Thank you for the great maps.
Is there any tips for efficient (and pretty) location for a larger buildings?
such as watermills (and maybe friary)?
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Thank you for the great maps.
Is there any tips for efficient (and pretty) location for a larger buildings?
such as watermills (and maybe friary)?
http://i.imgur.com/jMi3Zwx.jpg
Here's a map I made up for zone 9 that I thought would be a good place to set up a self contained silo and farming area (as I don't really care for the gold mines all that much).
Everything above the line utilises the top field, and everything below the line utilises the bottom field.
The numbers are the total travel times for either building to do it's thing in regards to their respective field.
Below the line, set up silos in a 36, 36, 44, 60, 60. Set up Farms in a 28, 44, 52, 52, 60. If you feel it's too far, optionally you can drop one of the 60 second silos and farms to keep it equal overall. Both groups have exactly equal total travel time (236 for all 5 of either type), so the field will never deplete.
Above the line, set up silos in a 52, 36, 36, 44. Set up Farms in a 28, 36, 44, 60. Equal walking times (total is 168 for all 4 of either type), the field will never deplete.
And that's about it.
1 storehouse, 2 fields, 9 farms, 9 silos, timings all match up for the fields to remain constant.
To ensure it's accuracy I let the field in the top section on my island drop to 162 wheat. It hovers up and down slightly as the different timings occur, but overall it has stayed steady for several weeks now.
As further options, there's a 60 and a 68 left above the line, you could pop a farm and silo in these respectively, but I wasn't happy for things to go over 60 seconds.
Similarly, there's a 68 and 76 left over below the line you could do the same with, but again, probably too far.
Would be nice to have that map back, wish I had made a copy.
All of http://www.bartpolski.co.uk/ has gone missing, I want the Resource map back rather badly too. :(
Google images and the name Dynuel =
http://img641.imageshack.us/img641/9...cementfull.jpg
http://postimage.org/image/duuzmajzr/
Reuploading map image of building placment:
Galery of all
http://postimg.org/gallery/a8y0t5r4/
Original HD 4500x2900 px 1,8 Mb :eek:
Half 2250x1450 px 980Kb :cool:
http://s11.postimg.org/3m1i2lbnz/map..._full_half.jpg
Compresed:
Compresed original 1,6 Mb
Compresed half 400Kb
compresed 1/4 1280px 150kb
Grid map:
http://postimg.org/gallery/aj64ahhe/
Original 3Mb
Original compresed 500Kb :cool:
http://s8.postimg.org/kdeqohv8x/dsof..._compresed.jpg
Of corse it' not my work. I'm just reuploading it in hoaps it dosen't get lost and forgoten. I did howewer resize them.
[ Censored ]
from brazil :D
English only please,
peck_ed
Any updates/new insights on this ? I've "drawn" the spots on my map ... saving up resources to move my buildings ...
Awesome videos, very informative! :)
Thank you also to all those making the maps :)
http://i.imgur.com/yEEJLo5.jpg?1
Followup on my image from last page, here's the final product for my Silos and Farms in sector 9. Two of the spots (the silo and farm next to eachother to the left of the store) needed to be swapped, their travel distance changed based on the buildings going in front of them.
This arrangement works out pretty good.
The silos on the left are technically 4 seconds quicker than the farms, so like once a day it will be full and the silo will wander off elsewhere to fill, which sounds fine to me.
some of my silos
http://img94.imageshack.us/img94/8257/keq9.png
http://img812.imageshack.us/img812/4173/2w28.png
thx Thrade!
^ Nice i'll definitely make one of those soon!
Anyone has a photo of Silos in s1? I know I've seen it somewhere but cant find it again.
Pretty nice guide !!
Very nice guide!
This can be updated now that there are destructables mountains.
any new links for map of placements of buildings
Where are the links?
Anyone done a map for the new sectors?