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very true
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awesome idea.. 250 is a must haver my vote
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Don't limit it to just 250, although that would be a huge help. It should be limited only by the resources you have.
Also if you put in an order and decide you need 5 cavs 300r into a 1000r order you should be able to bump the cavs up to the top so it starts working on them right away then continue with the 300/1000r
right, some button like in building quee has would help. however loots for more than 250r, 100c, 100e may last for too long to produce even if u place yr 5cav right next after 1000r loot.... for only 250r its 10x 15min so 2,5h standard, about 1h with a drill plan
You should be able to reorder anything above whatever is currently producing. No reason it couldn't pause the production of 5000 recruits when it's 20 recruits in then resume it from 20 again when it finishes whatever you moved to the top of the queue
Not an extra digit, but a multiplier, so that we can build 10 blocks of 25R in one go. That way, if you make a mistake, you can at least stop 9 batches and don't have to wait for 250 R to be trained.
how about the Rarity Barracks for eggs?
+1 yes please. Just started doing epic adv and making troops is worse than watching paint dry!
how hard can it be to add a zero to the multiplier? easy way to resolve the problem
Agree completely, making blocks of 25 is painful. It's finger and mouse abuse. Blocks of 250, an easy fix.
As a compromise, I think blocks of 50 troops at a time would at least be better than nothing.
Rather have nothing than it just be changed to 50. They should fix the barracks properly as we've been requesting since beta
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When rebuilding from a Fairytale, I'd actually like to make 1000 in a row, even with that - rebuilding 3k bowmen, 4k recruits and 1k Cavalry is still too many clicks to be optimal.
But 25 in days where a single adventure can cost 8-9k troops is ludicrous.
It was OK in days where the losses of VTV were considered "tremendous".
Or it could be like in TO: the maximum amount is the max number of units someone can make based on the number of unemployed settlers+resources needed, and there's a field to put in a number by hand for small or precise amounts.
lets make it step by step and let it be planned and changed on the occasion of upgrade..... so time will be shorten and number will grow.
so at lvl5 25 is the smallest loot u can order and multiple it by 25......IS A HUGE NUMBER already!
lvl1....1-25
lv2.....4-100
lvl3....10-250
lv5.....25-625 per loot
if u order 4k it takes just over 3 loots
an extra barracks for special tasks like faster training of 1k recruits loots in less time may be a task for a very special bulding, the rarity one
This will be so funy when they give you what you want instead of what you need, and then in a couple of hours the same people will come whining here: boohoo, poor me, I trained 1,000 recruits but I needed to train 1,000 bowmen instead.
Be careful what you want for ! ! !
nomore ppl likes it?
I would love a "Barracks 2".
They introduced "Rarity Provision House/Provision 2" with the Xmas event. Before that they introduced the choc bunnies. Personally I think both of those were needed considering the extra requirements of the Tailor adventures.
However, the Tailor adv also needs a lot more troops. We got the x3 12 hour buff, which is great. Now - if BB could give us some relief from the RSI inducing "clickfest" in barracks, I'd be ever so grateful.
I want a "Barracks 2". Even if it only makes recruits and bowmen, and no - I would not be happy if it was limited to 50 or 100. I want less clicks!!!
keep it simple, 250 troops at the time, one more digit so be simple for programmers
Can we please have a new barracks that allows me to make more than 25 troops at a time making huge amounts of recruits is tedious. And also have the ability to move stuff up and down the q rather than having to cancel everything to get 25r made before 100 xbs
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been asked for time and time again in one form or another, hopefully its on the Dev's timetable at some point...
Been suggested so many times... BB don't listen to our ideas sadly :( It's all about pumping out new things for us to buy with gems, never fixing anything that's stupid about the game. So meeh, keep thumbing up but it won't lead to anything.
i fully agree
+1 from me. Making 5k troops 25 at a time after a fairy tale adventure is annoying and aggravates my RSI.
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i believe a slid-bar would not only be great for barracks , but is needed . ever since the start of fairy tale adventures queuing of barracks is a ugly process. it would be a huge help , & cut back on the tediousness of the game.
Some other alternatives if for whatever reason they can't increase the number:
1) 'Repeat Last Order' -- Click this, and whatever was ordered in the barracks or provision house or even explorer) would be repeated.
2) Keyboard Short-Cuts
3) Preset +25 'Fast Build' button -- Like at ATMs where you can click 'Fast Cash -- 200$' you can click 'Fast Build - 25 Recruits'. One button and it instantly adds 25 to the queue.
Suspect the low 25 limit is there to accomodate lower level players that may get discouraged from high numbers giving an immediate message of "grindfest". That's not something a new player should be told. I find a suitable fix would be to increase unit count by 100% each barrack level.
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