: 1
    • Views: 14,583
    20.02.12 13:21 Go to last post
  6. Map Frags

    With the small selection of adventures on offer, I think map frags have lost their value in terms of price/cost and usefulness. I think that section...

    Started by PELIAS, 04.08.18 16:04
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,320
    23.08.18 18:44 Go to last post
  7. Thumbs up Map Grid

    Hello, I'm Here to suggest to add a grid in the map whille we are in the "construction mode", with that grid we can plan where we will set this...

    Started by Yamash, 15.05.12 00:02
    • Replies: 8
    • Views: 95,253
    01.06.12 09:48 Go to last post
  8. Map of land

    Hi, Is it possible to have the map of the land at right or left bottom corner, some i just want to move quickly to some location on my land but i...

    Started by SilentWind, 03.02.13 17:24
    • Replies: 5
    • Views: 23,872
    10.02.13 11:31 Go to last post
  9. Unhappy Map of the 'world', ships and adventure!

    Not sure - but I'm becoming bored of this game - after only a month! And yet this game has so much potential! At level 25 I've uncovered all of...

    Started by TangSoo, 22.06.12 18:47
    expérience, pvp, ships, trade
    • Replies: 1
    • Views: 11,099
    22.06.12 21:43 Go to last post
  10. Mapmaker - to introduce new adventures more frequently

    I'm pretty sure there must have been similar requests before but I tried a search and it only gave me unrelated topics, so I decided to post a new...

    Started by FishSmell, 11.03.14 13:37
    • Replies: 0
    • Views: 12,863
    11.03.14 13:37 Go to last post
  11. Marble (bet this has all been said before ...)

    Hi All Just started online Settlers - used to play the PC game many moons ago - and I'm on level 21. Thoroughly enjoying it and finding it mostly...

    Started by Ixxxy, 10.07.12 13:42
    deposits, geologist, marble, resources
    • Replies: 4
    • Views: 8,451
    14.03.13 19:16 Go to last post
  12. Marble piles

    Hi I have a short suggestion, i hope my explanation will be clear. I think the marble piles' base deposit should be at least the double of its...

    Started by Darch, 05.01.13 01:09
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,120
    14.03.13 14:31 Go to last post
  13. Marker for starred generals

    Now that we can send our generals and marshals to star menu it would be nice if those generals that have been send to star menu had some kind of...

    Started by Durin_d, 20.06.16 16:36
    • Replies: 0
    • Views: 1,867
    20.06.16 16:36 Go to last post
  14. Marker or highlighter for buffing

    Hiya! Currently when I'm asking others to buff me, I have to specifically tell them what to buff. I have many buildings spread out all over the...

    Started by Fireman_Woody, 26.08.16 11:23
    • Replies: 0
    • Views: 3,650
    26.08.16 11:23 Go to last post
  15. Market

    I don't know if some one has asked this b4 i am new to this game. Can I suggest a market where you can trade with everyone on the same server. ...

    Started by celtic340, 07.07.12 14:59
    • Replies: 4
    • Views: 14,358
    08.07.12 01:51 Go to last post
  16. Question Marketplace

    While writing thread earlier (http://forum.thesettlersonline.com/threads/32197-Residence-gt-residents), I`ve got idea of making a MARKETPLACE...

    Started by DrBoom, 14.12.15 14:00
    • Replies: 3
    • Views: 4,299
    14.12.15 14:18 Go to last post
  17. Mass buff

    It'd be great if we have a buff window that we can choose many buildings to buff other than clicking on each buildings separately. Pros: + Save...

    Started by Seanery, 21.12.11 04:52
    • Replies: 2
    • Views: 3,988
    03.01.12 11:35 Go to last post
  18. Mass sending button

    Please develop mass sending button for explorers and geologists! It`s urgent!

    Started by IGamer, 03.07.23 11:02
    • Replies: 2
    • Views: 3,364
    03.07.23 13:14 Go to last post
  19. Mass trade

    Make it possible to upgrade Trade Office to lvl 2 Makes it possible to mass trade (and maybe even increase the number of lots when selling) ...

    Started by MuffinMight, 08.03.14 10:35
    • Replies: 1
    • Views: 34,901
    08.03.14 11:17 Go to last post
  20. Massive production and poor trading possibilities

    Hello I am puzzled and unclear. My suggestion about the game is to solve this trade problem. This is the trade related part from the rules: ...

    Started by Alokt, 01.08.12 13:48
    • Replies: 2
    • Views: 17,013
    01.08.12 18:01 Go to last post

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