More Secluded Experiment:
First Dark Leader with MMA:
42R 78S 100K
Second Dark leader :
1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K
Printable View
ok. thanks..
What about P3 units needed?
Shouldn't it be like 527R 11M 105S 282C 161ES 176K?
..andShould be MMA: 11M 53S 156K?Quote:
send G3 after G2 reach black circle
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)
Thanks
I don't know when i will update MSE for MMA.
corrected for P3, thanks
yes http://prntscr.com/3at4ty , but MMA also can be 113M 1ES 106K (not tested)
Dark Priest MMA general gude (for lvl 41+)
loot
http://i.imgur.com/mpTgRxb.png
Spoiler
max losses: 278R 15B (248R 15B if you have cannons, 239R 15B for 2 wave on bone church)
tested losses: 252R 11B
units needed: 278R 18B 200C 176ES 129XB (160K)
http://i.imgur.com/T7wLLSd.jpg
general positions : http://prntscr.com/3b05cj
G1 and G2 normal general, G3 MMA
block, send G2 and G3 right after each other:
From G2 to camp 1: 60 cultist 20 dark priest
4ES 107C
From G3 to camp 2 leader : 25 cultist 25 shadowsneaker 30 fanatic 10 firedancer
39R 50ES (31R - 35R - 39R)
From G3 to camp 3 dark castle: 40 cultist 40 shadowsneaker 40 dark priest 1 dark hihg priest
73R 18B 129XB (63R 7B - 68R 11B - 73R 15B)
From G2 to camp 5 leader : 30 shadowsneaker 50 fanatic 10 firedancer
G2: 32R (31R)
MMA: 110C (-) (move MMA to position where was camp 2, if you send for G3 MMA will be intercpet by camp 4 and you will lose cavarly)
block, send G1 and G3 right after each other:
From G1 to camp 6 : 20 thug 10 guard dog
16ES
From G3 to camp 7 leader: 20 thug 20 guard dog 20 ranger 1 skunk
20R 160ES (12R - 15R - 20R)
From G3 to camp 8: 30 cultist 40 dark priest
200C (-)
1 attack for camp 9 and 10
From G3 to camp 10 : 30 cultist 20 shadowsneaker 10 firedance (will be intercpetd by camp 9: 30 shadowsneaker 30 dark priest)
100R (27R - 30R - 35R) losses for both camp
LS buyer 1C on bone church (11)
From G3 to camp 11 bonechurch: 40 cultist 1 witch of the swamp 30 shadowsneaker 30 dark priest
80R 140ES (59R - 72R - 80R)
50R 160K (39R - 45R - 50R)
or 2 wave
MMA: 1R (1R)
vet: 39R 1ES 130C 80XB (28R - 36R - 39R)
Thanks. I change setup for last attack, but i forgot change needed units
Why not MMA: 70R 19B 131XB?
>> 70R 19B 131A vs. 50KU 50SS 50FT 50TD <<
Corona,
Very nice job about Bandit nest, precise and clean.
Thx
R not C
i will change to 73R, now i see it's posible have only 1 round with 72R in 5/2200 simulations
with 73R will be always 2 rounds
http://prntscr.com/3h0grq
You're right, adding 1R is much more economic than switching to C :)
Sorry for the bother ...
Bandit Nest with 2 x MMA final camp, replace the MG set up and use 2nd MMA with:
67M 1E 90A 62K (max loss 65M)
This can probably be improved up tho
As the first MMA kills the Dogs, you can use a few Cav to make sure all the Rangers die before they get to attack, saving a few extra recruits and requiring less cannons:Quote:
From G3 and G4 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
G3: 1R (1R)
G4: 70R 1ES 149k (49R - 60R - 70R)
68R 1E 10C 141K
ML is now better started on the left side, around 15R lower losses.
100 Gunmen, 100 Petty Officers
MMA 146R 54K (126R - 136R - 146R)
I haven't tested if all 3 traps have to be killed, when you start from the left side.
