Do you have a point you are trying to make here?
If so, it completely escapes me.
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I get the point. Some "old" players think that in this game, you have to get "merit" to get stuff. The longer you have been playing the finer you are, and the more right do you have to have stuff, like nice gens as the mma that makes the game more fun to play.
Some apparently think that we all have to start with the very basics because so did they. Like our parents and maybe some of us (at least me) had to start by doing math only with paper and pencils - no computer. So in order to get mmas we must play for years with only regular gens- because that was what they did and because they did - so must everyone else.
Why that should benefit anyone beats me :p
The thing is that with the new levels and new adventures it is not really much fun if you have not got mmas. In the"old" days they only had up to level 50 and a more limited selection of adventures. Times change - the game change. And remember it is a game,- it should be fun.
I just started a new job, I simply dont expect to be paid the same as the manager that has been there for 10 years, Its a walk of life, except it like everyone else does.
Well, if that is the case, then somebody obviously missed the part where I said:
I'm guessing they also failed to catch my point about how Tailors are perfectly playable without MMAs as well as Dappadon's point about the Major being of more use than the MMA for Ali Baba's.
I'll expand further and say that, from what I have seen, the dominant limitation on ability to play Fairytale adventures is population, rather than general type.
Maybe BB should consider having people play for a few months using just 3 tavern generals like us ''old timers'' had to do? Essentially imho the mma was miscalculated by BB in terms of it's impact on the game as many advs can now be completed with little effort. I am sure those who have played for some time will recall having to kill 1k cavalry on DB's final tower. Now, keep sending mmas, job done. Not good for the game.
1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (MMA) 220 Recruit
4 wave (270) 20 Recruit, 50 Bowman, 1 Elite Soldier, 199 Crossbowman [losses 680R, 50B]
G6 25 90 Bear, 70 Wolf Packleader 1 wave (250) 250 Bowman
2 wave (MMA) 220 Recruit
3 wave (270) 84 Recruit, 186 Cavalry [losses 304R, 250B]
G6 26 110 Bear, 69 Giant, Giant Bear 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (200) 200 Recruit
3 wave (270) 56 Recruit, 1 Elite Soldier, 213 Crossbowman [losses 696R]
should not be hard to see why 1 mma is far from being practical.
so far so long no one had put here a valid explanation why on earth does anyone care how many mma i may have ?
i may have, or someone else whoever it is, may have ...
why do you care ?
am i your opponent ?
are you in a competition with me in some form ?
high ranking officers, players tell what all the time ?
the clichie say, like motto, "we help low level, newbee players, they are welcome bla bla bla"
now is this how you are helping low levels, or new players asking BB to limit their way to get more generals ?
what sort of conspiracy is it ?
big difference in two scenes dear lord.
one can bear eating rice morning, at lunch and in supper 7/24 to survive as long as others having the same.
but once you see other start having delicious different kinds of food, you no more are going to keep happy having rice 7/24...
you are going to chase and seek ways to have better food...
main point i am trying to make is,
you ppl, you with 4 or more years of exprience in the game are not model for us who has less than 1 year in the game.
for example,
one said, why BB should give the same conditions with those who had 4 years in the game...
i am asking to the guy now,
why are you asking or even caring with what BB might give for new comers ?
is it the way to please yourself to have years in the game and how BB shows its appreciation ?
my point is, the way how i dont understand this feeling precisely.
we are not in a league, we are not attacking each others islands, hence we are not pillaging each others goods, items whatever...
so what is it all about ?
are we jelaous ?
because i had the difficulty,
you will suffer the same difficulty with what i had.
so, captain cook, he discovered many lands sailing all over the world,
before he did, half of the world was unknown.
lets consider captain cook comes around asking,
hey, when i said hello world, the half of the world was unknown, i started with only knowing the old world.
since i knew a limited world but all is what i did to map the whole world,
today everyone should get born without knowing the whole world but then give em a ship to sail to make their own discoveries.
i dont know if anyone see my point here .
time is changing, everything is changing, conditions, speed, capacities, anything.
every and each online game, starts with a basic set-up, in time it adds stones on and on becomes a wall, then in years the game with more walls become a castle, then a town a city then a society.... dont miss this. For players who may start this game in 2015 and 2012 are NEVER going to have the same start conditions cos it is against the NATURE.
go back,
back to bronze ages,
invent fire, wheel, stones, mining, weapons, use stone weapons...
because the first men used those they were not given the bows and swords.
what i am saying is,
if you are a 20 years old teenager, and if it is the year of say for example 1150, what your stable produce ?
swords, bows, etc...you simply take the sword or bow to hunt or to go into battlefield, you are not supposed to have the time span needed to invent sword and bows from bronze age into medieval age which is 1500 years or so.
And you accuse me of going off topic?
Never mind, I shall refute your spurious argument thusly:
It seems very obvious now that you are only interested in battering down anyone who has an opinion different to yours, an observation supported by the fact that 13 of the last 20 posts in the thread have been made by you. Your position on the matter is now perfectly clear to anyone with half a brain. How about you pipe down and allow other people to express theirs without attempting to browbeat them into silence? If you, instead, spend the time and energy tailoring your favourite guides to suit the generals you have instead of ranting about not having the generals you want, then I suspect you'll quickly discover that the problem is not as bad as you think it is right now.
This thread has unfortunately devolved into passive aggressive posts, and therefore is now closed.