+4
Printable View
+4
Well there's really simple workaround Ozzymandeus :)
First negotiate the deal THEN put the trade
Use something else not a fish - wheat, water, flour, scarecrow even ;-)
I'm not fan of the blocking players from trades - too much hassle for few annoying instances. I have ignored so far only 2 (TWO) ppl despite the fact i have had several bad experiences both - as seller and buyer of lootspots :)
How many players do you each have blocked now ?
Personally I have none - and I have the feeling that is what it is for most of us.
I think people is blowing this out of proportion. I dont see blocking of entire guilds or 1000s of players coming about, because we have the option to block a few trouble makers. I doubt very much that 1 of of thousands of players will affect marked pricing.
If you had paid closer attention to the order of the steps in my list you would have realised that trade is put up after buyer whispers, as you suggest... and if that wasn't immediately obvious then the example I gave of getting hassle from a player because I hadn't put up a fish straight away should have made that clear.
Also, I have tried using other resources, stone, coal, copper, pinewood, wheat all tried, plus a few other ones I can't remember off the top of my head, I'm sure. It still doesn't work, as people can search "ozzymandeus" instead of "fish" and see a 1 resource trade for the advertised price.
None.
This is purely because I can't block people from buying my trades, so I have to be able to communicate with them if I want to deal my lootspots in trade, if only to warn them that I don't refund money if buyers go AWOL after accepting invites.
I appreciate the arguments against blocking people from seeing trades, and I don't necessarily disagree with them. I am merely trying to point out that a suggested workaround encountered problems when I actually attempted to put it into practice.
My point was that having the option to block other players from your trade will hardly affect the pricing, as it will be only used to block those very few players who can be very annoying. Even though they are few- some of my guild members avoid trading ls after having been waiting for more than an hour for ls buyer and being bullied into paying back price of ls after they finished without player making kill. The just swap within guild now.
So yes blocking would be nice - and I doubt that very many would be blocked.