Great job :)
Like the idea of Gengass building index. :)
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Great job :)
Like the idea of Gengass building index. :)
Yummy!!!!!
Love the fact that the game grow and evolves to keep it fresh! My main wish is the ability to move buildings.
They should not inplement a combat preview.
And moving buildings is a terible idee.
Whats the average age for this game.
Think before you, build and upgrade your buildings.
And get familiar with the combat system and dont be afraid to loose sometime“s
It would spoil the game if they change that.
Great Game, I Love It...
What are you talking about? Non playing members are completely not dependant on gems. I am lvl 41, never bought any gems- got all i needed from my own production and trading. I go slower than heavy gem investors but i could go faster i f i want to.
I use the special events to get the items available and will trade more at that time against leveling/adventuring to take max advantage of the special items available and hence closing gaps between gem/non gem players.
And as to the game being dependant on gems- Yes it is, as the game in total as that i sthe way to pay- but for ndividual players you can play perfectly well (without muddling through) well enough without gems and there are plenty of non gem buying players that have a better running economy set up than gem buying players.
Good! Keep it up. Now make roads a necessity and you have a true settler game.
Yeeejjjjjjjj, thats what we been waiting for !! ^^
I would really appreciate a tool for deleting bushes and tree stumps that block construction!
I was wondering the exact same thing.
Logged into today expecting to be thrilled beyond imagination for the new TRADE Tab, only to be met with extreme server lag. ugh!
What happenedd Devs? :-(
Great
Is it possible to show some basic economy values? Clicking on a Mayor House? How much we are producing, spending for production and +/- how much in the chain?
So when will the trade improvements be implemented?
Very nice idea's this game is just keep getting better and better ;)
Funny, the amount of people in global who thought that all those changes would be inplace overnight. Must be some disappointed players online now.
nice ones look forward to them
I appreciate all this work very much, great that You are still trying to make TSO better.
But i have to use this opportunity to recall issue one worst bug still upsetting all of us:
"Your geologist did not find a new xxx ore deposit, because you already have too many deposits of this type."
Bloody hell! How many times we can send our geologist and how long time we can spend on finding long search ores?
I just send my geologists third time to search for copper because of that bug. And things are worse with gold or coal.
Come on and do something with it at last!
What I miss on the TODO list are two features, both IMO quite important, one should be relatively easy to implement, the other not :)
- Buff proggress bar + expiration time. Quite important and I hope you'll incorporate it with the building interface changes.
- Economy overview. To know income and outcome per commodity. It should be in the game from beginning, but heck, the sooner the better ;)
Thanks,
Trouba
Great to see new thing happening,it will be also nice if the graphique was from 2012,beter graphique will also approve the game,keep up the hard work and we will get a very good game at the end. :)
Amazing!
I'm looking forward to these!
this game just gets better and better, i hope you guys at the software house are keeping to the schedule as i have bought this game thro amazon.ttfn
These changes look very promising. But forgive me if I've overlooked something - I can't see any reference to changing the 8-hour expiry system. Will that be changed? I believe that trades should be completed within 30 minutes. The current situation which can leave buyers' goods locked for up to 8 hours has stopped me buying anything through the trade system.
interesting, shame i cant read it!!!
how you know its interesting then ?
when will these updates take place?
pleace!! do it as soon as posible =) I wana playy it now whit the new things =)=)=)=)=)=)=)=)
that is all perfect, trade system and move buildings but im still not understand from which date this update will start??
All I can hope, that it will be quick..
To BB's: This game is a brilliant game and is getting a hold of many players. I also know what this game is all about, and yes.. I am suporting it..
Think about it > not just only for me > but for everyone who is.
brilliant :) Thanks Az :)
Date is: "2nd quarter of 2012", so it could be end of june. :)
Is there any info known about what the 3 permanent and 3 temporary ones mean? I assume the temporary is probably some kind of buff or premium option that last a short time then wears off. But what about the permanent one? Is that a one time only buyable thing with gems or is it quested or something?
The temperary ones on test stick around for 60 minutes. The permanent ones stay forever. Atm on test they cost a lot of gems to buy.
Not sure if the permanent ones are usefull, if i look for myself i only build ore mines, farms and wells and while it is nice to being able to have more buildingslots i don't know why anyone would want to have 9 of them.
caelis, I for one would love the 9 slot extension. Now 3 slots demands that you have to pay attention to the game in intervals of 4 to 5 minutes. With 9, I can read something, make breakfast, go to the supermarket real quick, etc. etc.
And if something isnt building within those 10 mins you lose billions of coins or something? Doesnt matter rly.
On a side note, im agreeing and disagreeing on the move building depending on the cost of it. I seen parts of my island used with like 20 other people, i dont want to start removing everyone so they just dont copy/paste the stuff that i did when it took me a lot of time and effort not to mention resources to make. Those of you who post hater comments are ignorant. The dude who said there should be a difference 2 pages earlier is correct. If you play bad, you shouldnt be able to copy someone and maximize production with a couple clicks.
I'm glad there's new stuff for this game
unfortunately why add stuff for premium only?
almost 3k gems for 1 permanent queue? 20euro...
or alternative 60 gems for 1hours
where's the benefits for free players?
and new Friary building is overpowered. I hope they won't bring it here. Brew is already easy to get/make or cheap enough to buy. 4x Production at no license cost, even with same ratio to produce it is overpowered.
new buff multiply by 4 is sweet but still it's so OP
the only thing worth to get from new event and new implement stuff only 5+ license building which only can be bought once.
if you have deep pocket, this game starting to like you even more.
for free players... just enjoy the old stuff.
maybe they should make a feature with buff timers because its so confusing now