That is all you guys need to know!
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Basically BB will not fix this bug, that's why they offered completely different advice in thread to what's being asked for, the event is very short so they will wing it to the end of event, a little surprised they refuse to acknowledge it's a bug as when those German's play up they usually get right on it!
still no comment from the devs, a third of the way through the event?
Ok, clearly I am thick. Friends dropped 3 cards for me, I waited 5minutes intentionally so valentine was clearly running, started a tomb raiders, invited 3 others to do their sections. Ended adventure and got this:
http://prntscr.com/mpz33f
Shows valentine cards still running, shows loot was 11 refills, so clearly must normally pay out 5.5 refills, or am I being thick as I said??
So, next I did another identical tomb raiders immediately after and got this:
http://prntscr.com/mpzwo9
Note that the xp on both is identical to the first adventure and is exactly what tomb raiders gives with no skills on generals and no bonus buff. Also note that the 8 refills is exactly what we get with no bonus buff.
Hmm, so maybe I am not quite so thick as I thought; could it actually be that the Valentine buff is bugged?
Dears, I've done 6 adv with 3 cards on invitating people island, started after, no premium received, no printscreen done, just for information, yes farms was buffed every time by me on friens islands
more, it was no nformation saying we have tu put cards before adv started, unhappy, but good luck with loots, lol
Got a good one here, played 2 TR's simultaneously, the 1st gave the x2 loot, the 2nd (about 5 min after) didn't, lol, over 2 hrs still running on the buffs, didn't refresh or anything, lol, I'm lost for words...
I have played about 10 x 2nd thief with swap every time & to guarantee x2 loot I've had to place the cards myself like Grums suggested, but if u adv 6 hrs a day you would need 18 cards made, that's a lot of nibs etc.
I'm assuming when this was tested the x2 loot never came into question & for the 1st couple of days of the event there was barely a prob apart from the lag build up with so many returning players.
To admit a mistake now & throw another hotfix during the event would make BB look catastrophically bad! Problem is their own country's servers are making waves cause of this, the old saying of never (go to the toilet) where u sleep. < acceptable wording. lol.
There was plenty of proof that the buff is not working properly and this is a huge detriment to the whole event. Please all official accounts stop misleading the players and acknowledge the problem! I (and probably many others) have created a ticket more than 4 days ago and there is still no response, other than a request for a more concrete timeframe of my buff, which I provided (along with screenshots for two separate instances).
lets face it their stalling for time by blaming the players ...they have no idea whats caused the bug and the event is too short for them to be concerned over it. the time when they would of all over this has long passed so they will twiddle their collective thumbs for the next week then clock the event up as a raging success
Just ran 3 x second thief with cards on the fields. The first two I got double reward but for the third one I didn't. The double reward has been working correctly for me for the past three days. The fields were still buffed at the end of the third adventure.
I had a look thru the system log and the only thing that occurred not related to the adv was that I dropped some refills into the fields while the third adv was running.
Also a comment on the buffing issue mentioned above, I have not, as yet, dropped any cards on my fields myself, all have been dropped by guildies and I previously had no problem getting the double reward.
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Quote Originally Posted by BB_Torkav
The buff has to be active when the adventure ends and the loot is calculated and sent to the player.
It is not enough when the buff is active during the adventure but ends before the adv is completed. It has to be active when the adventure ends and the loot is sent.
This means that if a player has the buff running and is in his third adventure, the possibility is high that the buff will run out before the adv is finished = no additional loot.
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Well I can only say that the fields had red sparklies when I looked at them after the third adventure had finished (yes it's quite easy to do a second thief in under an hour). Of course I cannot say that the red sparklies were really there and not due to about 10 minutes lag, which is of course very possible.
I try to be generally positive but this is insulting to the people posting here who all understand that the buff has to be running at close.
I've had 4 adv today, combination of hosted by me and hosted by others, all had buff active at close, none got double loot.
Here is screenshot showing buff active and standard loot.
https://snag.gy/dwBq7h.jpg
And here's another a few minutes later.
https://snag.gy/j2c1zZ.jpg
I ran the card buff and fields were active before I started a 2nd thief and I didn't get the double reward, did another 2nd thief straight after and didn't get the double reward again.