Edit: Tested now, and you still must kill all 3 traps, so not much gain, but no need to transfer.
Hi Corona88, Am I missing something somewhere ? I have position 4 in tomb raiders but can't place camps where you have them for block option. Did they change spot options ? http://prntscr.com/3vzlq3
that's because you are trying to place a gen from star menu? i did that block a few times no problem there
Make this topic sticky please... It's one of the best collection of guides and has 83,000+ views... It should have been made sticky long time ago...
Too bad corona88 ain't that keen on correcting guides as publishing them asap..
Check spoiler for LOOT TABLE..
Spoiler
QUICK LINKS: ... Player 1 ... Player 2 ... Player 3 ... Player 4 ... Final attack
P1 max losses: 569R 11M 105S (with MMA + MG: 523R 11M 54S)
units max needed: 569R 11M 105S 227C 161ES 170K
(units recommended with MMA + MG: 523R 11M 54S 197C 160ES 193K)
P2 max losses: 204R 11M 105S (with MMA: 186R 11M 54S)
units max needed: 204R 11M 105S 241C 161ES 170K
(units recommended with MMA: 186R 11M 54S 197C 160ES 156K)
P3 max losses: 527R 11M 105S (with MMA + MG: 491R 11M 54S)
units max needed: 527R 11M 105S 282C 161ES 176K
(units recommended with MMA + MG: 491R 11M 54S 282C 160ES 193K)
P4 max losses: 204R 11M 105S (with MMA: 186R 11M 54S)
units max needed: 204R 11M 105S 120C 161ES 170K
(units recommended with MMA: 186R 11M 54S 120C 160ES 156K)
+ one (or two) of players must destroy last camp: 9M 123S 1ES 137K (9M 123S)
or 1. 50C (50C), 2. 74M 1ES 65C 85XB 45K (74M)
or if you have MMA: 1.MMA 1R (1R), 2.MG 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
Check spoiler for an OVERVIEW MAP..
Spoiler
P1 and P3 inner fort is connected, also P2 and P4. Follow instructions if both players want make block. Always one player can destroy without block and second player with block or both without block
Calculations for blocks is made with http://i.imgur.com/mF2CXCf.png
http://static3.thesettlersonline.com...r/ornament.png Player 1http://static1.wikia.nocookie.net/th.../f/f4/Baru.png Back to Quick Linkshttp://i.imgur.com/LoMaF8L.jpg
general positions: http://prntscr.com/36dnbg
G1 Normal general, G2 Major (or MoMA)
From G2 to camp 1: 100 Scavenger 100 Ranger
MG: 42R 1ES 227C (42R)
MMA: 42R 1ES 177C (32R - 36R - 42R)
Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C
From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)
From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)
OR
192R 5S 1E 52K (169R - 187R - 192R 5S)
From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)
Block, send G1, and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
53ES 121C
From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)
http://i.imgur.com/h23EJhy.jpg
G1 and G2 Normal general, G3 Major (or MoMA)
After P2 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10
P3 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
Spoiler
For double player block
Immediately after P3 send his block, you must send your generals. After P3 send his block, he need to write you message now or sent or something similar.
P1 and P3 must communicate about this block. After P3 send you message, don't answer anything first send block. Then you can answer
Block:
send G1:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
Send G2 after G1 reach black circle
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
send G3 after G2 reach black circle
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
http://static3.thesettlersonline.com...r/ornament.png Player 2http://static1.wikia.nocookie.net/th.../f/f4/Baru.png Back to Quick Linkshttp://i.imgur.com/cvZRwR3.jpg
G1 Normal general, G2 Major (or MoMA)
After P3 destroy first leader camp (3) wall will be removed and you will able put general on this positions
Block, send G1
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger p2-21
53ES 121C
send G2 after G1 reack black circle
From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)
http://i.imgur.com/6yW7bUY.png
general positions: http://prntscr.com/36gij1
G1 Normal general, G2 Major (or MoMA)
Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C
From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)
http://i.imgur.com/dOUde1m.jpg
general positions: http://prntscr.com/36doqh
G1 and G2 Normal general, G3 Major (or MoMA)
After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10
P4 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
Spoiler
For double player block (you and P4)
Immediately after P4 write you mesage, you must send your generals. After P4 G1 reach this point, he need to write you message now or sent or something similar.
