actually , 3 people lvl 50 give up the game for a while because of the barracks system ,and we haven t seen them for weeks now and i think they are gone, sad really
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actually , 3 people lvl 50 give up the game for a while because of the barracks system ,and we haven t seen them for weeks now and i think they are gone, sad really
if BB can t realise it s a big issue , and it does actually spoil the pleasure for players to play the game , what the point to play , i m downloading a game at the moment, if i m happy with it that is where my time and money will go, they change the bookbinder system , witch wasn t a big issue really, but still nothing for the barracks, not even a word from BB to let us know what they intend to do about the barracks, fix that awfull system , it should have been done ages ago when you introduce the epics adventures
+1 but i think you should be allowed to build any number of units as long as you have the population and resources available.
However instead of doing everything as a massive stack which you can't cancel once its started, give players the option for creating multiple stacks... ie if you want 1000 recruits, choose 40 stacks of 25 recruits and if circumstances or needs change, you can cancel the remaining stacks easily and prioritise the units needed most.
Same goes for the normal and rare provision house and trade office.
Negative: I shouldn't have to pay to avoid RSI.
Should simply be available to everyone in the game for free.
+ Significantly more happy players
+ More people willing to do adventures losing tons of troops
+ More engagement of players
+ More chance engaged players will actually spend gems
- BB can't laugh at all of those idiots who consider clicking 80 times "Recruit-25-OK" and then 100 times "Bowman-25-OK" for a single fairytale adventure to be "entertainment".
+1!! just queued up 2k rec and now my wrist is killing me !
Here are some thoughts on WHY they didn't implement this most useful thing, despite being over a year since this thread started.
1) The more time you spend in the game, the more you're tempted to spend money in it. The time spent in making troops in stacks of 25, while not entertaining, accomplishes the goal above. It's a bad policy, however, to force people to spend more time doing menial tasks than being, well, entertained by your product.
2) The game has a huge span of age-groups to cater for. While the more experienced find practical solutions far more valuable, younger players do like the "brand-new-shiny-<building, resource, skill, whatever>". The younger players, despite usually not making any money on their own, can nag those that are responsible (i.e. parents) to death to spend just a few bucks to get that shiny and usually not that practical, new item. I'd even suggest that a significant portion of BB income from this game, belongs to this age group. The problem with catering to this age group is that they usually don't stay around for long, especially due to the fact that this game does not grant immediate satisfaction and can be quite demanding on a child / teen to learn everything and get enjoyment out of it. There are no gory scenes or ships exploding, after all. It's like speculative capital: it's there if the interests are great, but goes for greener pastures as soon as better offers arise.
3) That being said, BB, like everyone else, go for what is most profitable. If they haven't implemented this feature yet, which they obviously can but don't, is because they feel that their time and investment is best spent elsewhere - designing shining brand new thingies for example. I don't think this is a good policy as it goes counter to what the game actually is - designing efficient production chains, time planning, optimal building placement, etc. But that is my opinion. What age group they cater for is part of their business plan, we can only be sad that some are getting far more attention than others.
Ultimately folks, there is no such thing as a free lunch; they have to pay their bills too. If the older players were to represent a bigger slice of what they earn I'm positive this feature would be implemented, pronto.
so much text typed on it - BB a lot of us want this, please just tell us if it is possible and that you are considering it?
I just tested a program called MouseController which will record mouse movements and clicks. I recorded the movements of one set of 25 recruits to be made, set the repeat to the desired amount 10x in my case and sat back and watched the automated magic. Maybe BB will frown upon this but it's an idea that i thought i would look into that saves your hand/wrist from RSI after reading some of the posts here.
I think this is just another proof that the developers do not in fact play this game themselves. The current design is just frustrating and nothing else and if you design a game to frustrate your players, then you are doing it wrong. Increasing the overall stack size to 100, 250, 500 or 1000 would have no negative effects at all. It does not in any way interfere with the business model. It's just laziness.
It's time they spent some time on quality of life improvements because that's just as important as new content to keep people playing and that's what the aim is, to keep people playing.
