I think he is saying,
If he wants to make a codex but he is 3 manuscripts short... He should be able to build the codex for the cost of the codex + the missing manuscripts with a single click.
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I think he is saying,
If he wants to make a codex but he is 3 manuscripts short... He should be able to build the codex for the cost of the codex + the missing manuscripts with a single click.
Ah well, that makes sense.
Actually, I would prefer it if you wouldn't even need to make manuscripts/tomes to produce codices.
Much rather, a codex should simply be 1 object which would require the same resources, so like:
1 Codex = 6k Simple Paper, 5k Nibs, 250 coins, 1k Int Paper, 800 Letters, 500 Advanced Paper and 400 Fittings + production time of like 6 days (at the end, less before).
Since people wouldn't be wasting so much unused bookbinder time with this approach, the amount of paper/nibs/letters consumed would drastically increase, making these items more scarce, which in turn would be good as a global resource sink.
If only the maths was that easy. However there is the problem of what if part way you would have produced enough books so that your next book would be in the next higher expense band.
thanks Sharp for describing math behind the idea *wink* in essence this suggestion is a queue without a queue. but please keep that part hush-hush ok? *wink*
Dorotheus, as im pretty sure we cant choose how much a book costs i think its best to leave the adding to the game..
what about the bookbinder.... why can't we order more books at once, we lose time and it takes a lot of it to make a book
No, this would make the game full of players that have full loaded Geos & Gens, and introduce too much stuff into the market.
It is obvious why BB wanted a cap, 3 book in a chain max, or the game will end up in pieces.....or more pieces than it already is.
Yes, way better to have players waste their glue buffs and have idle bookbinders cause oh well, this would make the game full of players with loaded Geos/Gens that used their resources to make said books and so on...
Brilliant reasoning, don't you think?
Edit: I must ask... which gens?
While I would like one, a queue might be difficult given the costs change based on the number of books you have made. Would be difficult to calculate in some ways. I wonder if that's part of the reason there is no queue.
Can't remember where I saw it (sorry), but BB devs have gone on the record saying that is one of the two main reasons why developing a bookbinder queue would be a problem... the other being the fact that tomes and codices require other books as part of their 'ingredients' and that those book(s) required might not exist until earlier items in the queue resolve is also problematic for them.
Quite why that stops them from being able to allow us to queue up one of each book type that we have all the 'ingredients' for in advance, I am not sure...
Perhaps.. 20903-Summary-of-GamesCom-Info
It's only problematic because they are terrible at their jobs
If thats the reason those of us who have maxed the costs should have queues. :D
But soon it wont matter as all my specialists will be maxed and BB seems to have forgotten their promise to make 4 science trees. :(
Hi,
I believe people are frustrated with a combination of glues lasting to long and the book binder not allowing you to queue books. Well, How about instead of 24-36 hour durations, you standardise on 12 hour on all 3 (Small / Hide & Wilderwood) and you just make them quicker? (20% / 200% & 300%).
This would allow for better management of the buff time available.
CIX
Couldn't agree more - books finished in the middle of the night & the buff wasted until I next log on. I try to time it right but it is not easy.
-1 on reducing buff length
id rather a queue than shorter buffs
No reason they can't make a bookbinder with a short queue even if it's only 4
Queue best - like similar workshops.
queue and only queue, short buff not solve issue
As has been previously posted the devs have ruled out the chances of a queue for the bookbinder.
Queue best - like similar workshops.
Queue is IMPOSSIBLE in bookbinder. They were programmed differently from other workshops and completely redoing them is not going to happen. BB came up with recipes just because queues are impossible in bookbinder. So quit suggesting it.
Better buffs always +1
I don't believe that queue is impossible to bookbinder, just lazy programming. Yes, there are several tiers of prices and ingredients for books, fine. But I don't believe it cannot be implemented once you reached the highest tier for each book ( as in queue for manuscripts once you made 100 of them, queue for tomes once you made 80 of them and queue for codecs once you made 60 of them).
oh, and I will never quit suggesting it or to support this suggestion.
nothing like beating a dead horse....some things you have to take as they are
i agree the buffs and prod time do not relate to each other in any way and 99% of the time buffing my bookbinder is pointless and i dont bother but i really dont see how this idea helps in any way. how about a relatively cheap buff that just speeds up the current item being produced?
Or a queue! And don't say it's been ruled out as other things in the past have been ruled out only to be added
BB says a queue for bookbinder is not possible, but i think they need to look into this again. adding recipes for books in the RPH may of seemed like a good idea, but this then ties up your rph, meaning you cannot make anything else, maybe if a queue for bookbinder is not possible maybe a 3 slot production like woodyards for rph is better, think most people are running rph 24/7 making manuscripts, meaning cant make any of the other stuff in there, and there is soon to be another recipe added for jogging generals, doubt i will get to use that with 24/7 manuscripts going. maybe a send rph :)
I think book binder is the only building that we dont have a queue facility and we cannot make more than one book binder as well... I hope all the settlers would support me for this request as well and BB would formulate it in a more settlers way....
probably with a deletion up and down facility... and why not with a cancel all as well :) ::A::::A::::A::::A::::A::::A::
It would be more impressive if we can see this feature enabled soon after the next game update ...................
::E::::E::::E::::E::::E::::E::::E::
Happy settling...................
::E::::E::::B::::B::::C::::C::
Won't happen, BB has said several times they want to keep the Bookbinder unique and books hard to get. And the Bookbinder uses a different mechanic form the Barracks & Prov Houses, so a queue is not very easy to implement technically.
They did say in the AMA event they are considering a second Bookbinder, or more/better/different buffs.
Of all production buildings on our islands the bookbinder is the one , which due to it's production limitations, is one in need of improvement.
Many buildings, barracks, provision houses, have the ability to load productions. The bookbinder should have same ability. As it is now, a buff often goes to waste if one is sleeping while the book has ended it's production time.
I would love to have the ability to put into bookbinder cue , 5 manuscripts, 1 tome and toss a buff on it with no need to come back in 6 hours to check status.
Please take this into consideration thank-you for your time.
Mina
Merged
The poor functionality is intended as the developers have specifically refused to add any kind of queue to the bookbinder.
Book Binder and queue, when more production slots?
-1 fine as is now
+0
I think most of us (at least us people that post frequently) have been here before. I appreciate the point that now most buildings have queues. I also appreciate the point that books should perhaps be a little more work and be looked at as more rare.
As it stands now, you could log in on Sunday night and queue large numbers of soldiers and buffs and such. Then during the week log in just enough to get the daily bonus. Then on Friday night have everything you need for some good adventuring. That's fine, that's how the game can work and that's how some people like to play (or that's all they are able to do based on how often then can connect).
If books could be done the same way I think it would make improving specialists too easy. You want top-notch fully skilled generals you're gonna have to either put in some effort or take a lot of time.
And it is also true that the nature of books and their costs changing as they are made makes a queue much more difficult technically.
I've managed to skill up a lot of specialists. Yes, it's taken time and some clock watching when buffs are on but you can get there so I don't think a change has to be made.
You already have a queue for books, in rph. With plenty of good and available buffs to choose from. (2x 3x 4x).