Need more books!!
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Need more books!!
Dear fishlice,
The reason i have only 3 geos and 1 scout fully trained is that when i started the game i was training my normal geos and scouts.... and when i finally got specialised geos and scouts, i started upgrading them....
Don't know your current level, but with the introduction of new mines like gran, tit and slat, we need more geo's and jolly one's...
The search for new mines is 8Hrs normal geo and 4Hrs Jolly... s you need some geo's specially dedicate for it... (if u want a constant prod of gran)
Event wise like xmass for instance we need more explorers... and training them is kinda hard...
Am pretty sure u got loads of books doing RTTBN adv when drop rate was still good... but now on what have we got???
My current book prod is 4 Manuscript for 1 Tome an 2 Tomes for 1Codex.... so 1 Codex is 10 productions.... New buff i agree help, but it is only 20% where as long ago we used to get loads of minimum 100% bonus for 24Hrs with hide glue...
Will try to follow up with some calculations of time needed to train a geo and a scout fully from nothing should be relly fun ;)
Think about the new players who dont even know what RTTBN adv looks like :) life is harsh m8 ;)
I don't disagree with many of the points you make, I was demonstrating that we don't all need more books, what some of us will need is something to spend the book on such as the island skills and general skills.
I have been playing for around 4 years and have been making at least 1 book everyday since the bookbinder was introduced. I have no books in stock and I still have not fully upgraded all of my explorers nevermind my geos. without any decent buffs or queueing option it is taking me 10 days to make 1 codex.... that is ridiculous if you want to maximise your explorer you need 6 codex for each one and that is after you have unlocked the top tier of upgrades. I estimate it takes approx 120 days without buffs to fully upgrade 1 explorer. This needs to be addressed asap in my opinion.
The best solution for me is to allow queueing and some better buffs, If this is introduced though then higher costs should be included to balance it off a little. Although how this would affect new players im not sure.
Maybe opening the tiers of upgrades in relation to what level player you are rather than how much time you have already invested into upgrades you dont want just to unlock the next level.
One thing is sure though it does need sorting as WE NEED MORE BOOKS !!!!
Think the thread is getting derailed somewhat there's a difference between getting more books and making the bookbinder more functional. The bookbinder not having a queue has always been the principal problem. For those that only play 1 session per day that means 1 book of some variety, also makes any kind of buff use pretty pointless as they will gain no value from it.
Given that the Bookbinder now knows the exact cost of the next book in advance surely a simple queue could be implemented even if it was limited to 1 variety of book. It would most probably increase the likelihood of people buying book glue's from the merchant if they knew they would get at least a couple of manuscripts from it even if they only logged in once a day.
The only other solution I can see in the catch up race newer players face is to put the books in the merchant for gems and then people can choose whether to pay a cost in gems to catch up to veteran players.
Id like to just advise ppl that if u want more books for scouts for the artefact search be aware that it seems BB may have changed the drop of the best item in that search which is the rainbow.
The increase in Cheese sarnies, fish platters, irmas and solid sandwich in the last few weeks have been noticeable by most who are doing this search at present.
I have been doing artefact search for over a year with 15 fully upgraded savages, that's 14 searches a week, the average was 15 - 20 rainbows a week, the last few weeks have been between 5 & 10.
I think we have earned more books now after so many years
Need more books :MAFIA:
PS MERRY CHRISTMAS ONE AND ALL
simply we need more books and we have no other way .
