a normale residence that dosen't need a licence deed to be build like the noble residence in the shope but less expensive might be handy to those who can't afforde a noble residence deed ! and tradeable would be great !
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a normale residence that dosen't need a licence deed to be build like the noble residence in the shope but less expensive might be handy to those who can't afforde a noble residence deed ! and tradeable would be great !
we should be able to gift more residence
also large residential palace would be great , holding 200 settlers per home call them the community quarters would allow more room on islands because its getting too clogged up and is so dated that this game falls way behind all others
lvl 50 is a bit far sor a lot of player am lvl 31 and still can't play adv in a desent way ! so like gman44 and i what i've said resendence with no licen deed and a new type of homes that can hold up to 200 would alow us more place in the island i've seen some player that build a lot and lot of noble resdences and wasn't pretty or practical !!less place and more population not bad !!
it's not about that i want things easlly or free but am thinkin in a way that will make transaction betwin lvl a bit standable mostly for that low lvl players can have enaugh population to play adventures !! and i think lvl 46 is the right one !!^^
Alternatively you could wait for the bubble to burst.
why wait it's more fun doing it my own !! ^^
and there is the bandit camps and such that we find in advs and they are already implemented in the game so why not use theme to increase population in our islands !!! no licence deed and doesn't need much resource to be build or upgradeable and starts with a smal tent then havin a fence hhh ^^ and would give nice look to the island !
Erm Pirate house pop 50 can be found on various players islands. See also Bone church, White castle, Dark castle, Witch Tower.
yeah i know about them but my suggestions are for the merchant so that evry one can have some ^^ but not too expensive please in gem coins !!!
Ok I see exactly what your getting at now. The problem your trying to solve is a player created one. It used to be that even players in the 20-30 level range could afford to buy a new noble maybe every 4-7 days in trade. With the unjustified inflation which has taken place since I was at that level, now it would take 6-7 weeks.
Unfortunately I fear if the building your describing was introduced exactly the same would happen to it, placing new players back in the same position your trying to fix, again.
i think it would specially that the normel residence and the camps are already implemented in the game so all what to do is to use them if puted for low prices in gem or coins in the merchant evry low player with low rsources can have it ! it would help to launch them in the game then in a more stable base and need a more population they can have it
Oh yeah, and while we're at it - can we have a general that holds 10000 units, gives all of them Ultra-Firststrike and + 100 damage + invincibility?
Would surely make adventuring less tedious.
Dude, just buy some Frozen Manors if your population isn't high enough.
I don't have access to those fictuous buildings with 200 population and I have a pop limit of 16500. If THAT's not enough for you to do an adventure, you're seriously, completely, utterly doing something wrong.
And don't complain if you can't afford Manors.
You can buy Nobles for 65 gems a piece, the adventure that yields Frozen Manors costs roughly 2000 gems, so if BB would make a building with 200 settlers on the space of a Manor, it would probably cost 5000 gems minimum, so it wouldn't be for you, anyways.
On a witty side note: Just by running 3 Bronze Swordsmiths LV5 and buffing them with Aunt Irma's Gift Baskets, you will produce enough Bronze Swords to trade for a Noble Residence every week. Add the 100 gems you get for logging in, you can buy 3 Noble Deeds every 2 weeks. Within 1 month, you will have +300 population (by upping to lv3) - within 3 months, you will have +900 population. If you logged in during Christmas, you should also have the Floating Residences and a Manor, so by April, you should already be somewhere close to 1200 population without using a single license. Given Easter event, you will probably hit 1500 population by the end of May.
Other players (like me) took well over a year to hit 1500 population and it's quite playable even with a low pop limit.
i've got only one question to you how in the hell did you write all of that !!!! if you where focused on reading all the repiles like you've did for this non sens reply of your's you would know that what i've suggested can't be put for an expensive price because it's nothing normle residence and camps that might hold in it's best 50 population and the 200 building was an other's idea not mine my idea is just a easy solution for begginers but just to get on thier feets ! and you took a year to hit 1500 settler i've hited 1300 in 2 weeks i can manage my selfe suggestions are to help players in hard time to get a start !and your counting of things most players can't buy many things like generals which is very important !!! not evry one can wast all thier time for the game !!
