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Air Force
Hello Everyone,
Presenting to You New Idea: Hot Air Balloons !
It is a new type of troops. Separate unit, no general required;
Produced in: Balloon maker (new building); (Excelsior is already flying building...)
Purpose: damage enemy's morale (if attack successful enemy's defenses drop 50%);
Chance of successful attack: 20% (flying high is not exactly easy to deliver 100% strike every time);
Ammunition: Stinky bombs (made in Bombs maker (new building) from 10 000 fish + 10 000 meat), each strike requires 10 bombs; player can take up to 50 bombs / adventure or expedition;
* there should be a 2% chance of "hitting own units", means if generals are present in neighboring sector of enemy target camp they can be hit, making them to go through "recover" period of 2 hours (tavern generals 4 hrs);
What do You think?
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We are still waiting for submarines.. :cool:
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+++1 sounds great fun - time we had a new approach.
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I want a squadron of B-52s and then carpet bomb the adventure :D
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It is cool, but bad for me. We already have, hmm how to say, auxiliary accessories of all kinds, but all have same purpose = reduce cost of troops per adventure. But, in this case I would spend more time thinking, than actually doing. My adventuring is like a symphony, have no time to waste and I have memorized all attacks ... looks like cooking, add little bit of this and that and chiri-bu chiri-ba all enemy gone not for me. I like simple, load troops and send, load-send, load-send = go back home and do same again :)