P2 and P4 must communicate about this block. After P4 send you message, don't answer anything first send block. Then you can answer
Block send G3
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
send G1 and G2 after G3 leave garrison:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
http://static3.thesettlersonline.com...r/ornament.png Player 3http://static1.wikia.nocookie.net/th.../f/f4/Baru.png Back to Quick Linkshttp://i.imgur.com/qUWn1Zp.jpg
general positions: http://prntscr.com/36dowy
G1 and G2 Normal general, G3 Major (or MoMA)
Block, send G1,G2 and G3 right after each other:
From G1 to camp 1: 100 Scavenger 100 Ranger
16ES 151C
From G2 to camp 2: 120 Thug 80 ranger
50ES 131C
From G3 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)
http://i.imgur.com/XSR6hjT.jpg
general positions: http://prntscr.com/36pyue
G1 Normal general, G2 Major (or MoMA)
From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)
OR
192R 5S 1E 52K (169R - 187R - 192R 5S)
From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)
Block, send G1 and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
104ES
From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 113R 1ES 109C 47K (113R)
MMA: 111R 1S 1ES 59C 48K (111R)
http://i.imgur.com/5KtFd9u.jpg
general positions: http://prntscr.com/37i3rl
G1 and G2 Normal general, G3 Major (or MoMA)
After P4 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10
P1 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
Spoiler
For double player block
Immediately after you sent your block you must tell P1. Write short message now or sent or something similar.
Block, sent G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
or
106E 4C
send G2, G3 after G1 reach black circle
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
or
43E 137C
or
41S 156C
From G3 to camp 10 Inner fort: 1 metal tooth 50 Guard dog 60 Roughneck 80 Ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
http://static3.thesettlersonline.com...r/ornament.png Player 4http://static1.wikia.nocookie.net/th.../f/f4/Baru.png Back to Quick Linkshttp://i.imgur.com/F6G0J1O.jpg
G1 Major (or MoMA)
After P1 destroy first leader camp (3) wall will be removed and you will able put general on this positions
From G1 to camp 7 forward guard leader: 100 Thug 99 Ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)
From G1 to camp 3 leader: 100 Scavenger 50 Guard dog 50 Ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)
http://i.imgur.com/cfMAtk9.jpg
general positions: http://prntscr.com/36egm1
G1 and G2 Normal general, G3 Major (or MoMA)
After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10
P2 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
Spoiler
For double player block
After your G1 reach this point you must immediately write message now or sent or something similar to P2
P2 and P4 must communicate about this block.
Block, send G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
send G2 after G1 leave garrison
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
Send G3 after G2 reach black circle
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
-----------------------------------------
http://static3.thesettlersonline.com...r/ornament.png Final attackhttp://static1.wikia.nocookie.net/th.../f/f4/Baru.png Back to Quick Linkshttp://i.imgur.com/FCg2jd7.jpg
G1 Normal general, G3 Major, G2 any general (only for 2 wave attack)
After P2 and P4 destroy his inner fort (10) wall will be removed and you will able to attack 11 and 12
Any player can destroy last leader camp. my suggestion P2 and P4
one player can lose C second can destroy camp, if two player share losses. first send G2, than other player can send G1 and G3.
example P2 send G2 with 50C, and P4 send G1 and G3
Block, send G1,(G2) and G3 right after each other:
From G1 to camp 11 watchtower: 200 stone thrower
103ES
From (G2)G3 to camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
G2: 50C (50C)
G3: 74M 1ES 65C 85XB 45K (74M)
or
MG: 9M 123S 1ES 137K (9M 123S)
or if you have MMA
G2: MMA 1R (1R)
G2: MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
-----------------------------------------
Some obvious changes plus errors corrected and a MoMA-attack option added (at C7 for P3)..
