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Originally Posted by
Bigbelly
- There is no delete option for a currently running build. What happens if someone puts on 250 crossbow men and then changes their mind. This is more than 8 hours of build time. Players will then be moaning about that and their lost resources.
You do that ONCE, then you learn from it.
Lowlevels won't accidentally spend 2500 Crossbows, because they won't HAVE them, so it won't happen to them.
High level players my have to rebuild 5000-1000 troops PER DAY, which currently takes 15-20 minutes of clickfest.
Their moaning doesn't matter?
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- There is no reorder build option. If we lock people in to multiple 8 hour + builds will we be limiting their game access.
And this is currently better as in: I have to cancel 800 stacks of 25 Recruits because I failed a block and lost cannons?
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- How will being able to build max troops affect someone just starting out?
Um, when I just started out, I could build 1 Recruit, because I didn't have more troops.
I couldn't move the slider to the right, because my resources turned red.
That will be different as in: how?
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Will it be confusing and lead to them creating an army of unwanted troops? Will this ruin their experience and make them quit?
Where on earth does a player "just starting out" get 250 Settlers, 1250 Brew and 2500 Bronze Swords from? I know I didn't have that style of resources until I had cleared out at least 5 sectors.
As mentioned before, it took me nearly 1 week into the game until I could build enough troops to actually have something you'd call an "army" (and it was about 20 Recruits or so).
You know, a lv1 Bronze Swordsmith doesn't even produce enough Bronze Swords for 1 Recruit per hour!
If a lv3 player has 26000 cannons in their storage, then something else is wrong!
For low levels NOTHING will change except that there will be a bigger "red area" on the slider.
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- Some people want a change, others couldnt care less and are happy with the limit being 25. Will the change upset them or how will affect their enjoyment of the game?
Yeah, And some people couldn't care less about a new buff. You're REALLY straining the logic.
The same logic can be applied to even correcting a typo in the patch notes...
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- Will there be advantage to some players over others if this change is made? How will they react?
It's just REMOVING a terribly, terribly FRUSTRATING clickfest. You're really, really walking on thin ice here.
Dude, really. If they had put at least 0.00000000000000000000000000000000000000000001% of a percent of that kind of thought into Weak Point Potions, of which the community even WARNED them once they were on test, they wouldn't have had to nerf, nerf, remove them.
Do you seriously believe that they would have put up GOLD TOWERS as a reward for the Xmas event if they cared about game balance and new player's experience of the game so much?