I would like to say that this is an outrageously insufficient reply, and utter denial of what players are reporting to you. You are giving a bad name to the company that employs you, with your poor/unrelated/irrelevant explanations, I hope it is clear to you, BB_Torkav.
That's really such a shame, pathetic even, seeing how players had already had to cope with all the bugs, incredible lag/freeze for couple days, event reported by a week (but that was a good choice), and then it was Valentine buff bugged - and you are obviously trying to cover up/deny. Waw. Just waw.
Oh and should we mention that Observatory doesnt work AT ALL, too? :(
Bugs are bad, but your (=the whole team's) poor comunication over them is far worse of a problem in fact. Transparency could at least get you some comprehension. It could also be seen, for us, as a sign of respect...
Yeah, agree with last few posts, Ive lost a few TR x2 loot, but not a 2nd thief yet, I activate cards right b4 last boss goes down, thankfully all 14 I played gave x2 but its costing me a lot of cards to add every hour I play adv. Trying to avoid swapping cards now as it seem to work for 1st hr then stop for no reason while cards are still active.
I Assume every server's forum round the world has a BB rep trying to say we not using the cards right, lol.
2 tr and 1 bc no double loot
I have had this happen to me now more than 5 times. On the first adventure when the valentine buff is active I sometimes get the double buff, but every adventure after the first (while the buff is still active) I DO NOT get the double loot buff. i am managing to get 3 coop adv done within the 3 hour window so I am missing out on 60% of the double loot (This is not satisfactory!). This will significantly impact the number of flowers I will be able to get during this event. I have a screenshot if you want me to post it. So far I have missed out on a lot of refills!
I agree - it's intermittent without any discernible pattern and therefore right in step with the general game standards.
Flaky.
I managed to solve the issue! Using my own cards on my own island. Double loot everytime! Problem solved! It is just expensive if playing many adventures per day, but it is manageble once you know this! I repeated this solution on this thread many times, but I guess people are not reading well! Still waiting for someone to send me some goods since I solve the issue!
Your method did not work for me unfortunately.
I tried after buffing myself and got no loot boost on either the adv I hosted or the one I joined.
If multiplayer- and coop-advs have a * (star) in star-menu, then Valentine buff "should" still give 2x loot.
The sheer absence of any more attention granted to this thread by officials is appaling.
An update has been added to the latest Change Log today, listing bugs that are currently our top priority. The bug being discussed in this thread is number one on that list. Rest assured that we are doing everything we can to find a solution.
just for info:
[B-W-L] denna2012: tomb raider ls...give me 8+4 flowers refil...i have premium, val.card and love c....this is BUG
I have pretty much eliminated this bug now ..i am still getting it but its now limited to what it was i already worked out when the game reloaded it made the buff inactive even though it still showed in the zone wide area...i get buffed by someone and i do them then we do our sieges... once both are completed but not clicked we click one what for the mail and if its double collect the other.. as we are collective both right after each other its never failed yet both being the same... if we collect and one fails then that person deactivates one buff using a stop buff and rebuffs themselves this resets the buff and then collects the next one and its x2 loot (by collect i mean they click finish the adv) you still get fails but at least you can limit them as the game freezing ..lagging or crashing or rebooting or logging in can all reset the buff ...take the info as you wish its what i been doing for two days and almost all my loots been x2 since
add inactivity to that list. my guess is however long it is suggested to log out for solving issues. 15-30 min from various sources. this also possibly includes not visiting home island for said time where the buff is active (not 100% on that).
if ive been constantly active ive not lost the bonus.
I tried to give a friend a valentines card I hovered over the 3 flower farms and non of them accepted the card. what am I doing wrong?
I have another theory what might be going on with this Valentine double, which is other zone buffs interference. I had a long streak of doubles, something like 30 addys or more, without any problem, making sure it was ending while buff was still on. Then I started another zone buff from football pitch, and double was gone. Done two addys with single results on that, so decided to cancel and start afresh.
+1
Still, the issue is on server-side and not easily reproducible on client-side - the issue is NOT allways triggered when a home zone is reloaded.
I wouldn't be surprised if this is (yet another) fail-safe failure, throwing a server rollback on us.
(Also, the buffs not remaining for full term. is still happening.)