To corona88: Feel free to copy this. As I've got requests to also format the text, next version will not look like a guide of yours.. =D
To everyone else: Feel free to flame me if you find any errors or don't like it.. =P
there is missing some information on CLT adv
total max loses: 2910R 1848B 215M 140LB 59S
tested loses: 2683R 1844B 197M 140LB 53S
units needed (except loses): ????????
Check spoiler for LOOT TABLE..
Spoiler
QUICK LINKS: ... Player 1 ... Player 2 ... Player 3 ... Player 4 ... Final quest
per player
units needed:
192R 2M 1S 168ES 193B 191XB 122K (MoMA + MoMA)
387R 167ES 19B 196XB 122K 37C (MoMA + Major)
429R 2M 1S 168ES 19B 191XB 122K (Veteran + MoMA)
484R 167ES 19B 196XB 164K 37C (Veteran + Major)
max losses:
192R 1M 193B (MoMA + MoMA)
387R 19B (MoMA + MAJOR)
429R 19B (VETERAN + MoMA)
484R 19B (VETERAN + MAJOR)
Check spoiler for an OVERVIEW MAP..
Spoiler
http://static3.thesettlersonline.com...r/ornament.png Player 1http://i232.photobucket.com/albums/e...leJet/Baru.gif Back to Quick Linkshttp://i.imgur.com/bUgeYNC.jpg
general positions: http://prntscr.com/35fw8e
G1 Normal general, G2 Veteran, G3 Major/MoMA
From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)
From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)
Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES
send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)
-----------------------------------------
http://static3.thesettlersonline.com...r/ornament.png Player 2http://i232.photobucket.com/albums/e...leJet/Baru.gif Back to Quick Linkshttp://s14.directupload.net/images/141019/7e5fhdaf.jpg
general positions:
G1 Normal general, G2 Veteran, G3 Major/MoMA
From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)
From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)
Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES
send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)
-----------------------------------------
http://static3.thesettlersonline.com...r/ornament.png Player 3http://i232.photobucket.com/albums/e...leJet/Baru.gif Back to Quick Linkshttp://i.imgur.com/Ae5t3MQ.jpg
general positions: http://prntscr.com/35h4cw
G1 Normal general, G2 Veteran, G3 Major/MoMA
From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)
From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)
Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES
send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)
-----------------------------------------
http://static3.thesettlersonline.com...r/ornament.png Player 4http://i232.photobucket.com/albums/e...leJet/Baru.gif Back to Quick Linkshttp://s1.directupload.net/images/140725/v2i8ylp5.jpg
general positions:
G1 Normal general, G2 Veteran, G3 Major/MoMA
From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)
From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)
Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES
send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)
-----------------------------------------
http://static3.thesettlersonline.com...r/ornament.png Final questhttp://i232.photobucket.com/albums/e...leJet/Baru.gif Back to Quick LinksClick on Ancient Tomb and finish adventure
http://i.imgur.com/0cfBhqi.png
-----------------------------------------
Some obvious changes.. Do I need to list them? =)
To corona88: Feel free to copy this. As I've got requests to also format the text, next version will not look like a guide of yours.. =D
To everyone else: Feel free to flame me if you find any errors or don't like it.. =P
well if i try a new guide i always triple check everything and everything was exactly as in the guide.
of course there is always the possibility of a bug..
