The Silo and how it works
Description:
By building the Silo, you will for every 12 min. (excluding times to the storage) give 1 wheat to the closest wheat field. With every upgrade this number goes up by 1. The silo should be placed as close to a wheat field as possible for the best production.
Upgrading
Expansion of 1-2: 250 Hardwood planks 300 Marble
Expansion of 2-3: 100 Gold 400 Marble
Expansion of 3-4: 500 Gold 1000 Marble
Expansion of 4-5: 800 exotic wood planks 1000 Granit
The upgrade will be taken to level 1 if the building is demolished
Refund: Building is demolished with the bomb icon and placed in the star menu.
Production details:
Production time (excluding times to the storage): 12min.
Produces 1 wheat at a wheat field per cycle at the closest one.
Picture of a layout
Gives a better idea of placement
http://www.siedlertools.de/w/images/9/97/Silobau.png
I think BB have got it about right
Quote:
So regardless to what you say BB_Azeriel, there is clearly a massive gap already between the paying player and non-paying player.
You have to have cash to burn to make these Silo's work, so why not just make them more efficient in the first place (as Energyman stated) and you may get more people investing in Gems...
I have never paid a penny of real money to play this game. I have a vet general - thanks to last Easter's event and to the help my guild gave me, I have a grim reaper and more than 15 Silos thanks to this event, saving up my resources before the event and help from some guildmates in trading my goods for pumpkins and silos (I personally don't enjoy the trading and spend 12 hours a day at work).
I am now in a position to help repay the help I have had from my guild. So we have been collecting pumpkins to help lower level (especially non-paying) players get their grims and silos.
Overall I think BB have the balance about right. Yes I have progressed slower than others who have purchased gems and got themselves fast generals, silos and vets earlier in the game than I have. Yes I have had to spend more time than they have re-building fields and wells and mines. Yes the build queue is a pain but you can chat and adventure while you do this or do it while you are watching the TV. In my view the advantages in time and effort that the paying players get is fair.
(I did eventually give in and order 2 starter packs in late August so I could get myself a couple of fast generals but they stopped making them before my order was fulfilled. Now I realise I didn't need them - I just need to overproduce a few things so I have plenty to sell.)