http://i.imgur.com/mSe9ALK.png
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Population count is out of sync again..I was maxed last night and this morning I can make 6000 more troops :(
BEST advise i can give at this moment is if you do any adventures, only fill what ya kill, or we will run into the same mess as last time , ie pops over counter so men dont add
Begs the question why we have to adjust play style to BBs never ending bugs? Tired of it really.Quote:
BEST advise i can give at this moment is if you do any adventures, only fill what ya kill, or we will run into the same mess as last time , ie pops over counter so men dont add
Oh no, Not again. :( This is getting annoying. Please fix ASAP.
agreed , we can only try to offer a solution.. hopefully BB are working on this now, its anoying
Threads merged
i have 6900 in total of settlers but now i see that i have 4681/6900
but i have 354 working settlers
and unassiged units 5925
and colony unassiged units 150
than i need to have 471 settlers to make in to somthing
but i see that i have more settlers now that not real 1177 isn't real if you take 1177-471 =706 aren't real settlers
please fix it
hot fix pls
http://i.imgur.com/XL07Fxu.png
Have a look here, mate!
Once is misfortunate... twice is careless... how many times have we seen this now?
Why wait until Thursday?
There's no maintenance on Thursday to start the event.
We are aware of the population not adding up. This was the result of a fix in regards to troops lost in Expeditions.
Further communication on the matter should follow.
Hi - and I write to report that after last night's maintenance I have over 2thousand population missing from my tab ...
Plus 54 XBs of the troops I had sent on adventure ...
thank you Ravel3, although i havnt done PVE, at least there working on this, faster pls
If that's a result of a fix, did anyone actually check the fix? Doubtful.
so should i train military units with those extra settlers or are they gonna go poof when they fix it.
UPDATE: Additional info explaining the Military unit amount mismatch has been posted here.
That does not explain how I have an extra 2200 over my pop limit..and I have not done any expeditions!
Additional: I just did a quick building count ( may have missed one or two residences ) and the new total is more accurate . However this means my population count has been wrong at least since the beginning of the Halloween event, ( probably a lot longer ! ) as I have had the same `low count' since around that time, when I was doing a lot of adventuring.
Thanks for that :mad: May I suggest if you can no longer be trusted to give us accurate population counts, you at least give us the ability to check for ourselves and add a residential counter to the economy overview.
I am the same i have done no PVP nor do i intend to currently i am plus 1903 population and it should be 7 or 8.
That explains nothing, since i havent done any expeditions or adventures for weeks. I couldnt possible have lost anything. Secondly I also return armies complete when i have done any adventures. Thirdly i have no intention of doing any PvP ,since it is a waste of time and cost. The last point is what they are really saying, we have fixed something we broke and we used the right way to do it (LMAO no you didnt), but in the process you have further broke it.
yay, I have 3010 settlers out of a limit of nearly 6k and over 5k army. So the game-destroying pop bug is back........
ATTENTION BB_Ravel
I QUOTE : Once the real amount of existing military units decreases and hits the displayed "Military units" amount, the calculation starts over and all displayed amounts should be correct again.
prntscr.com/5f2qse
this is worrying A player killed off troops and counter not reset..so it appears your quote is incorrect
Pls pass this on to them who do the fixes
My gee ...
Instead of population thing to be fixed [I was missing 2300 + 54 XB] ...
now I'm missing an extra 1000+++ from the population ...
having done just a SA [w MMA+vet] & with max 300-400 losses total ...
& building troops as well ...
it is indeed getting worse BB people ...
Just to let you know
.................................................. ......
My population doesn't even add up if I count manually. And it got worse after an adventure. It's totally broken and hey, I won't kill off my military units. Unless you compensate me with all the weapons, and say, a gem mine :)
prntscr.com/5f4epa
do i have to kill more troops? no way
OK my pop count says 4809/9000 but my ACTUAL number of troops and settlers is 8303. (true number I know because I keep track) That's a 3500 discrepancy!
What do I have to do to fix this?
I just read this -
Additional information about the Military unit amount mismatch:
Lost Expedition troops were not subtracted from the total amount of military units.
Therefore, they were also not subtracted from the amount of existing settlers in the population limit.
This was fixed. Additionally, the calculated total amount of military units was halved for every player.
Don't be afraid: No units were deleted.
Since the population limit relies on the "Military units" amount, the quantity that got subtracted was taken off the amount of settlers "in use" as well.
Once the real amount of existing military units decreases and hits the displayed "Military units" amount, the calculation starts over and all displayed amounts should be correct again.
WHY HALVE OUR TROOPS??????
that's true. military unit count goes to zero but nothing changed...
having a pop of 12170 and full on monday night. woke up to half my pop count. so hoping the bonus week would end the horrific lag and glitches on advs :O( it didnt i struggled thru lag on 2 ft advs lost over 6k troops but pop counter wont go below working settlers.
so i am flummoxed over your instructions
is this problem gona be resolved in this night extra maintenance we have to suffer again cos of BB's incompidence
im worried by the lack of feed back and the general 50% removal of everyone's troops, we pay'd for them ya know
as we pointed out your fix dont work and nothing since....
pls tell us whats going on
players have killed milions of there armies on your instructions ( I QUOTE: Once the real amount of existing military units decreases and hits the displayed "Military units" amount, the calculation starts over and all displayed amounts should be correct again),.. this is saying kill armie to reduce troop numbers . and some have zero'd there troops, even highend troops... are we gona be compensated for our losses .
WE all are seriously lossing confidence in BB's ability to run a game
This is how I understand the current situation.
Before the maintenance (9.12.2014) the expedition troop losses weren't deducted from the "Military units" count so for those players who had done expeditions the "Military units" count was too high. The deduction was fixed in the maintenance and to get the "Military units" to show the correct number for those who did expeditions BB decided to halve the "Military units" count of all players (source) and this led to the situation where we are now.
Example below:
Actual troop count (Unassigned+Assigned) is 2800+120=2920
Military units count is 0,5*2920=1460
Population limit is unemployed+working+military 80+266+1460=1806 when it should be 80+266+2920=3266
https://i.imgur.com/iwZWBRz.png
image from flnielsen
After the maintenance when we lose or make new troops the real and "Military units" count reacts correctly to the changes by decreasing or increasing the same amount as our losses or new troops. The difference between the "Military units" count and the real unit count remains the same half of the troop count as we had after the maintenance no matter what we do.
Example using the troops in the image above:
We loose 500R in an adventure and the real troop count would drop to 2420 and "Military units" to 960 so the difference would remain 2420-960=1460.
We make 100R after the adventure losses and the real troop count would increase to 3420 and "Military units" to 1960 so the difference would remain 3420-1960=1460.
I don't know what would happen if the "Military units" count would get below zero. Now I know. And it's even worse situation.
As both the real and "Military units" count changes similarly the fix proposed by BB doesn't work.