Send G4(Major) after G3 reach black circle (dot) Not G2
your mistake
i have made exactly 3 block mistakes in the 2 years of playing and this wasnt one of them.
if everyone else is saying it works then it was a bug.
sorry for the drama
Black knights fast version 2x MMA and major general guide
Full BK guide 4 mma and major
possible play with only 1 mma and major, but ls buyer must have MMA (1r) and after kill will wait 15 min or 120R higher losses
loot
http://i.imgur.com/5DURQcE.png
Spoiler
max losses: 430R 10C 2ES
tested losses: 386R
units needed: 430R 261C 100ES 217K
http://i.imgur.com/LZ7Y9L0.jpg
general position: http://prntscr.com/3a8mfd
G1, G2 and G3 normal general, G4 MMA
not important if someone in ls or not
Block, send G1 and G3 right after each other:
From G1 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G3 to camp 2: 100 militia deserters 100 cavalry deserters
99ES
send G2 and G4 when G1 start fighting
From G2 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G4 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)
http://i.imgur.com/8CxnePf.jpg
general positions: http://prntscr.com/4wrybv
G1 normal general, G2 and G3 MMA, G4 major
Tips:
Spoiler
From G4 to camp 1: 80 soldier deserters 80 crossbowman deserters
MG: 65R 1ES 161C 43K (47-55-65)
From G2 and G3 to camp 2: 100 cavalry deserters 100 crossbowman deserters
G2 MMA: 1R (1R)
G3 MMA: 100C (0C 80% chance or 10C 20% chance)
if you have only 1 MMA
Spoiler
From G4 to camp3 : 100 soldier deserters 75 crossbowman deserters
MG: 84R 1ES 105C 80K (64-73-84)
After MG destroy camp 3 send blok, not before
Block, send G1 and G3 right after each other:
From G1 to camp 4: 100 Elite Soldier deserters 50 Longbowman Deserters
68ES 102C
From G3 to dark castle camp 5: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
83R 137K (62R-73R-83R)
LS camp for lootspot buyer (only for buyer on right side) - 1R for kill
Block, send G1, G3 and G4 right after each other:
From G1 to camp 6: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
4ES 195C
From G3 and G4 to dark castle camp 7: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
G3 MMA: 1R (1R)
G4 MG: 86R 2ES 182K (67R - 81R - 86R 2ES)
Just a small tip for the last attack - if looter used MMA, the block of 4ES 184C should have the needed duration
Corona thankyou for this Guide. Ive never been a fan of Blocks until I tried this quick BK. Very easy to follow. Is it possible for you to make a Guide for RB with MMA and MG? I would love to try it out. Thankyou for all youre hard work in creating these guides, very much appreciated.
A converted Block fan:-)
Outlaws
will be one change for faster playing
loot
http://i.imgur.com/glSPps4.png
can play with 1 mma 1 major and 3 normal general
recommended: 2MMA, 1 major, 4 normal general and 1 fast (grim, BHG, VET...) general
Added 1 more suicide attack for player with 3 MMA (or for player with 1(2) MMA who can wait for recovery), can save 75R
max losses: 538R 10C
tested losses: 482R
units needed: 538R 390C 220XB 185ES 100K
recommended units needed (for faster playing): 536R 462C 220XB 186ES 200K
