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Hi Vivelas,
We don't use blocking at all (as stated in our introduction post! ;) ). This makes us different from other guides, we provide 100% reliable and safe setups only.
Maybe I am seeing it wrong, but most of your alternative setups actually are a lot worse than mine on that map. For example, the last base you lose significantly more recruits on both waves. Also in base 8 you lose more recruits than needed for the trap+camp.
You save 1R on base 6, but I opted to do that one with a regular general, so you can speed up the process of attack at the expense of 1R inefficiency.
So maybe its a good idea you take some of our guide setups and put them in your own, saves you around 15R total :)
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Yea i saw that you don't use blocking :) , sometimes thats nice , but here on pirates blocks are very easy to do ,so I prefer to save over 100R :)
Nah , not a lot worse , almost every one is the same , and yea on last wave in last camp now I can use more A , because when I did my map , I didn't had 70-80 A and for first wave I did use more R for safety of block as I recall :)
Ps , You have mistake in camp 7 , looses are 54 not 43 maximal :)
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Hi,
Thanks, Camp7 was counted to the total R but I forgot to modify the camp losses. Fixed the map!
We opt for 100% blockless maps because for some people it's just impossible to do blocks (connection not good enough for example). Also right now, the server can be really laggy at times meaning that blocks can and will go frequently wrong. Its just not 100% reliable, meaning you could lose a lot of S potentially. But, everyone his specialty :)
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THE NORDS (Veteran General & Xbow edition)
+ Very good XP / loss ratio
+ Easy & Fast
+ Good loot
http://www.defocus.nl/kaos/nords_beta4.jpg
(click for higher resolution version
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Seems that Pirates keeps hunting me:mad: I'll fix it in a bit :) thanks ! Should be 80R/170S obviously :)
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casel0gic,
Thanks, fixed the cav number!
I'll shy away from adding the traps though ; the xp gain is small, yet the amount of time spent hunting for them significant. Traps are hard to spot as well, so we usually avoid them. Thanks for your comment though!
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Re Witch of the Swamp - update - intercept - I like the idea and just tried it but 1st camp that should be intercepted is a leader camp and does not get intercepted. The bandit camp does though next to 2nd leader camp (main attack 1 on your map).
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Hi Dragon,
Yeah, we discovered this too. It looked good on paper, but I forgot the first camp doesnt intercept. Costs 120Xp to skip it, I think we'll just add it again. Thanks for the heads up however!
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No worries, great maps - they look awesome - keep 'em coming ;)
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All adventures are updated to one degree or another, mostly correcting errors. Please never use direct links to individual images, but come back to this guide for latest versions!