Originally Posted by
BB_Azariel
I'd be curious to see a "hard GM altitude"... Tell me, what does it look like?
To answer your question (that you so politely asked), the silo does not, and will never produce the amount of seed you would like it to.
The reason for this is VERY simple: if we made the silo better, it would increase the void between paying players and non-paying players. BlueByte's main rule when implementing new content is to make the gameplay experience as similar as possible for all players, that new players don't feel left behind because they don't buy gems.
So you might not be happy with the way things are, but if we increased the Silo output, many more players (non-paying players) would complaining as well of how "over-powered" paying users are.
Nevertheless, getting the right balance between paying and non-paying is really difficult, so if you have constructive criticism and interesting points to make, I would be delighted to talk about them with you.
I hope this is sufficient enough an explanation for you.