http://i.imgur.com/Vpfj37a.jpg
general position: http://prntscr.com/59pfhk
G1, G2, G3 and G4 normal general, G5 and G6 MMA, G7 major
From G6 to camp 1: 100 thug 60 ranger
71R 1ES 118C 30K (53-61-71R)
From G7 to camp 2: 60 thug 100 ranger
37R 1ES 232C (26-31-37R)
From G5 to camp 3: 40 thug 40 roughneck 80 ranger
57R 1ES 112C 50K (43-50-57R)
From G6 camp 8: 50 scavenger 50 stone thrower
2R 1ES 217C (1-2-2R)
Block, send G1, G2, G3 and G7 right after each other:
From G1 to camp 4: 80 roughneck 100 ranger
39ES 125C
From G2 to camp 5: 80 guard dog 40 roughneck 60 ranger
13ES 166C
From G3 to camp 6: 150 roughneck
132ES
From G7 camp 7 leader: 1 metal tooth 2 skunk
1ES 220XB (-)
Block, send G4 and G5 right after each other:
From G4 to camp 9 : 60 scavenger 60 stone throwe
134C
From G5 to camp 10 leader : 50 scavenger 50 guard dog 50 stone thrower
58R 1ES 100K (46-51-58R)
http://i.imgur.com/cOEyBN8.jpg
G1 MMA, G2 major
will be intercepted by camp 11, destroy both camp with 1 attack
From G2 to camp 12: 80 stone thrower
12R 1ES 257C (9-11-12R)
From G1 and G2 to camp 13 leader: 30 thug 80 guard dog 50 ranger
G1 MMA: 1R (1R)
G2 MG: 1ES 269C
http://i.imgur.com/m6CHYq6.png
general position: http://prntscr.com/59ph21
G1 and G2 normal general, G3 major, G4 MMA
From G4 to camp 14: 100 scavenger 30 guard dog 30 thone thrower
55R 1ES 100K (48-51-55R)
From G4 to camp 15: 30 scavenger 30 guard dog 100 stone thrower
76R 1ES 100K (59-67-76R)
or if you have 3MMA or can wait hours for recovery
G4: MMA: 1R (1R)
G3: 1ES 249C (-)
Block, send G1, G2 and G3 right after each other:
From G1 to camp 16: 60 thug 60 guard dog 60 ranger
20ES 151C
From G2 to camp 17: 60 thug 60 guard dog 60 ranger
20ES 151C
From G3 to camp 18 leader: 180 thug 1 one-eyed bert
169R 1ES 100K (137-153-169R)
http://i.imgur.com/PwvUoOk.jpg
general position: http://prntscr.com/59pi8a
G1 and G2 normal general, G3 MMA, G4 any fast general
Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 19: 100 scavenger 50 stone thrower
16ES 132C
From G2 to camp 20 : 50 scavenger 50 guard dog 50 stone thrower
6ES 138C
From G3 and G4 to camp 21 leader: 100 guard dog 80 stone thrower 1 skunk
G3: MMA: 1R (1R)
G4: 120C 80XB (0C or 10C)
The Valiant little tailor
guide for major general.
first version, will be a lot changes including setups for MMA
loot
http://i.imgur.com/k9WOFKM.png
http://i.imgur.com/bUdS7Lj.png
http://prntscr.com/5a1xfy http://prntscr.com/5a1xze
http://prntscr.com/5a20c1 http://prntscr.com/5a20nx
http://prntscr.com/5a66vk
with 1 assasin and 1 small catapult you can save up to 850B (recommended to sell ls and 1st buyer make kill with assassin 2nd ls buyer with catapult)
max loses: 3502R 1932B 337M 16S 170LB 2K
tested losses:
units needed: 3502R 1932B 339M 124S 48ES 170LB 270C 197K 170XB
sector 1:
http://i.imgur.com/lquKWIB.jpg
general position: http://prntscr.com/59yuui
G1 major, G2,G3,G5 any general G4 veteran
From G1 to camp 1: 30 fox 100 boar
124R 1ES 145K (124R)
From G1 to camp 2. 120 wolf
86R 1ES 183C (86R)