The feature where you can put loot and similar things directly to storage instead of the star is a great example of a quality of life improvement. It reduced some unnecessarily tedious work which made the game better. So please make this the next big feature. The more high level players you get, the more important it gets.
they have completely ignored it for so long it must be business model thing.
probably something absolutely ridiculous like hurrying for gems which does not have any reasonable tie to stack size.
or maybe in a year they gonna come out with rarity barracks costing million gems and until then we can just sod off
awesome idea
man a option like that would be supercool. BB has not made a single comment on this post ?
Well BB has commented these few times past years (all negative) at test and here is one from about year ago: http://forum.tsotesting.com/threads/...ll=1#post20204
Quote:
Originally Posted by BB_SlasH
Sorry, changing one value is too difficult a coding task. Also it goes against the BB philosophy to make the user interface as tedious and repulsive as possible. So, no can do. Ask again in 2025.
And give long term players who buy gems a reason to stick around and spend more gems? Preposterous!
i actually stop doing adventures all together, so boring rebuilding, and the last event ( world cup) is awfull also , i m thinking to stop playing , no fun anymore, we have been waiting more than 2 years for pvp, their excuse is they want to make sure they do it right, well if there is a will ,it should be done by now, because it s a free game they don t see the emergency, but some people like me did put money into the game, so no pvp and no improvement for the barracks, at lvl 50 you get pretty bored , the motivation is fading away day after day . i think they are taking everybody for granted, it might cost them a lot at some stage ,they don t listen about the barracks and other stuff, i saw so many people giving up the game, because they are fade up with the waiting for improvements to be done, but nothing is done, they will never improve the barracks, i know that now.they don t care at all , their priority are probably to find a way to make more money
I think they are slowly withdrawing resources from this game. Its starting to feel like the end of the game to me. I have been here almost a year and have seen this suggestion mentioned every maintenance period. Everyone seems in agreement that this is an excellent idea.
Yet nothing really done. I also doubt anything will ever be done for this. I am losing faith in this game. I am lv49 and I feel like I have joined the game too late. They dont seem to add things we ask for. I lurk in these forum every maintenance and read all the cool ideas. They repeat almost every maintenance, have been for a year that I have been here, yet I have hardly seen any cool ideas adopted. Out of the hundreds of awesome ideas (like this one), maybe a handful have been adopted.
I created 1875 troops yesterday for the first time, it was not fun. I spent the whole day getting my wheat and wells back. I see that pain as an incentive to buy silos and watermills. But what can I do to reduce clicking the exact same things in barracks 75 times. I needed more troops but simply gave up. Also tripple buff and 17hrs left for build....LOL
On the bright side, they are spending increased time creating extra collectables for us.... all them shoulders, helmets, studs etc etc etc, time well spent!! imho ofc xD
I think you got to understand the limitations of the engine on which this game is built on. It seems to me to make larger troop amount they would probably need to create an advanced barracks in which to do it.
Also this game is built on flash which, if not dying, is definitely in decline compared to the now more popular HTML5. As a company it would make a lot of sense for BB to start pulling resources out of old technology.
Does anyone know if Anno is also flash?
if anything it could be same as making settlers, I can make 625! settlers at once, but only 25 troops? BB doesn't support blocking, please anybody tell me how many troops do I need to create to finish Heroic little tailor without any blocks? if this is not gonna change soon I will stop playing this game cos the troop building is just too silly
If some developer HARD-CODED 25 troops into the CORE ENGINE, then it's definitely time to keelhaul someone.
Imagine if you wanted to do online banking but your bank only allowed you to transfer 1-25 cents per transaction - and now you want your monthly salary.
Even if it were hardcoded (which may well be, even though it's pure insanity) then it should be refactored sooner or later, but believe me: it's not an innate problem of Flash, because otherwise we also couldn't load 200 troops onto a General or sell 10000 Fish in the Trade Office. It *can* be done. Question is mostly if they *care* to do it.
I will sooner or later make a video of me restocking troops after 2x HLT, then post it on youtube with an advertisement "Want to play a cool online game? Enjoy the fun ..." then recruit, 25,ok,recruit, 25,ok,recruit, 25,ok,recruit, 25,ok ... for 15 minutes nonstop.