I don't feel it should be made too easy to make books but a queue would be an awesome feature
tried upgrading ur bookmaker? I aint been playing as long and am way ahead of u on training!
the whole game is a long term project, slow down, there;s no rush :)
Really don't see the need 'for more books'. many of us have played long enough to remember when their were no books, all searches took the full time to complete and the returns were what they were - no extra granite etc. I now find the way my explorers are skilled is way out of what I want with the new resources they find. I am about to un-skill my 3 lucky explorers and skill them again so they do searches in the shortest possible times. However, if they had no skills I would live with that too. A lot seem to have forgotten that settlers is a slow paced game and almost want someone to play the game for them.
i have been calculating some time frames ... so it would be like 2 months to train fully 1 scout... i require 4 manu for 1 tome and 2 tomes for 1 codex... and now imagine the geo's time.... there are new mines and much more need for trained scouts for event resources... so having more bool is kinda of a necessity... To be honest with the new gran mines have bought some more jolly geos as the mines depletes quick an search is very very long... been planning to get more scouts too as they play now a more iportant role in the game and their return is kinda getting better and better... So if u had the chance to get a lot of books from RTTBN adv am realy happy fr you but new players dont have the same chance u had in the past and we need more books....
Yes we need more books and we need to be able to make more than one at a time like in the proviopn house. The buffs for bookbinder is more or less useless, because you cant queue the book production. Unless you sit in front of the computer 24-7 you will not have much benefit from a buff.
A solution could be to be able to upgrade the bookbinder, and or reduce the production time and resource requirement, and be able to make more than one book at a time like in provision house
Another explorer on the horizon, more books needed. Please give us a queue in bookbinder and if you really want to push the boat out an Improved bookbinder to run in tandem with the existing one.
I mostly agree, but I think science (by design) is supposed to be somewhat slow. Some of the skills are quite nice and I don't mind the price of time to get there.
It would be very nice to be able to queue books, but since the costs change (up to a certain point) based on how many books you've made that could be quite difficult to implement.
Im a +1 for having a queue in the bookbinder
I had bookbinder at level 5 - I was able to make one manuscript every 12 hours - that's 2 per day - but I still needed buffs because I was often a bit late or needed to make tomes / codex
I've upgraded to level 6 - I can make a manuscript in 10 hours - but I'm still limited to 2 per day unless I start getting up in the middle of the night - the plus side is I don't need buffs any more ...
I'm all for to at least being able to queue 2 books in the Bookbinder.
takes 4ever to train them all. More books definately NOW
maybe add books to loot table of coop- so it is not the one adventure dropping em anymore
+1
Agreed!!
More books is a must with the increase in lvl75. There are so many things you could use a science system for. Would make it better for the player. Look at the extra resources etc. you get when you level in colonies. How about:
1. Queued books. A must as everyone has said.
2. Dropped on adventures as loot on every adventure. We have pointless statues. REALLY??? Why? You play adventures for rewards and get....... statues. Why not something useful?
3. Books to build general skills? i.e. buildings could also have the chance to have books spent on them. i.e. speed up production, less resource spend.
4. Books to be spent on buying extra resource production.
5. Books to be spent increasing XP on adventures. You could have XP increase on every type of adventure. Increased resource drops from adventures via books.
6. Books to be spent on generals. i.e quicker travel time buffs, more troops, more damage given, less damage taken.
Mt bookbinder is at lvl6. All of my explorers and geo's have all manuscript based skills. Many don't have anything more than that. Once they all have manuscripts, I then concentrate on tomes for all of them, then codex.
I am now at 5 manuscript for 1 tome, 2 tomes for 1 codex. I make 2 manuscripts or tomes a day. Due to no queue, there is absolutely no point to me using any buff as I will still make 2 of each a day. But it takes me 3 days to make 1 tome, so a week to make 1 codex.
I have a combined 31 explorers/geos. That is a lot of books still to buy/spend.
Bit soon to be talking about improving the science system when we are still waiting for the other 2 branches.
1 That's a given.
2 We got a adventure which drops books, we need the drops to that be fixed. Asking for books in adventures in general is too simplistic a suggestion it needs to be fleshed out in more detail.
3 Hopefully part of Island science
4 & 5 Can't see that happening. would cut into their revenue stream
6 Hopefully part of General science.
The only way I see that we can get more books that BB might agree to is to put them in the Merchant.
