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When will the lag stop?
I can hardly browse the forum, the servers are so overloaded. On peak hours it's impossible to do adventures, it takes a minute to assign troops and it's impossible to execute blocks.
It takes minutes to login. When will this stop? This makes it impossible to play...
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Hi QuIzTiD, forum appears okay to myself and haven't heard to much else from other users of late, if this continues please try and contact support to resolve your issues
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I have heard it from several people, it's hard to assign troops and stuff takes forever to load. But sure, I'll ask support about it...
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Maybe try something like a speedtest and let us know the results
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lag means too many players on the same server. The speedtest thingie won't help you with this. All of the players with who I talked today had the same problems, buffs being badly processed, blocks not working, generals takes ages to unload/load etc etc.
Looking at the fact that the guildlights are also AGAIN missing its clear, somebody at BB managed to put the wrong version of the game back on the server when they disabled the Xmast event. I must say that the quality of this game is decreasing per week.
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I too have the above lags in my game but i just stop playing when it's bad as i don't see any improvments from BB and support only give you an automated reply to clear browser and update flash drive. I guess i just keep it up till it becomes no longer worthy of me playing
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How it can be possible that my genaral has passed a blocked camp influence area and it's not even near of it when blocking general lose his battle that passed general turns back and attack that wrong camp. What a ( Censored ) development.
Please don't swear
Thanks,
peck_ed
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Blocking isn't supported by BB, it's just a work around for skipping camps that players have figured out to use, so they didn't really actually develop that at all
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Yes, but camps have area of influence and if my general has passed it and is 2 inches away from it general shouldn't turn back. And point is that I want to trust on that what I see on my screen so when I send more than 1 general right after other to kill camps they go on that order and some of them don't stop and others don't passes them so wrong generals arrives on a wrong camps.
Or have they develop this game so that you need only 1 general because now if you use more than one you can't never be sure what happens?
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Three advantages of having a 2nd general are being able to attack still if your first wave doesn't kill your target, the 2nd being that you can attack more than one area at once and the 3rd advantage is allowing you to transport more troops faster to your destination.