Hi, i was looking for the same setup as the guide i found but with masters of defense instead of the normal general blockers because the normal general take 30 minutes to get there and its more difficult to chain the bandit nests after each other.
Hi, i was looking for the same setup as the guide i found but with masters of defense instead of the normal general blockers because the normal general take 30 minutes to get there and its more difficult to chain the bandit nests after each other.
You couldn't chain BN with MoD's you only have access to 2 Max.
Heres my version - credit for block positions lie elsewhere
http://prntscr.com/8z8k70
I made one the link to it HERE it uses 2 mods for block gens also mmas and mg gen, also have been using it none stop the past 3 days since I made it and its works a dream, the block instructions/places are same as wiki guide but the gens to block are MODS and different troops in them so the blocks hold, hope this is of some use to you.
lulu
Hmm, as I see it the version with 2x MDef has nearly twice the losses of the version with 1x MDef - is that really worth it, barrack-time wise?
Not sure how 2 mods has twice losses of 1 as it is 500R 30S in 1 mod version
or mine has max 15S 454R not twice as many or twice as less
need click on my pic to zoom in
can always mix and match the 2 if you wanted to get losses you prefered from both as last attack 1 mod type kills S mine kills R
http://thesettlersonlinewiki.com/upl...NDITS-NEST.png
http://en.tsomaps.com/adventures/banditnest/
Check here. 2 guides with md lock.