Well, here's something for Generation Instant-Gratification:
Not everyone needs to have every accomplishment spoonfed.
If you don't want to put the effort in, you don't need the result either.
What would you even do with the ability to have more residences if not play the game more, something you consider so undesirable?
really ! mate evry one knows that there are many who can't wast a lot in any game or any thing that's a fact and i've didn't state that i can't spend time in here a but if you were sharp at reading i'll say it again you are missing the idea " cheap (in gem) residences and camps in the merchant to help new and low players to use licence deeds on a more imporatant building ( production ) !
@Sharpielein: Uhm Invasion of the Nords is 1495 gems not roughly 2000 (still not worth it with a mere 5% droprate for a frozen though) and Nobles are 95 not 65.
They already have those... they are called Noble deeds. Log in every day for a week (even if only for a minute) and you can afford one and still have gems left over... you don't get much cheaper than that! Anything costing less gems would, from a business perspective, likely not be worth the investment of development time.
Firstly I have to ask how many population should the buildings your asking for hold? Second I have to ask what sort of population limit do you think a level 30ish player should have? Thirdly I have to ask how many built residences and how many built nobles you have?
Unless you have brought extra licences even if your population buildings are all brought buildings then you don't have enough licences to be able to build the minimum number of buildings of all the different types the quests ask for. I'm afraid the introduction of the science buildings made that impossible.
Any new building would have to only be able to hold a small amount of population, no more than 20. It has to be that low to make it unattractive to high level traders. The problem is with a pop limit that low you have to ask would it be a long term investment or would it prove to be a waste of gems which you would have rather used to obtain something more useful like a NPC.
^^ Dorotheus am lvl 32 i have pop limit of 1270 and i've builded pretty much evry needed building but the coinage chain i tyhink it's a bit a waste of time maybe later and still have the 9th sector not cleared yet with that count i have more than 10 licence deeds left and you can say a good production to some one in my lvl and produce enaugh things most of the time if needed i'd buy !! and if the buildings i've sugested are gifteable and tradeable so they arn't of any waste when no longer needed can be sold or traded for usefull resources !!
So, what's your specific suggestion?
These are your upper limits:
No more than 65 gems total cost (because that's what Nobles cost)
No more than 1.25 gem per pop limit increase (because that's what Nobles cost)
1 Noble ~ 40 Cent real-life (unless purchased with special offers, in that case: 20 Cent)
So, de facto, we're discussing a fictional item which earns BB no more than 20 cent per sale, since it's supposed to be a viable alternative to Nobles, we're discussing a range of no more than 5 Cent per item since otherwise, people would evade to Nobles.
1 Developer-Hour = 60€.
The fictional building becomes a neutral ROI at 1200 pieces sold per developer hour invested, and that includes pricing, shop placement, graphic elements, code and patch notes (oh yeah, and test, if they do that sort of thing). If the BB team discusses the proposal, estimates, puts on their backlog etc, it's most likely a positive business case somewhere around 50k sold - and that's also assuming that nobody uses "free gems" to buy these things.
If only half of the suggested item are purchsed with "free gems", it's probably a business case somewhere around 100k sold, and I'm really unsure how many new players there are who will invest real money into items both cheaper and inferior to Nobles, knowing it's not a long-term investment.
Mr sharp what you've said counts too for most of the buildings in merchant without forgetting that we can get them in TO so the really question is'nt what the BB will win but it's why they've puted buildings with that most of players can wait and have them with free gems or collect enaugh to buy them in the TO ?
Hate to mess up all your calculations... but Nobles cost 95 gems.
It doesn't really matter though, because your post basically boils down to this:
And that's pretty much what I was getting at with my previous post. For the sheer number of units that would actually have to be sold for gems people paid for, this is almost certainly not a worthwhile investment of developer time. The only way it could possibly be viable would be by skipping much of the development time by producing a Residence deed that works uses the existing graphics and mechanics for the basic Residence and would probably need to be priced around the 40 gem mark.