Why is asking for books to be dropped in adventures too simplistic. You have 1 adventure that drops a max of 5% on another adventure. There are no other adventures that drop books. Why is it so hard to drop useful stuff from adventures? If you feel that 1 adventure that drops books is acceptable then fine. I think a large number would disagree.
Or, instead of resource adventures or xp adventures, why not science adventures as well? Rewards all books related - i.e. dropping nibs, or paper or glue/books. Have easy moderate and hard dropping different types of book components/books.
The possibilities are endless. I will never make enough books to use. So the more chances the better.
probably shouldn't hold yer breath for the other 2 science branches. Since it was 'promised' we have MMA's MOD's and drac for generals, what would be the point if we could skill up BHG's to do the same thing or better. As for island science that would mean we get a lot more for less which is probably never gonna happen.
18 on the list http://forum.thesettlersonline.com/t...Needful-Things
+1
Maybe a new loot spot have a chance to drop Books is good idea for FT adventures as example, my FT because the players that can play them suffering with Geo and Explorers.
To be honest i dont mind not skilling generals, as they already got their secifications... but now with scouts and geo's i calculated more than 2 month for a geo, have 10 Jolly and 4 normal geo's.... got 13 scouts and planning to get more... so 4-5 years minimum to skill them with no option of going faster is quite depressing :(
I can count on one hand the number of Return to the Bandit's Nests adventures that I have done and whilst I have managed to get a few of my Specialists fully skilled, most of them only have a few manuscripts invested. Despite this, I completely disagree with the assertion that we "need more books".
Both Geologists and Explorers work perfectly well without any books at all... the skills just make them work a little better. I like the fact that this side of the game is a long term project. Too many aspects of this game are solved with a quick fix available from the Trade Office and/or Merchant Chest.
Having said that, however, I do agree that not having any form of queue in the Bookbinder is a mistake that really should have been rectified by now, and given the fact that the game already can recognise the required cost for the next book I see no reason why we shouldn't at least be able to queue up one extra book provided we already have the required materials for it.
MOre books or let's say...every 50k exp gives you +1 "upgrade point (1)", three-five "upgrade points (1)" give you 1 "upgrade point (2)" etc...
It seems that BB only decreased drop rates but did not modify the game mechanics to work with lower drop rates.
Also, how are lower level players supposed to get 100 frozen manors or witch towers with such low drop rates? We are doomed to have lower population limit than those who play longer.
There was other mechanics and also the lack of them back then which allowed some but not all the older players to obtain large numbers of those buildings which have nothing to do directly with drop rates.
Players back then worked to get those witch towers which back then were the most desirable population building, and to do that they would have had to work harder than is needed today. But there was a bigger proportion of players running Dark Brotherhood back then than there is now, this means on a per player basis more witch towers were entering the market.
You also have to consider the fact that back then there was no xp gain after level 50, there was no star coins to be earned, so many players sat there with unopened loot mails waiting for something to be implemented in game they could use the xp on. When we got star coins those loot mails were opened as a result those who had sat on their mails not only had big star coin buying power but they also had a big boost to the resources they had which they could now use and in some cases a lot of witch towers.
As it turned out Frozen Manors came along and they was in a position to spend big in acquiring them.
With the new level 50+ guild quests what we are asking for is not going to do the job, we now need a intelligent queue. Not just one where we can move a book to the top of the queue to be built but one were we can have it replace the book currently being made.
It would be logical if the newer players had the same possibilities. They play for longer so they got more money and more loot which means more pop buildings. So let's say they were able to get 20-30 witch towers in 2 years but now they lowered and it's possible to get 1 or 2 witch towers in 1 year.
I did more than 300 black knights and only got 1 dark castle for example...
Could the Bookbinder also have a production queue like Provision House and Barracks please? I would like to book 5 or 6 Manuscripts after my Tome or Codex.