Please feel free to leave your thoughts and comments on the Change Log 23/11/22
The original post can be found here.
Happy commenting!
BB_Trafffer
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Please feel free to leave your thoughts and comments on the Change Log 23/11/22
The original post can be found here.
Happy commenting!
BB_Trafffer
why isnt chat jumping being fixed?
When will be fixed double characters bug on guild description?
Example any guilds with descriptions in Unity play :
https://prnt.sc/GuMEeyZWKdWZ
https://prnt.sc/6xoqPSAxZH-P
https://prnt.sc/y_NwBk_2tosY
On unity platform for any guilds, people can't write declarations for a guild!
Please fix Mountain Labyrinth unremovable fog, I tried all suggestions and nothing worked.
Ended up cancelling it and thus loosing crystals and the oportunity of going further.
Change Log 23/11/2022
Misc: The limit of gifts that can be collected from Celebrative Lookouts and Ghost Lanterns has been increased
Change Log 14/12/2021
Building: Adjusted the Celebrative Lookout & Ghost Lantern to give out additional loot when more than 5 of them are placed on the home island, up to a limit of 10.
What is the limit now?
What does zone refresh do?
How come chat jumps to other tabs?
Can we ignore blocked players in the trade also(so we don't buy/sell to those)?
https://i.imgur.com/1ikz0ox.png
https://i.imgur.com/uHmziks.png
Certain players keep posting trades like this. I want to block those. I don't want those beggars to buy stuff from me.
Ghost ship has (blue) shield above it, no use.
Shady deals ends when EU is sleeping.
Is it really CEST timing? Cause now it is CET, one hour difference.
right - CET is over 2 Weeks old.
still looking for an explenation why outside coders can develop a script for sending explorers out all @once and BB can't. last Thread got deleted.
than every year after halloween event the max. limit of gifts gets increased -- why set a limit @all???
make something else instead of the auction - that is only benefit players with very high storage capacity and filled houses.
give us a recycler for Generals, buffs, addies. giving a few gems or something nice.
Can you fix the combat in the expeditions please, and also the fact that the island gets stuck after claiming the goods from the resources from the colonies. Also where you abandon all colonies.
Hi Cheets,
Zone refreshes (ZRs) are like a mini "last known good" when your computer and the game servers get out of sync.
Your game rolls back to a point around 10-30 seconds earlier when all were in agreement and restarts from that point, "forgetting" any actions you've done in that time, so your game does a mini timewarp, like sent explorers are available again, or generals are brutally murdered as the blocking gen is now in a parallel universe where he never set off.
Although these things happened in Flash too, Unity seems to have problems with the data coming from multiple servers to your comp, ie: game, chat and static servers, and our comps seem to take on the role of "server" in a client/server relationship trying to synchronise chat/objects and gameplay with BB's servers, no wonder all the fans are roaring at times of stress.
Add that to some horrendous memory management where your comp is holding the map of your home island, the map of last friend visited, and the last adventure map visited and trying to redraw from those 3 sets of data, it's no wonder synchronisation fails regularly, a traffic monitor of internet connection shows vast amounts of data going back and forth..
I've 10 - when I first bought the 10th during the halloween event I got 10 presents, now back to 9.
https://drive.google.com/file/d/1Iji...usp=share_link
^^^ refuses to launch
https://drive.google.com/file/d/1Iki...usp=share_link
^^^ then forums pop this up after game crashes back to webpage claiming my email address isn't validated
Dunno about lookouts and lantern gifts, but I'm getting 6 presents from 7 gift trees
i can not get back on the game at all been trying for hours now
Zone still refreshes when change tab to check a guide/do some work.
Several reporting their tricks and treats have vanished.
Input to chat takes an age to actually appear in the chat when entered
If do something else whilst entering text the cursor jumps back to end of 1st full line so have to scroll forwards to get to the end to continue
Also, we were supposed to get back the resources we lost while bidding. I didn't get anything back. Still ~350k platinum bars short..Quote:
We have identified an edge case that could lead to players not receiving refunds for their bids after an auction has concluded. A fix has already been developed and will be deployed with the next scheduled game update.
After the patch has been deployed, all missing refunds will be granted retroactively after a player logs into the game. This fix should also resolve the issue where an auction that has just concluded appears again.
In GR server i have 2 friends who they lost their generals when sending in an adventure. Anyone else have this problem?
One of those lost the generals when start one halloween adventure, days past, the event ends and until now the game he can't let him to open a new adventure
Why another four hours update just for watermill? Can¨t you do just one and pack it all in?
Getting a new unknown ID error on adventures. Was not an issue prior to update.
https://i.imgur.com/ZdStesH.png
Second Recruitment still active. But where is a Foreign Ship?
https://prnt.sc/vk-BQRyk_0QE
I get this message, when I find any adventure!
What do adventures have to do with the storehouse?
https://prnt.sc/gAWDPpIU9dLT
and what does that have to do with this changelog?
you are mentioning an old existing and known bug which has not been mentioned as fixed in this log
Basically it is a visual bug that displays the same message to adventures and buffs that gets displayed when you get overflow from storehouse moved to star menu.
So what do adventures have to do with storehouses- Nada- Niks-Zitch, Zero nichts- etc etc
Does it affect the game realities- nope- the items get moved to the correct places by the game
What have you done with that last update?
Most of my explorers are back, I did sent them for very long addy searches in evening, they are back in like 4h, even those scary sent for 4d4h are back after about 1d.
Did read about such occurrences in help, now it happened to me.
Did your coders put some random generators everywhere? lol
Not that new stuff (shady deals) its affected with ZR, and I guess time bugg, but now timing is out as whole?
I also noticed that explorers have quick return, usually when you play adventure. Difficulty 10 and above, all explorers return after completion of adventure... Very interesting bug :)
Nice bug!