agree and has come up many times (BB [removed] on the people WHO pay therir wages)but just wait until you starts fairytale adventures at the moment i make 4-6000 troops every day
Hello esko1122,
Please do not use profanity :(.
Sinister-King
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agree and has come up many times (BB [removed] on the people WHO pay therir wages)but just wait until you starts fairytale adventures at the moment i make 4-6000 troops every day
Hello esko1122,
Please do not use profanity :(.
Sinister-King
Hello there !
Just wanted to drop off this suggestion, since it is really bothersome (to me at least). Sorry if it has been posted before, I didn't get to read every thread.
Imagine you got 40.000 bread that you wish to convert to Fish deposits. As it is now, you have to select the Fish and drag/click the slider to 250 bread (160 times). That takes a lot of time and nerves (waiting for the queue) - I've done this for 162.000 bread .... not fun.
Now imagine if you could have a slider like in the selling slot: You drag the bread to the maximum of 250, then use another slider to multiply that 250 (or maybe enter it manually in a textbox) by X times. So instead of 100+ repetitions, you do it once for the 250 bread and a second time for the multiplier bar/textbox.
That way you could generate any amount of Fish deposits or meat deposits (or maybe even recruits) by 2 clicks, as long as you have the resources.
Please share your thoughts, I know I'm not the only one annoyed by the constant clicking for PH / Barracks.
Cheers !
There's always room for another thread about the Prov House and Barracks in my opinion!
Here's one that I started.
There's another excellent one by Erikber.
Right now, I would settle for making the slider default to maximum. Seeing as none of the excellent suggestions seem to be on the dev team's radar, if we could just have the slider default to maximum...
I support the ideas of either sliders or manually entering digits ... it's a pain to have to make fish out of 150.000+ bread ... let alone 3200 recruits.
Can someone please review this suggestion and see its viability ?
Thank you for the links ! I'm going to keep posting in those threads, so as to not divert focus from them. Much appreciated.
Since BB's coders seem to be wasting far too much time on collectibles that nobody wants, to be able to make simple changes that players are crying out for, I'll make their job easier for them.
A really simple stop-gap fix for this that doesn't require any changes to the mechanics of the barracks, (and could work for prov house too) is add new units that can be produced.
In the prov house we have a choice of making settlers in 1's, 5's and 25's. Why not add a "cohort" or "squad" or "platoon" unit to the barracks? 1 platoon = 25 recruits.
A wise decision RatzaTM. Thanks for your recommendation and your kind words SwampHen. :)
That is a brilliant new alternative, Hairy.
Really good thread, I'll add a suggestion as a stop gap. Please change the default on the slider from 0 to 25 ( any other slider too sandwich's, baskets etc etc)
i know there are a lot posts a bout this but i think i share my idea about it :)
More than 25 troops queue
make it higher when you upgrade barracks
like ... with recruits ( ::R:: )
level 1 - 15 recruits... max in 1 queue
level 2 - 25 recruits... max in 1 queue
level 3 - 50 recruits... max in 1 queue
level 4 - 75 recruits... max in 1 queue
level 5 - 100/150 recruits... max in 1 queue
sounds me A lot better
plz share your feedback
maybe how more replies BB finaly makes it better :)
I think this should have been added when the fairytale adventures were personally. 2000-3000 recruits and bows for some adventures thats a lot of clicking...
yeah thats my problem too :(
it takes ages before all is finaly in queue
not bad but then you can only make min 100 or 150 on level 5 better let a chose of the nummber you wil make every time with o dropdown box
I agree too, implement this!
very good idea, are the to implement 100%
I like this idea... Their is no fun in queuing 10-15 sets of x25 recruits. So as you lvl up the barracks the limit should change. 10,20,30,40,50 or more...
implement something like this BB.
Actually this sounds like common sense, there is no incentive to upgrade if the parameters stay the same
I was thinking the same thing Matie2506 to much clicking since the fairytale adventures.
Please Please Please BB make this happen. :)
Something similar has been suggested countless times yet there's no word on it. Don't count on a response from BB either.
Stick it in google translate and make it look like it came from a German server and they will love it ;'}
It's a great idea i hope BB will read this. And makes it possible to make more troops in your barracks
I apologize if anyone suggested this before, but I think that it needs to be said.
Recruiting new units in barracks is a painful process. Now that we all can have large population limit with all those frozen manors - putting 4000 recruits into quenu is a painful process. You are fixing the e-mail system - that's okay, but it worked flawlessly before, why is nobody talking about the update of barracks recruiting system?
It's not a problem for new players who at most quenue 500 recruits per day, this would be good for us who play this game longer. You have already made some great changes to the whole gaming system to keep level 50 players playing. Actually - you did so great job that that I can't think of quitting, but whenever I have to take 10 minutes of quenuing troops - there's black in front of my eyes...
Thank you
Zoran
This has been asked many times, consider the people with 10k plus population trying to make a new army after a couple of fairytale adventures. I hope the devs are looking at a way of doing this as it is long over due
Yeah, the Barracks recruiting system was made at a time when adventures with over 500 unit loss were ... unusual.
Nowadays, high level players consume 5000+ units in a single day, and that means over 150 click-throughs.
To show how tedious the system really is:
I had units for Heroic Tailor queued up in the order I'd need them.
In sector 4 I realized I was missing 80 Elite Soldiers, so I had to cancel over 2000 units in the making (which is terrible with the scrolling, as is) then insert elites, then re-do the entire queue.
Took me nearly 30 minutes. For what? Because developers think we like to
Click Recruit - Go to 25 - Accept
Click Recruit - Go to 25 - Accept
Click Recruit - Go to 25 - Accept
[removed]
Hello Sharpielein,
Please do not spam :(.
Thank you,
Sinister-King
I second this.
Please give it some kind of higher priority.. (esp over things like exotic wood school)
That amount and kind of clicking is potentially dangerous and can lead to stuff like RSI.
Haha yes before long it wont be PPI people calling you all day every day it will be "Have you played settlers in the last year? did you need to click thousands of times to make an army? Do you now suffer from wrist pain? then keep listening you could be entitled to a no win no fee compensation claim...."
i don't know if anyone suggested this allready, but i would like it very much if i can choose more then 25 units to train. like in the tradehouse, that you can type 200, or 300, whatever you want. then you won't have to do the same work all the time.
Its suggested normally once a week.
Or twice. Or more. So constantly...
Yup been suggested lots of times :) still a good idea though
Needs to happen. More we nag about it maybe one day they'll be looking at the right time
Ok, then search the right topic for it, not a burden to click thru 2 pages...
This has been suggested/requested many times. in various threads various forums. BB continues to ignore this. or rather. they choose not to improve on this.
There was a statement on the test server about this already. "NOT in the plans". or "NO PLANS to improve this. because it's too much work." So instead they spend time on doing silly new content that we don't need or want.
this thread should be merged with the 100s of others on the subject :)
I am sure BB will look at this soon and it may well be implemented when they introduce PvP ;)
My most recent thoughts on this matter are that we got the new PH this Xmas, dare we hope for new barracks for next Xmas.
hi there , i m sure it must have been said many time before me, but we can keep asking ,hehehe, but give us at least one extra didgit to make 250 troops in one shot pleas, and also for making buff ,because rebuilding an army by 25 troops at the time maximum is a bit like a factory work , 250 ,one extra digit and it will make our life must easier, pleasee,
very true!! especially at lvl5 barracks
put your VOTE and pass the post to yr friends and guild to support it too.
check the idea of taggin R short key for Rarity PH and stoppin production of one good in one click too
ty
+1