- co-op adventures are in general not played because their loot are not good enough
- shoe buffs attract "speed run players" most and Tomb Raiders are the best adventure for "speed run"
- due to limited space (landing zone) and time, the "grinding cost" is not easily reduced by sacrifing attacks
- there is no "speed run" friendly adventure for elite units
If you added a
follow-up adventure to
Tomb Raiders, (in principle) all active players would (in short time) be able to run for it.
If you'd call it
Return to the Tomb and (re)used the
Tomb Raiders map, but changed the camps (fill them with highdamage units) and allow players to use
elite units, would IMHO make things (what troop to lose) interesting ..