From G2, G1 to camp 3: 30 wolf 130 boar
G2: 37B (37B)
G1: 147R 1ES 122K (147R)
From G3, G1 to camp 4: 90 wolf 90 fox
G3: 150R (150R)
G1: 155R 1ES 114K (155R)
Alternative
G3: 200B (200B)
G1: 98R 172ES (98R)
or
MMA: 1R (1R)
MG: 200R 70K (176-189-200R)
From G1 to camp 5 30 fox 120 boar
150R 5M 115K (150R 5M)
From G4, G5, G1 to camp 6 leader: 60 fox 80 boar 1 giant leader 1 giant leader
G4: 250R (250R)
G5: 180R (180R)
G1: 72R 1ES 197k (72R)
or
MMA: 1R (1R)
MMA: 220R (220R)
MG: 100R 170K (54-84-100R)
max losses in sector 1 : 1314R 37B 5M
sector 2
http://i.imgur.com/HL5mUa8.jpg
general position: http://prntscr.com/59zn78
G1, G2 and G3 normal general, G4 veteran, G5 major, G6 any general
From G6, G5 to Camp 1: 170 boar
G6: 100R (100R)
G5: 140R 1ES 129K (140R)
From G5 to Camp 2: 60 wolf 90 boar
148R 1ES 121K (148R)
because of big lag i suggest you to destroy camp 3 (spoiler for more details)
Spoiler
block, send all generals right after each other
From G1 to Camp 3: 180 boar
1R (1R)
From G2 to Camp 4: 60 fox 100 boar
124S 48ES 20C
From G3 to Camp 3: 180 boar
180R (180R)
From G4, G5 to Camp 5 leader: 80 wolf 60 fox 50 boar 1 unicorn
G4: 250B (250B)
G5: 149R 121K (149R)
max losses in sector 2: 718R 250B
sector 3
http://i.imgur.com/h9Y20UO.jpg
general position: http://prntscr.com/5a06z1
G1 major, G2 veteran, G3 any general
From G1 to camp 1 60 wolf 140 fox
136M 134K (136M)
From G1 to camp 2 60 fox 40 bear
150r 120k (150R)
From G3 and G1 to camp 3 80 wolf 50 bear
G3: 100B (100B)
G1: 140R 1ES 129K (140R)
From G1 to camp 4 160 fox
62R 48M 160K (62R 48M)
From G1 to camp 5 190 wolf
250B (190B)
or
230R 40K (230R)
From G2, G1 to camp 6 leader 69 wolf 80 fox 50 bear 1 furious boar
G2: 80B 170LB
G1: 140R 17S 113K (140R 16S)
total max losses in sector 3: 492R 370B 184M 170LB 16S
sector 4
http://i.imgur.com/O3EGbBa.jpg
general position: http://prntscr.com/5a0vb9
G1 major, G2 and G4 veteran, G5, G6, G7, G8, G10 and G11 any general except MMA
From G1 to camp 1: 60 royal bowman 80 royal recruit
137R 133K (137R)
From G2 and G1 to camp 2: 60 royal longbowman 50 roayal militia
G2: 250B (250B)
G1: 139R 131C (139R)
or if you don't want kill vet
1: 200B (200B)
2: 270R (208-218-228R)
From G5 and G1 to camp 3: 60 royal militia 30 royal cannoneer
G5: 105R (105R)
G1: 100R 170XB (98R)
From G6 and G1 to camp 4 120 royal longbowman
G6: 175B (175B)
G1: 270C (-)
From G7, G1 to camp 5: 170 royal recruit
G7: 100R (100R)
G1: 150R 120K (150R)
From G1 to camp 6: 150 royal bowman 30 royal cavalry
213R 57K (213R 2K)
From G8, G10 and G1 to camp 7: 80 royal longbowman 40 royal cavarly 30 royal militia
G8: 200B (200B)
G10: 200B (200B)
G1: 100R (36R)
or use smal catapult on camp 7 (you also can sell ls for kill with catapult. you will save 400B and 36R)
LS camp for ls buyer, 1R for kill
From G11, G4 and G1 to camp 8 leader: 80 royal longbowman 40 royal cavarly 60 royal militia 1 evil king
G11: 200B (200B)
G4: 250B (250B)
G1: 150M 120K (148M)
with assasin on last leader
Spoiler
max losses in sector 4: 148M 978R 1275B
top bloke :) is this with the new splash damage etc mate?