Please feel free to leave your thoughts and comments on the Change Log 17/11/20 below.
The original post can be found here.
Happy commenting!
BB_Trafffer
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Please feel free to leave your thoughts and comments on the Change Log 17/11/20 below.
The original post can be found here.
Happy commenting!
BB_Trafffer
should be plenty of notice given. finger crossed :)
when i seen new quest line thought finally after a year it was the twin town one
well, taking 10 hrs from a production event, that's a different story. also no trade will be done during that time so another downside
will the event be extended for an extra day? it has been done before...
Be fine as long as fields don't die
i would like to comment on the new quest - sofar i can only say :"nice name" :P
A question burining unter my nails - maybe under others too -- why do you guys "waste" energy and time to create new content and not working as hard as possible on the convertion to unity (better would have been html5 - os independent) to get it done in time???
ANNNNNDDDDD - than the notice of the database - maintenance ~4h - very well done - alot of players will loose their fields or alot of pumpkins because their buffs will run out
W E L L ..... D O N E :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes: :rolleyes::rolleyes::rolleyes:
never said that i don't like fixes - i do. But i don't need a new event, questchain and new addies
Which searches will return the new adv please?
Bonaberti Business is still bugged on the test server you get 10 building licences for each leader camp you kill and in the adv loot you get weapons this was reported weeks ago yet there still there
Taken from the French server's homepage.
"Please note, the Bonaberti Adventure cannot be completed at this time. This will be fixed in next/later maintenance"
Misty cake is still bugged and guild market and guild market vote are not working. Any chance of fixing them?
A fix for guildmarket was announced, so suprised its not on the list for this game-update.
I am afraid I agree with Max_tuttle's comment.
If the port to unity is actually underway, the only items I want so see in any change log is "we have fixed reported bugs".
No new events, no new content, nothing. All effort should be on trying to achieve a clean port/rewrite/fix for next year.
thanks m8
will "Bonaberti Business" be fixed for when this goes live on the 17th if not ypu might want to post where people will see it or your going have a lot annoyed players
Whaat!! I use this "feature" all the time to effectively delete a deposit I don't want.Quote:
The following issue will also be resolved in this upcoming update:
Deposits no longer disappear when placing mines on top of them.
Edit: Seems to still delete the deposits, so either I don't understand what the above quote means or the update hasn't worked.
@ClarenceDuPont: got no answere to my question as well :D
the loot on "Bonaberti Business" from what i see on wiki is not very good - much harder opponents for that small reward. will do it once for the questline
@BB Development-Team -- why create new content that has to be implemented run through test server and not working on the portation and error-fixing?
you can buy it for fish or map pieces in the merchant.
@ClarenceDuPont, I got 2 from very long addy searches
Can anyone let me know where I can find Bonaberti Business Adventures?
open merchent (right hand treasurebox where the star menu is) Addy section - and than scroll
Well done BB for the new feature that only high-level players can enjoy.
We're not all L70+ you know!
xp is off on the new adv either scouting post or PFB isnt being counted on the new adv on the sim using PFB prem and scouting hut should get around 900k xp but xp am actually getting is 550k
The ones a level 59 player might have;
1 x YGG
1 x OGG
2 x MG (270)
1 x NUS
1 x SYL
2 x GHO
3 x MMA
1 x TRE
BHG & TAVs
Not a whole lot of Elite Troops as normal troops are still required for non-Ali addys, and total army size is governed by pop cap (14k)
Not to mention that it's not even an option for players lower than l57, makes it not very inclusive.
They're not 'required' for old aventures, considering the XP you get from them is negligible compared to elite adventures, and other rewards like resources are mineable off of your own island past certain level.
If you actually think what you're doing, those adventures are dead content after you reach 56 and theres literally no reason to go back to them outside of events (and thats only if the event resource drops are set as good).
Also, I believe lvl 57 is less than 1% of what is currently max level, so it can hardly be called a high level requirement.
It doesn't matter - I'm just leaving feedback - I don't think it's fair to lower level players that's all.
We don't need an opinion-fest here - that's what's Global chat's for :)
Last level cap raise the levels were added basically with no content. While lower levels have been around for quite some time and new stuff available to them has been added through out, there has been a need for more high level specific content. Something for current high level players to enjoy as a potential challenge, and for current lower levels to look forward as an incentive to grow. There is nothing unfair about adding content available from certain levels only. The game is full of level limitations, and rightly so. Ultimately everybody benefits from that.
I totally agree there is and has been for a long while a need for more high level specific content. But the only challenge I could find was forcing myself to repeat it four times, if it is an adventure aimed at high levels then why is it so repetitive and more to the point why is the loot so poor? Bonaberti family quests are not new they appeared in my quest book somewhere around l78-80, this just looks to me like a rejected quest chain that has been hastily recycled to keep us happy.
Since the update had messages from one in guild to say cannot login via Facebook, 2 others gone inactive at same time. What is going on re this issue please? Is there a fix they can try?