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nice guid H4M :)
2 tweaks id recommend:
1) is EWL actually more expensive then EWP? in no prices is buffing included i believe so why whould EWL be more expensive then EWP?
2) your price list is listed as 'per stack' but for the higher level items you list it as 1:1 I believe, better seperate them or make that clear
good writing on making the market easier for newer players! i vote sticky
This is cool guide :D
hi MrH4m
thx for guide very helpful and easy to understand has helped me alot keep up good work :)
Hi MrH4M,
Thanks for taking the time to write this, it really is a help for beginners like me and would even be useful to experts.
Much kudos to you
Great Guide MrH4M,
Provided a lot of valuable information. Extremely helpful
for new players and ppl who dont know what stuff is worth, never go ask for trades before monitoring the channel for some time and see what ppl ask for their materials and adventures. theres nothing fair about g7, theres alot of ppl who just try to rip you off.Quote:
Caution! G7 is a channel for fair trade, and fair trade only. You want profit? Not a problem – but you WILL work for it on TT, and TT exclusively. There is no such thing as «free and fast» GCs in this game by doing scams and playing cheap - that is, if you want to make any progress in this game and/or get valuable advantage over average player.
other than that, seems like a good guide, just dont follow the prices literaly, and avoid the trade calc. This game is alot about trading, and you will end up going to the market at some point of the game, when you do, be carefull.
there is a lot of flawed in this post.....This is really really wrong. I hope new player doesn't do this....or they are gonna suffer from big time.Quote:
You can demolish all your low level buildings as I did myself on level 25 – I've demolished all my fisheries, stone masons, complete fir wood production (fir wood foresters, cutters, sawmills) - I had them all on level 3 (more than 30). Reason for this is because I've decided to entirely focus my coal production on coal mines and not on cooking plants. Main purpose of me doing this is to get more free licenses so I can build more high level buildings which output is worth much more on the market.
First, you can only get 6 coal mines in the game. This is not enough...that's why you need choking plant.
Second, it's true that you can demolish the low lv building. However, not at lv 25....and a lot of building you listed are better kept till lv 30s or so.
Third, You won't run into much building licence problem around lv 25.....so it's okay to keep the low lv building, to maximize your production for further trading.
Thank you all for your lovely comments, it is much appreciated :)
@jins: This is not a guide about different tactics how you can manage your city - it's about what the topic says. But since you're questioning my tactic, my 5 (I rarely got 6 coal mines working at the same time because of the long time search of geologists - I have no jolly geologist) coal mines produce 26.989,34 coal ore per day of which I use 22.421,00 (2xlvl 2 iron smelters, 2xlvl 1 gold smelters, 4xlvl 3 bronze smiths, 1x Iron smiths, 11xlvl3 bronze smelters, 7xlvl 3 toolmakers, 2xlvl 1 coinage and 1xlvl1 steel smith). That leaves me, roughly, 2k coal at the end of each day because I mostly buff 3 or 4 of them at the same time.
This calculation is based on what I do actually, at this very moment, got on my map which is: 4xlvl3 coal mines and 1xlvl4 coal mine, buffed.
I assume that one day I will have to upgrade my mines, at least some of them, to lvl5 which will mean that only one of them (!) will replace your 6xlvl3 c.p. which results in -6 licenses for you and +6 extra more licenses for me - and we are talking about only one mine.
If you want to keep up with my daily production in the near future (and I will buy jolly geologist), that means you should have exactly 40 lvl 3 cooking plants [6mines*2 (because of buff)*2 (coal:c.p.ratio)*5(level of the mine)] and not 1 less.
Good luck with that.
Excellent guide. I didn't even know channel-7 existed until i read this.
Great job MrH4m,this guide really can help all new players,but also others to trade better and avoid getting scammed...thank you for your effort :)
I said you need BOTH, not just the coal mine.....
Learn to read....man...
And good luck with just 5 coal mine....xD
Great guide and plenty of valuable information. As a veteran game player I advise ALL newbies to this game to read this
page. Knowledge of how this game work on various levels is paramount.
