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I think it has been suggested before, but happy to hear it again. The simplest idea is the "move to top" idea if a better overall ordering method can't be developed.
For sake of User Experience, really :cool:
Especially because UI ordinarily freezes a few seconds after u clicking Up/Down button...
Needn't to explain, there're plenty of reasons to change the priority of production during enjoying the game :)
Gets suggested just about every day with a "y" in it :)
PH/Barracks idea - 'Do This Next'
Merged. Thank you, I was looking for this thread.
have we ever had a discussion about having a "move to top/bottom" button at barracks arrangement? ... or maybe just "clear barracks list" or something even slightly intuitive, this user interface is giving me cancer!!! =) pls feel free to hype the idea, thanks!
further more: not sure why have we neglected the UI of friends list: a simple search function would go a long way there... BB, pls hear us! =)
YES
Merged
so wuts our problem then? -those are very simple upgrades to code and we needed it like 3 years ago!? again down to BB not giving a damn or wut?
Hi, I'm just refreshing the thread because it's really important and easy to implement. So far the "move up" button of the lower item does exactly the same as "move down" button of the upper level - just switching the position of the two items. So why do we need them both? Let's change the "move up" button to "move to top" button. It will help greatly in situations like described above. As far as my knowledge of programming goes it requires just one loop added or one index changed. And probably the change in graphics for the "move to top" button. To distinguish it, you could make it, well, viridian for example :D (wiki: Color coordinates: Hex triplet #40826D; sRGBB (r, g, b) (64, 130, 109); CMYKH (c, m, y, k) (76, 30, 63, 11); HSV (h, s, v) (161°, 51%, 51%) )
Unless you can't find this piece of code ;) (this happens - for all non-programmers)
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