I'm also playing another game, which consider also battling and it has an option to revive lost units. I know, we already have a skill in general's skill tree, which gives back a percentage of lost troops, but I was thinking to create a building (of course, expensive), which allows a player to revive the lost units of a general (also your choise if just from 1 or more generals + 1 in time or more... still to develop). What resources do we need to pay for and how long to wait for total revive... these and other things are on you, but still the idea seems good for me as I see many people are complaining about the big losses (specially in MMC chain and some Ali Baba's). Concluding: if you create the building, the losses will be lower, but the total gain (prices of maps, lootspots will be the same) will increase and people will like the game even more! Think a bit and let me know by replying.
M (FRE)