Endless coalmine! +1!!
If added Ill directly buy 3! even if for 20K, so BB you potentially earned 300 euros here :)
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Endless coalmine! +1!!
If added Ill directly buy 3! even if for 20K, so BB you potentially earned 300 euros here :)
can see the possibility of an Industrial coal mine this year, I hope BB consider an endless one instead, don't think I'd go as far as 20k gems each. Maybe 30k gems for a pack of 6 endless coal mines. I'd also like to see some increase in the limit of recyclers 3 was fine until they raised the level cap and maybe increase the limit on workyard from 1 to 2 for gems.
i think there is some cool ideas there nice work on the post
Also a recall explorer or geologist option to send them out on something more urgent instead.
I've seen this requested in other posts and I'm all in favor of it. Sometimes I just clicked the wrong thing.
It's usually agreed there should either be a time limit to recall him (e.g. while he is still near the tavern) - perhaps 2 minutes? Other suggestions have been a small price to pay (1 gem?)
At any rate I would love to be able to recall someone I just sent, and don't mind some restrictions or price for doing so.
I like 1,2,4,6 & 8. The rest might be good for other players but if we had to vote on what ones we wanted then my votes would go that way.
+1 for the post, very well put together.
+1 to all especially the first on the list.
great ideas +1 to all
i think it is great
i would very much like to see these changes 2 thumbs up
yes please, +1 (well, +all!)
great post, really like your suggestions on how to fix the games tedious parts
+1 great ideas 1 & 6 were the best ideas but liked them all
why not a building for the gen's where thy are in and you can gif them the army inthe building
Ok made 1 up for geo's but it it would also work for explorers and generals which would make them stackable :)
(pic moved check 13th on the list)
Gens need to be on the island so they can be moved around and used to kill bandit camps, but I don't see why the ones we are not using and all other specialists can't take up residence in the tavern. If nothing else it would give us a reason to have one
Support +1
I came here for the barracks/prov house queues and would see these as 100% first prioriy however, none of the suggestions here are bad and all have a place in the game as we know it.
I have ticketed support for mistakenly spent gems and consider it daylight robbery for those who have invested money in this game. I suppose on that basis it gets 101% priority :D
Great work to the OPer. All hail Smiffy!
+1 to the latest new added ideas too!
altered 3 & 10, added 17 :)
+1
yes please, +1 (well, +all!)
Needful things indeed, +1.
I see another option how deal with loot spots (point 11)
http://i.imgur.com/i0wov1J.png
If you want i can add another suggestion to your list: When discarding adventure maps, they will give a portion of map fragments, lets say 10% of their cost.
Ooh I like that one it's better than mine... so its on the list nicely done SoldierOfFortune :)
http://i1294.photobucket.com/albums/...pslduhod5q.jpg
Lol just kidding that would never work :) but I have added some and altered others on the list
+1
Don't know if this have been suggested but... was thinking of when sending out multiple generals attacking on adv's it's kinda hard sometimes to keep track of which general is which. So when you select a general (before attacking), next to the pencil (edit general's name) there's a scroll down menu with numbers 1-9. Add troops, select a number (1) and send out attack. In the shield above the general there's now a "1" visible. When general's back and you click the unload button the number resets, along with troops, showing blank. Click the green confirmation button to confirm. Just something I had in mind but maybe overkill and could be too much keeping track of?
really well done - some excellent suggestions
Pity it is not in accordance with the second rule of posting suggestions and I can see why, with the OP constantly updating the original posts it invalidates all other posters as it make those with positive remarks appear to approve the most recent update when in fact it was a earlier version they approved of. For those of us who posted negative reviews the reason why we disagreed may no longer be valid.
Those aren't rules they're suggestions posted after I started this thread (which had "not finished yet more to come" at the end). Also you were the only one to simply post negative others have been more constructive but anyone can change their post to reflect their views on added suggestions like or not is'nt hard to do.
I think i will just add a blanket yeah good idea.
At the end of the day it does not matter what other players or myself think about your ideas, it's what the Dev's think about them what counts. If your not presenting them in a manner they find acceptable then that's just wasted effort on your part.
True players could change their posts to reflect the changes you have made but the mechanics of the posting system can mean they may not see that such changes have been made. This means every time they see somebody has posted they have to trawl through the entire thread to find both the changes and to update their opinion, how many are actually going to make the effort to do that.
+1 to all!
well done. soe of those suggestion should have been already implemented long ago (such the queue in barracks and provision house at point 1)
+1
Great suggestions.
Maybe another good suggestion for beanstalks and beans would that they could be used for upgrading for example the Magnificent Residence.
I would like to see the fish production would again have some place in Settlers economy. The solution could be to have 48h 2x buff similar to Grilled steak so the players would have option which production (fish/meat) to maintain.
http://i.imgur.com/nO5e0Eb.png
+1 for your suggestions.
Fish are too easy to get bb don't like easy unfortunately. I'd like to see a x3 for 24hr buff in the prov house relying on collectibles sucks as I always run out, but not for gold ore maybe double the cost of an erma feast.
BB probably thinking about an improved fish farm for the future current one like the deerstalkers is a bit of a downgrade on the fisherman especially since licences aren't needed much atm so could get even easier.