As for game play thats down to each player. 1 can only instruct and advise.
Have fun DC.
*Thumbs up* This guide deserves attention.
Very useful guide, a must for people that want to explore the trading aspect of the game. I wonder if publishing prices like this will have a stablising affect on the market prices.
Are there any plans on adding info on lootspot prices?
An excellent guide, however could you please explain how to trade adventures as I now have 3 of the same. I tried to join the global chat but this did not work for me either using your info above. I am very new to all this chat and forum stuff.
Gdadious
Very very Usefull , thx a lot
Cool Guide :)
great and very helpfull guide (speacially for newbies like me :) )
+1 for sticky
No. We are many. Raise volume of your speakers and click HERE.
changed my mind
When stalk and me finally (!) finished price sheet (Nukar takes credit for site), we decided to publish it. It took us weeks to test those prices on Market Tab.
I've spent more than 5 hours to write this guide and I still update this guide AND a price sheet at least twice time per day.
Every bug that I found in-game, I've already reported via support ticket.
Every day I spend about half and hour answering to various questions about this game to every random whisper from a new player which can easily be asked on g7 and/or help tab.
Every offer that is offered by a new player on g7 and is not in favor to him, I whisper him and warn him not to get scammed and point him to the link of price sheet and this guide, if needed.
Furthermore, we already got ideas how to improve YOUR gaming experience and YOUR gaming days here even better.
Now tell me, what did YOU do to improve and support this community?
It doesn't matter how good you think you are or how much you think you do for the community, you're not above the rules. Spam is still spam.
Very nice guide:)
Some tweaks, text change, grammar etc.
More updates coming soon (some definitions like Loot spots etc.)
Great guide, thanks, keep up the good work.
I never trust marketguides, nor ecomic models in the real world.
This guide might have it's flaws too.
However i think it mightl be helpfull to many a player.
Major update
Very good guide... being new to this game I found it a great source of information ! Thanks !
good stuff indeed, thanks!
Great guide,MrH4m!
This is what I am asked quite often, to quote:
"Why calculator is telling one ratios and actual ratios are very different?"
Calculator ratios gives what is actually product worth compared to each other goods depending on various factors such as time, other goods that are needed for that particular good, price of building itself etc.
And market prices are market prices - complete another story, also based on huge amounts of factors. In fact, amount is not "huge" - it is endless.
I will list just few of them:
- number of certain type of building(s) on whole server
- mood of player which you trade to "in person" (whisper) or mood of player when he puts his offer on TT (feeling generous, feeling of need to sell NOW, buy NOW, desire to make a profit etc.)
- selling and buying good(s) because of expected profit in near/mid/far future
- average skill of all the players on the server (do they buff their buildings, building placement, style of play etc.)
- average level of the players in the game
- time of day
- lag on server
- number of players which are located near +-0/2 Greenwich Mean Time (GMT) zone and others which are not
- number of actual active accounts on the server / number of players
- basic economic principles such as supply / demand
And this was just a tip of the iceberg.
Knowing answer to this is not, actually, of that much importance as is accepting the things how they actually are.
You all now, more or less, know actual price of each good from the market so why not just use that knowledge to adopt that to your style of play - what, when, and how much of each building will I construct in near/far future and what will I raze - keeping in mind, meanwhile, how much minutes / hours of day you plan to play this game.
Hope this helps, cheers.
Ham
p.s.
Thank you all for your nice feedback :)
Nice guide
nice ty
Great post! Everyone should read through to know how to use trading properly. May be prices can differ, but as they always move, its not the author's fault. I just learned not to walk into "cheap" people's trading offers.
MrH4m is a great guy too, he is very helpful! ^^
Excellent guide. Lots to read, but more than worth it with well explained points of view. Basically all one needs to know about trade and even more actually in just 1 guide. Gotta love it. Hope there will be less trades that scream out "I am a noob with no idea of what's worth what" in the future.
Bookmarked!
very nice guide, thanks!