Originally Posted by
Larili
The only posts which regard what I previously suggested as not being suitable solution use the excuse of having odd numbers of effected buildings i.e " you can't turn off half a bow maker" I use the term `excuse' as it is clear whilst the solution is both staring the competent in the face, some are `choosing' to ignore it, because its steps outside of their `routine'.
If turning one building off on alternate days is too much like hard work, then you could always try your original counter and turn off all `50' on alternate days or turn them all off and lose all your production for the two weeks, you won't have to do anything ` extra' then , then moan about that!
There is an easy solution other posters have tried to put it over to you, perhaps it is you that need to go back over the thread and read it again :p .