Originally Posted by
Brayarg
The egg house had something to offer everyone regardless of level, The top tier reward was there for the top tier players. the design was very good imo. Would love to see more content like this in the future.
I would however think it to be a good idea for the egg house to be up gradable again in future years, maybe 6-10? but also giving people who didn't reach 6 to obtain that too.
Making the game appeal to all players is a difficult task, The tier 6 egg house was a decent attempt at challenging engaging and reward long standing players and it certainly worked here, was a breath of fresh air as I had to debate what searches to do with my explorers as i attempted to gain all achievements. I did misjudged the switch between treasure hunts searches and pvp searches, but the uncertainty is what added to the fun.
The great thing about TSO is everything is optional, adventures, pvp, trade, scenarios... Lets say for example I hate adventures and only wish to play colonies, is it then right that i should be excluded from the event by pvp content being removed? If an entire section of the player base is going to excluded like this, how long do you think it will be before they move on?