skill tree for generals specially the skill travling from a zone to another
i propose that generals get a skills tree specially the skill of travlin from a zone to another that shortens the time for normal generals and for BHG and other fast gens to learn some good skills like first strik would be really good as an example but the most important is that they get a fast travelling skill from a zone to another
Merged
Upgradeable generals: manuscripts, tomes, codexes
It would be different like geologists and explorers.
You can't choose what you want to upgrade. There is a linear upgrade line.
lvl1: 1 manuscript: 25% faster move to adventures.
lvl2: 1 manuscript: 25% faster come back from adventures.
lvl3: 1 manuscript: 15% faster recovery after defeated.
lvl4: 1 tome: 25% faster move to adventures.
lvl5: 1 tome: 25% faster come back from adventures.
lvl6: 1 tome: 15% faster recovery after defeated.
lvl7: 1 codex: 25% faster move to adventures.
lvl8: 1 codex: 25% faster come back from adventures.
lvl9: 1 codex: 15% faster recovery after defeated.
lvl10: 1 codex: transfer from point A to pont B as fast as in PVP the transfer.
Summary:
all cost: 3 manuscripts, 3 tomes, 4 codexes
details:
75% faster move to adventures
75% faster come back from adventures
45% faster recovery after defeated
Transfer from point A to pont B as fast as in PVP the transfer
We will get soon manuscript/tome/codex rarity prov. house recipes. It is time to upgrade generals.
These upgrades help us
- with loot spots
- with faster preparations betweens combats
Merged
General Science Trees (pushing along again)
I know this has been posted so many times already, but maybe its time to push it further once again and here's hoping for some results...
Tavern Generals are in dire need of a Science Tree, I would not expect MMAs or Majors would need anything changed as it is, they are already very powerful and perhaps MMAs a little over powered.
As it is now we have to do so many Tailors/Alis/Ventures to level up to 75 and having to wait an (HOUR) to be able to do back to back Adventures/Ventures is a killer in its own way, I am limited to 0-4 hours per night to play and currently find it very frustrating not to be able to do back to back adventures because of waiting around for generals to return home and resent again.
Is it to much to ask for some improvements to the lessor generals, like Tavern Generals, BHGs, Reapers and so on to make them more useful than just transports for troops?
Reduced Tavern Generals travel time from 30 to 15, does not include fast generals...
% Bonus attacks
Added life to Generals
5% added complicity
At the end of trees something like Reaper General gains first Strike
Draculs General carrys more Knights/Cavalry
Having XXX general present buffs archer like units at adventures
% speed up all Generals walk time
Increased production times for XXX units
Theres loads of ideas (good and bad) that can be minor improvements that do not need to break the game, but just having slow generals traveling to adventures faster is something thats long over due and been needed many years ago.
Please post your ideas and lets see what comes about it.
Kioco
Merged