Maybe the devs will enjoy the show :D
I know you all wanted an update on this but there is none at this point.
I passed on and have been passing on your wishes in regards to having this done (since this is the most popular suggestion on the forum at this point from what I could gather).
I will update you as soon as I have any info.
The important question is WHY is there no news on this? Surely someone in the development team has an opinion on it? The failure to share that opinion is, to my mind, a failure.
they dont want to impIiment anything new because if its free then they have to spend time fixing the bugs that come with it effectivIy for nothing, where as granite pit, imp siIo events earn money i dont reaIIy think they care much about IoyaI pIayers that have been here years and supported/spent money on the game anymore the game in my eyes is dying a horribIe death untiI they make some big changes or actuaIIy get back to us on whats going on in terms of the way forward for settIers in any case they need to stop being so Iame and puII their fingers out before peopIe start giving them bad press
very disgraceful, for too long this issue has been ignored there is something pretty wrong with the barracks, and still nothing has been done about it. i totally stop playing adventures all together . i log in everyday , because my guild, but even so, i just don t have the spirit of rebuilding the troops , so boring
1. There wont be any developers allocated to this game to make this change. Read my other thread
2. BB_Ravel has no say in what happens. He is community liaison, don't blame him. Likewise blaming "the developers". They just do what they are told. Behind the scenes is Manager-A who will have taken the suggestion BB_Ravel gave him and put it on his desk with 1000 other things and forgotten it because he is focused on more important matters.
3. This is not urgent, it is a nice to have. Therefore it doesn't matter. Urgent things are things like bugs or exploits or non functioning items. You have been living with this for years now and you still play so Manager-A sees no urgency to change it. It will cost him time and money and he gets back.... your happyness. He doesn't care about that.
4. Games are all about stats. Manager-A will be going into meetings and telling people stats such as "72% of our gamers play for at least 8 hours a day" and "86% of our gamers log in on a daily basis" these stats are G O L D to him and to BB. They get future funding based on this. It is their world!!!!! They make the game sound wonderful to shareholders / investors / press. There will be little motivation to introduce a feature that is likely to diminish these stats. These stats are so important that they wouldn't even care if you quit because of it, because losing 1 or 2 gamers is nothing compared to the importance of these stats.
The problem it, that when the man is bored already and comes here to write ideas onto the forum and reads one like this, maybe his mood goes away. A year ago, I play the game, love the game, but a little sad to see this, that such a seemingly little thing we can not respond to requests for two years.
Over the year a lot has changed, but honestly I would like to exchange some improvements/contents for such convenient services like this.
Artificially pulled our time, every possible point in order to buy gems. There is a point where we have a fun change of disgust and suffering. It may not be too late by the time they realize that a few small changes can help comfort the players being.
Honestly? I would have left the game after half a year if I do not buy the gem pits. I feel it so now I have to play with the game that there should not be a wasting. I was glad a lot of change in one year, but it seems developer(s?) work(s) terribly slow.
I'm still waiting for a while, I wonder if anything will change.
well pretenza, nothing will change , no more developpers will work on the game really , the barracks will stay this way for ever, i m the same than you i just come less and less now to play the game, what the point i would love to do the epics adventures to get beans, but i really don t have the spirit to use the useless barracks system anymore. too messy to use
+1 Bump!
only 32 pages........another 7246 pages and maybe BB will think about doing this
Something is happening..
Quote:
Originally Posted by tsotesting.com
option 1: They are not working at it. Which would be pretty lame.
option 2: They are working it, but dont care to tell us. That would be... well pretty lame as well.
Anyway, lots of *boooo* for BB.
so maybe with the new combat system, new barracks system ?
Since this is something we players want, it won't happen as BB is hell bent on "fixing" and making stuff we never asked for or wanted
After a tailor you end up clicking loads and it's very time consuming. I wouldn't mind if there was another type of barracks we could get to do it but the main thing is we can make 625 settlers in the provision house but only 25 recruits in the barracks. We need more capabilities. I'm in.
Yes. Cant take it anymore. 200xclicks to rebuild troops after a fairy.
+1. and while you're at it add buttons to change the order of what is currently queued, like the building queue.