Sounds good! I'll look into it!
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Ow ow well run Se then soon keep up good work Sweety muchos Kudo's for ye
its possible the reduce the losses on nords even more - u can send a general to camp 9 directly instead of getting intercepted. as u know, when a general has finished his destination camp, he cannot be intercepted, so theres no risk doing so either.. (means u can reduce the number of cav used on camp 10 (from 98 to 63, which means u lose less)
+ u dont have to lose the recruits on T1, that can be skipped easilly, by letting ur general get intercepted to camp 3 instead of attacking it directly (send general to camp 4/5 and recall after camp 3 has been defeated)
AND... :P its possible to do a type 2 block camp 12
Thanks for the good info Proddy! :D ive added it into the Nords map! :D
yw :)
Great guides ! But what about Outlaws, its not on the list !
Yea sorry about that, i personally don't really like Outlaws so did not make a map for it.
Cause making a map means playing it atleast 3x for me
The Island of the Pirates
http://img217.imageshack.us/img217/5593/iotpadvinfo.jpg
- 1 player adventure, with Veteran Generals, 2753 xp
Total Troops needed:http://img706.imageshack.us/img706/4...thepirates.png
- 500 r
- 100 m
- 250 cav
- 100 s
- 100 xb
- 150 es
Troops lost:Tactical Map:
- 430 r
- 1 m
- 31 cav
- 3 s
http://img641.imageshack.us/img641/1...landofthep.jpg
http://img641.imageshack.us/img641/1...landofthep.jpg
Loot:
http://img692.imageshack.us/img692/1...iratesloot.jpg