You need to take a look at some of the guides out there. Dark brotherhood costs me 460 recruits, I figure if you have been playing continuously since your start date you should be able to get your losses down to about that level.
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hi 5's Doro :) That's the way to do it :)
or anslem 36r, 2 NUS 1R, 7MMA 1R and calculate the last hit with skilled MG. R losses only
Right, so both of those sets of results either depend on waiting for Nusala to recover, or for Nusala to have the 1-up skill. If I've got all the way to the final camp and invited people to lootspots, I really don't want to then wait an hour or more - and no, I don't have 1-up on Nusala.
Then I'm afraid without 1-up you cannot have both speed and small losses of troops...
Depending on how your gens are skilled, you can either choose to go for the quick way but loose cavs (is it really that bad to lose cavs?) or soften the last tower, wait for your Nus to recover, then invite lootspots before hitting the final attack. In the latter case only you would have to wait a mere couple of hours, not your lootspotters.
I know of many players who start an adventure either in the morning and finish it in the evening when home, or even start it one evening and finish it the following evening. So what? This game is played over many years and the adventure doesn't expire before many days so where's the rush?
Or you can also reskill your Nus of course.
Settlers is all about balancing stuff out, be it prod or skills, and make do with the limitations of both the game and our choices.
I'm using MMA suiciders a lot in MCC for killing units with flanking. I'm doing one venture for 2-3 days, but loss of troopers is verry low.