+1
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+1
Only suggested two and a half years ago... so worthy of a bump ;)
Finallly at last, your original suggestion meets my cryteria for such a buff list, though how I missed it originally is beyond me.
my +1 still counts :)
time BB does something with it like all the suport it gets from the community this shouldnt be missed
+1 brilliant idea Tripi
I would actually slightly change the way it operates and just manage the List(s) within Economy Overview.
To place buffs I would just use the Mayor's House (whether on home or friend Island)... drop 25 Feasts or whatever (except cheese/love etc of course) on MH opens a list of options[list 1][list 2][cancel] etc and clicking one of those does the lot.
Original idea had the player opening Economy Overview to place buffs which was flaky back then and now even more so with so many buffs in star menu.
I should go back and tweak the first post a bit ;)
Amended the First post now to better show the concept (with slight tweaks based on a year or so of additional suggestions)...
Quote:
We all know that buffing your own buildings can take ages and that buffing a friend's buildings can take even longer.
After every buff the request is sent to the server, confirmed and then returned before the building shows any effects.
To speed this up, perhaps consideration could be given to making 'buff lists':
Allow each player to define one or more sets of up to 25 buildings.
Allow those sets to be editable by the player.
Allow the player (or any visiting friend) to buff an entire set with as many buffs as they choose.
http://s12.postimg.org/5si26vf7x/buffs.jpg
Clicking the [Add / Remove Buildings] button would then return to island map, flag current buildings on the list and allow the player to remove a flag (with a click) or add a new building/flag by clicking any un-flagged building. Like buffing there would be a standard cancel button to exit the list management phase.
Adding a set of buffs to the desired list would be done by dropping a stack (or as many as you had) on the Mayor's House and then selecting which list to apply it to.
http://s16.postimg.org/oq2i7ar0j/image.png
Shows 18/23 as 5 buildings are already buffed - the 2 zZz asleep buildings would still be counted though. Presumably small buff stacks (e.g. 6 irmas) would just target the first N buildings in the list.
Visiting friends would do exactly the same.
One click, one call to the server, job done.
Obviously thought would need to be given to the implementation, whether to incorporate it into the Economy Overview as conceptualized in the image or somewhere else, whether to charge gems for more than one set, whether to allow specialist buffs to be used etc etc