Like Sharpielein says, though, this is not a long term investment and there is only likely to be a finite amount sold for gems, much of which would almost certainly be bought by newer players with their weekly gem bonus and would likely then be passed onto other newer players via trade when they, almost inevitably, decided to upgrade to nobles... or better.
From a business perspective, it's a crapshoot as to whether it would make them money or not, and so it's unlikely to happen.
Silly suggestion, never going to happen, next
well steven am sur my suggestion is selly to old players (like you)!!! you must know all what we need why don't suggest things non selly ^^
I think many would buy them if they could be "upgraded" into noble residence deeds for the price of as many gems as the original gem price difference + 5 at max. They could have the same graphics as the normal residence you can build in the game. (I still have one of those at level 50 because it looks interesting, even if it uses a licence.)
Additionally, there could be buildings capable of holding 10-25 pop with the footprint of a flowerbed. Those would be popular with level 50s too who have their islands too full to build anything else, I think.
that's what am thinkin about when i've suggested the camps used in advs their graphic is already implemented so won't take much programing and puted in the shape of small tent and upgradeable !!
New players attaining noblets is far easier to do now than it ever was, back in the good old days it took upto 3 weeks to gain just one using gems. Cant see why the current system should be to hard/expensive now.
i think it's petty much the same ! Brayrag because if we think a bit there are only to ways to have a noble gems in shope or with resources in TO gems are the only way to have gens so really precieus and the in the TO you can't make a player sold it cheap so !!! many newers are stuck what to do with residences that are less expensive than the nobles that mostly only players with good productivity can buy they will have thier own cheap residence to deal with !! to focus on imprtant buildings like food and weapons that need a lot of licence deeds !! and they are are of no waste when lvling and needing more space for ppl they sell it and try to buy a better place for his settlers ^^
Im sorry your wrong, It isn't the same at all and I speak from experience, do you?
2012
In 2012 it took up to 3 weeks to gain enough gems to buy just one noblet from the merchant via logging in every day.
We did have gems for levelling up and a few gems from quest rewards
2015
Here in 2015 it takes just one week of logging in to gain enough gems for a noblet.
BB also added 100 gems in the merchant every week for level 50 players, Added new quests that have gems as a reward, Increased the amount of gems gained from levelling up, introduced achievements they yield gems as a reward, added the gem pits to the game.
It is far easier now to gain gem based buildings from the merchant than it ever was.
Generals are available by a few different means and not just from gems, Beanstalks, coins, eggs, pumpkins.
am not old as you !! that's for sur brayarg for the gens i know that we can get some in events but that's a variable who knows what will happen in next event !! question : what's the use of a lot of money if we can't buy anything with it ? not complettly anything still not a lot !! but i'll tell you what would be great with using such residences it's just to allow low lvl players to play in a good maner some adv (specially exp advs) if we look in to it most of players focus on some production chaines for me i have all the chains and a good amount of ppl but a lot doesn't (am lvl 33) and have good freinds to help in resources if wanted to but they can't increas your ppl in all cases you would need a lot of ppl so for low lvl players => cheap residences with maybe to 50 ppl and hight lvl => still have the all what they want and they can get it too ^^ and really i've seen a lot of players doing a lot wrong and asking for more like a chinees would say teache how to hunt better than feeding all the time ^^
As far as events are variable, Every single Easter event so far has had the Vet in, the watermills and explorers, they do generally add new content, But I cant recall a single event where they have removed rewards... So using history as a guide for the future, Its almost a safe bet :)
You could always buy building licences with your gems and just build a few normal nobles. At least this way you wont feel like your "wasting" the gems as the licences will have use for many a year
He wants things the easy way and keeps on going, but for what.
Seems to me it's only arguing and it goes on and on and on and on
i know about that i've thaught about doing it but takes a long time than buying buildings with resources and regain back the used licences ! don't you think ?!! and not all player are able of patience !!!
i'll tell you somthing iniyi i've already taken the easy way why can't you understand that it's not for me it's for others !!!