Small maybe, but quite a good one!
Added, thanks! :)
I realised that after Nogbad's reply. And I hope he's sleeping now... :)
Dear Polymer,
I am not sure why this works - but it does! SECTOR 6, CAMP 18: MMA[126m, 3c, 91k](This 3c trick works elsewhere, too!)
Thanks for the lovely guides,
Kind Regards,
MerryMichaelW
I assume the adventure you`re talking about is Secluded Experiments. I started computing some MMA setups for it but got busy irl and stopped with it.
For that specific camp another good setup which has the advantage of losing less M and no C is MMA with [106M, 114K] losses (106M).
Thanks for the feedback and hope to see some more setups and ideas from you,
Polymer
Using my daemon patented typo checker (aka a bit of luck) I found this tiny misprint in Stealing from the Rich:
From B to Camp 11) 50 Soldier Deserters, 50 Longbowman Deserters, 1 Sir Robin
...
MASTER of Martial Arts: [88R 132S (47R - 77R - 89R 1S)]
The extra recruit is a suspected stowaway.
Thanks Berto, and Tage - of course I didn't. :)
Still, in trying to switch the brain off a bit, I did start theorising a "twin-ninja" solution as he has advantages on the suicide wave and the final stroke. Still can't quite get rid of Witchy in 1 stroke efficiently, but getting ever closer. :)
[QUOTE=Tage;192371]
Traitors
All kinds of Generals and Optional Round Blocks
Average losses (veteran with crossbows): 521R
Average losses (veteran with cannoneers): 303R
Average losses (MoMA + veteran with cannoneers): 205R
If you do have a Master of Martial Arts, the cheapest way is usually to use him for the first attack on camp 11.
Then either wait 2 hours, or use your veteran general for the second attack:
From Y Camp 9) 150 Soldier Deserters, 50 Cavalry Deserters
BLOCKING NORMAL general: [1R (1R)]
From B Camp 11) 60 Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 1 Sir Robin, 1 Big Bertha
MASTER of Martial Arts: [1R (1R)] - IS THIS CORRECT?
Should be 130XB or perhaps 85C and 129XB?
And some typos at camp 15 for veteran setup.
Also, may I add a Two MoMA setup? =)
One MAJOR general with Cannoneers
Two MASTER of Martial Arts using three suicidal waves (five unless LS do two of them).
Two NORMAL generals using four round blocks
- Units needed, average: 487R 8M 43S 110E 190C 129XB 130K (1097 units)
- Units needed, maximum: 555R 11M 45S 110E 190C 129XB 130K (1164 units)
- Units lost, minimum: 394R
- Units lost, average: 487R
- Units lost, maximum: 555R 6M 3S
MASTER of Martial Arts: [51R 4M 1S 1E 40C 113XB 10K (37R - 46R - 51R 3M)] {20 seconds of fighting}Quote:
Originally Posted by Tage
51R 4M 1S 1E 40C 113A 10K vs. 60DE 45DLB 10DK
Well, it seems like it doesn't matter if it's 40C/113XB/10k or 40C/122XB/1K or 33C/129XB/1K for the MoMA setup.
Oh yes, that master of martial deals a splash damage of 450-500.
The single 1R will of course die immediately against the enemy cavalry,
but your MoMA will himself kill all cavalry deserters and 15-20 longbowman deserters.
I already updated that last block in SotV some 5 days ago :)
I completely reworked it, removing the risk for generals to be intercepted if marching out at the same time.
Thanks, yes, 130XB is what it was supposed to be. :)
What kind of?
I'm still updating BK (adding the northern route, possibly tomorrow), and will take a look at that then. :)